Player Matchup

Chiron
Chiron
BoundingAbyss
Chiron
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 190L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Crimtide83
Tsukuyomi
Level 128
God Stats
12W - 8L
1,731 SR
Queue Stats
545W - 587L
1,559 Elo+
Solo
Arachne
Arachne
H-a_m4
Arachne
Level 160
God Stats
1W - 0L
1,667 SR
Queue Stats
28W - 23L
1,712 Elo+
Solo
Cu Chulainn
Cu Chulainn
RoseStalin
Cu Chulainn
Level 147
God Stats
1W - 3L
1,306 SR
Queue Stats
123W - 113L
1,541 Elo+
Solo
Anubis
Anubis
temp-455702
Anubis
Level 108
God Stats
2W - 2L
1,324 SR
Queue Stats
168W - 182L
1,555 Elo+
Party 2
Team Averages
Level 133
1,506 SR
1,584 Elo+

VS

Team Averages
Level 153
1,535 SR
1,622 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
LeGIt LopEZ 979
Thoth
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,803 Elo+
Party 1
Ymir
Ymir
Quetzalcoatl MV
Ymir
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
384W - 382L
1,547 Elo+
Solo
Heimdallr
Heimdallr
QueykerOats17
Heimdallr
Level 158
God Stats
2W - 7L
1,325 SR
Queue Stats
317W - 354L
1,641 Elo+
Solo
Zeus
Zeus
Uthaesson
Zeus
Level 144
God Stats
0W - 1L
1,850 SR
Queue Stats
53W - 47L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 15
12,738
796
25,172
9,448
3,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
Crimtide83
Tsukuyomi
19
9 / 4 / 13
12,007
750
18,524
18,728
8,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
H-a_m4
Arachne
17
3 / 3 / 14
10,472
655
6,271
13,891
17,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
RoseStalin
Cu Chulainn
16
1 / 7 / 12
10,522
658
9,675
17,158
16,328
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
19
8 / 3 / 12
11,841
740
11,860
11,475
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
3 / 2 / 12
10,926
683
15,653
12,501
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 4 / 8
11,426
714
12,198
12,730
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 10
9,640
603
3,821
22,900
25,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
QueykerOats17
Heimdallr
15
3 / 7 / 9
9,490
593
10,442
14,221
5,186
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
17
5 / 7 / 6
10,953
685
14,444
14,729
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
26
Kills
19
19
Deaths
26
66
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
2
12
4.5
W
5
2
15
6.25
W
Tsukuyomi
Crimtide83
Tsukuyomi
9
4
13
3.88
W
Arachne
H-a_m4
Arachne
3
3
14
3.33
L
6
4
8
2.5
L
2
6
10
1.17
L
Heimdallr
QueykerOats17
Heimdallr
3
7
9
1.07
W
Cu Chulainn
RoseStalin
Cu Chulainn
1
7
12
1
L
Zeus
5
7
6
1.14
W
Anubis
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,502
Damage
56,558
70,700
Taken
77,081
52,060
Mitigated
46,105
24,059
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,653
1,056
1,077
2,879
12,501
5,526
0
1,285
11,216
34,299
0
W
25,172
5,885
3,103
5,117
9,448
3,686
2,576
7,371
2,060
0
55,546
W
Tsukuyomi
Crimtide83
Tsukuyomi
18,524
3,716
1,289
5,210
18,728
8,532
1,046
12,352
6,376
0
38,288
W
Arachne
H-a_m4
Arachne
6,271
4,287
1,129
2,733
13,891
17,634
1,201
7,559
6,326
0
12,013
L
12,198
229
803
2,001
12,730
4,214
0
1,903
10,827
43,844
0
L
3,821
343
1,181
1,994
22,900
25,313
0
4,449
18,451
9,005
0
L
Heimdallr
QueykerOats17
Heimdallr
10,442
3,366
931
1,876
14,221
5,186
0
3,552
10,669
0
24,482
W
Cu Chulainn
RoseStalin
Cu Chulainn
9,675
544
83
403
17,158
16,328
249
11,558
5,600
0
17,632
L
Zeus
14,444
1,511
322
1,836
14,729
5,866
0
671
14,058
37,467
0
W
Anubis
11,860
201
1,308
3,684
11,475
5,880
622
7,259
4,216
30,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
52,435
156
Minions Killed
211
0
Camps Cleared
0
1,402,133
Distance Traveled
1,288,044
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,926
683
46
3
0
322,075
0
W
Chiron
12,738
796
68
4
0
292,615
1
W
Tsukuyomi
12,007
750
35
2
0
270,961
5
W
Arachne
10,472
655
5
0
0
283,642
0
L
Thoth
11,426
714
67
4
0
280,245
0
L
Ymir
9,640
603
5
0
0
222,467
0
L
Heimdallr
9,490
593
25
2
0
217,178
2
W
Cu Chulainn
10,522
658
18
1
0
261,244
0
L
Zeus
10,953
685
68
4
0
246,079
0
W
Anubis
11,841
740
30
2
0
293,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role