Player Matchup

Ne Zha
Ne Zha
BowlOfSalt
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,464 Elo+
Party 2
Horus
Horus
JBHens
Horus
Level 89
God Stats
3W - 3L
1,604 SR
Queue Stats
71W - 70L
1,561 Elo+
Party 3
Ra
Ra
LeifthanMou
Ra
Level 28
God Stats
1W - 2L
1,328 SR
Queue Stats
23W - 27L
1,484 Elo+
Solo
Ullr
Ullr
ShihTzhugh
Ullr
Level 28
God Stats
2W - 2L
1,610 SR
Queue Stats
128W - 115L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
ajes
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 120L
1,545 Elo+
Party 3
Team Averages
Level 53
1,508 SR
1,512 Elo+

VS

Team Averages
Level 56
1,537 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
Cloomoro
Tsukuyomi
Level 5
God Stats
2W - 2L
1,450 SR
Queue Stats
3W - 2L
1,504 Elo+
Party 1
Cerberus
Cerberus
ShaGoreMagalla
Cerberus
Level 102
God Stats
4W - 0L
1,469 SR
Queue Stats
174W - 106L
1,600 Elo+
Party 1
Achilles
Achilles
TheFrostOfGhost
Achilles
Level 27
God Stats
2W - 0L
1,778 SR
Queue Stats
64W - 35L
1,634 Elo+
Party 1
Chiron
Chiron
ThunderClappin
Chiron
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 258L
1,427 Elo+
Solo
Anubis
Anubis
ixJayCee
Anubis
Level 111
God Stats
2W - 3L
1,488 SR
Queue Stats
141W - 78L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BowlOfSalt
Ne Zha
20
12 / 8 / 3
16,631
756
22,473
22,367
8,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
JBHens
Horus
20
7 / 7 / 11
16,454
748
21,772
31,874
31,035
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 8 / 11
13,868
630
16,589
20,913
8,977
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 8 / 11
14,739
670
25,868
24,134
9,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
ajes
Jormungandr
20
3 / 5 / 17
15,847
720
20,831
40,830
62,672
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cloomoro
Tsukuyomi
20
3 / 7 / 16
14,453
657
14,716
25,019
23,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
20
3 / 3 / 27
16,535
752
16,474
29,141
49,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
20
3 / 9 / 13
14,068
639
15,310
28,920
21,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 5 / 12
16,318
742
30,636
24,167
9,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ixJayCee
Anubis
20
19 / 3 / 9
19,319
878
41,475
32,174
24,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
113
27
Kills
36
36
Deaths
27
53
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BowlOfSalt
Ne Zha
12
8
3
1.69
W
Tsukuyomi
Cloomoro
Tsukuyomi
3
7
16
1.57
L
Horus
JBHens
Horus
7
7
11
1.79
L
1
8
11
0.81
W
Cerberus
3
3
27
5.5
L
4
8
11
1.19
W
Achilles
3
9
13
1.06
W
8
5
12
2.8
L
Jormungandr
ajes
Jormungandr
3
5
17
2.3
W
Anubis
ixJayCee
Anubis
19
3
9
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,533
Damage
118,611
140,118
Taken
139,421
120,088
Mitigated
128,987
35,114
Healing
46,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BowlOfSalt
Ne Zha
22,473
8,005
0
1,252
22,367
8,046
2,457
10,430
11,809
0
71,490
W
Tsukuyomi
Cloomoro
Tsukuyomi
14,716
5,220
0
3,340
25,019
23,718
2,235
8,029
16,990
0
32,893
L
Horus
JBHens
Horus
21,772
10,142
5,594
11,552
31,874
31,035
1,427
10,046
21,524
0
63,550
L
16,589
2,155
3,910
4,739
20,913
8,977
264
12,240
8,581
68,093
0
W
Cerberus
16,474
603
560
8,860
29,141
49,380
619
8,392
20,277
40,671
0
L
25,868
11,900
0
3,732
24,134
9,358
2,446
11,719
12,207
0
50,562
W
Achilles
15,310
4,487
193
3,828
28,920
21,448
527
7,140
21,780
0
30,723
W
30,636
8,784
1,311
7,365
24,167
9,880
988
5,505
18,636
0
87,122
L
Jormungandr
ajes
Jormungandr
20,831
3,099
202
4,133
40,830
62,672
119
13,026
27,035
56,811
0
W
Anubis
ixJayCee
Anubis
41,475
4,683
0
20,853
32,174
24,561
3,391
8,328
23,846
139,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,539
Gold Earned
80,693
386
Minions Killed
370
0
Camps Cleared
0
1,962,283
Distance Traveled
1,991,142
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,631
756
80
4
0
381,805
0
W
Tsukuyomi
14,453
657
43
2
0
424,758
0
L
Horus
16,454
748
97
4
0
440,392
3
L
Ra
13,868
630
89
4
0
378,679
5
W
Cerberus
16,535
752
52
2
0
384,899
0
L
Ullr
14,739
670
58
3
0
359,135
0
W
Achilles
14,068
639
23
1
0
383,568
0
W
Chiron
16,318
742
95
4
0
406,575
2
L
Jormungandr
15,847
720
62
3
0
402,272
4
W
Anubis
19,319
878
157
7
0
391,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role