Player Matchup

Bastet
Bastet
Fruloopz
Bastet
Level 155
God Stats
5W - 1L
1,650 SR
Queue Stats
576W - 578L
1,447 Elo+
Solo
Hou Yi
Hou Yi
PapaHoneyBadger
Hou Yi
Level 109
God Stats
10W - 11L
1,455 SR
Queue Stats
39W - 37L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
ash10
Ah Puch
Level 89
God Stats
4W - 1L
1,519 SR
Queue Stats
35W - 46L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
kingzsk
Cthulhu
Level 140
God Stats
2W - 3L
1,430 SR
Queue Stats
51W - 38L
1,588 Elo+
Party 2
Nox
Nox
noodr
Nox
Level 127
God Stats
1W - 1L
1,519 SR
Queue Stats
38W - 29L
1,590 Elo+
Party 2
Team Averages
Level 124
1,515 SR
1,497 Elo+

VS

Team Averages
Level 116
1,455 SR
1,507 Elo+
Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
HATEONTHAT-
Janus
Level 100
God Stats
6W - 14L
1,351 SR
Queue Stats
290W - 274L
1,563 Elo+
Solo
Cliodhna
Cliodhna
Nadem276499
Cliodhna
Level 129
God Stats
4W - 3L
1,612 SR
Queue Stats
190W - 198L
1,532 Elo+
Solo
Nu Wa
Nu Wa
inciensos
Nu Wa
Level 60
God Stats
5W - 8L
1,450 SR
Queue Stats
36W - 49L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
isenguard
Kumbhakarna
Level 147
God Stats
0W - 1L
1,364 SR
Queue Stats
91W - 80L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fruloopz
Bastet
11
2 / 0 / 2
6,144
559
3,936
6,492
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 2
6,103
555
4,104
6,464
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ash10
Ah Puch
9
0 / 1 / 0
5,355
487
2,228
3,716
1,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kingzsk
Cthulhu
10
0 / 0 / 1
5,707
519
3,489
6,028
3,278
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
noodr
Nox
8
3 / 1 / 2
5,676
516
3,754
5,729
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 2 / 1
6,825
620
4,081
7,501
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 0
6,327
575
3,190
4,682
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Nadem276499
Cliodhna
9
0 / 2 / 1
5,315
483
2,782
8,357
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
inciensos
Nu Wa
8
0 / 1 / 0
4,812
437
2,917
3,904
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
isenguard
Kumbhakarna
8
0 / 1 / 1
5,602
509
1,639
5,978
1,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
5
5
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
W
Bastet
Fruloopz
Bastet
2
0
2
3
L
2
1
0
2
L
Cliodhna
Nadem276499
Cliodhna
0
2
1
0.25
W
2
3
2
1
W
Ah Puch
ash10
Ah Puch
0
1
0
0
L
Nu Wa
inciensos
Nu Wa
0
1
0
0
L
Kumbhakarna
isenguard
Kumbhakarna
0
1
1
0.5
W
Cthulhu
kingzsk
Cthulhu
0
0
1
0.5
W
Nox
noodr
Nox
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
14,609
28,429
Taken
30,422
11,578
Mitigated
7,672
9,426
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,081
2,275
0
3,649
7,501
1,760
0
1,452
6,049
0
35,663
W
Bastet
Fruloopz
Bastet
3,936
1,037
0
2,138
6,492
1,985
0
900
5,536
0
39,539
L
3,190
199
0
750
4,682
1,023
0
988
3,694
33,243
0
L
Cliodhna
Nadem276499
Cliodhna
2,782
541
0
1,386
8,357
2,069
0
2,184
5,786
0
27,482
W
4,104
1,946
0
2,277
6,464
1,655
0
1,171
5,243
0
32,523
W
Ah Puch
ash10
Ah Puch
2,228
374
0
1,491
3,716
1,080
0
1,788
1,826
28,189
0
L
Nu Wa
inciensos
Nu Wa
2,917
1,044
0
1,432
3,904
1,108
0
2,353
1,551
18,306
0
L
Kumbhakarna
isenguard
Kumbhakarna
1,639
387
1,402
2,426
5,978
1,712
0
2,494
3,484
10,118
1,259
W
Cthulhu
kingzsk
Cthulhu
3,489
78
0
1,750
6,028
3,278
0
2,533
3,313
32,602
0
W
Nox
noodr
Nox
3,754
1,178
0
1,770
5,729
3,580
0
772
4,907
14,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
28,881
278
Minions Killed
280
0
Camps Cleared
0
1,108,941
Distance Traveled
1,082,430
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,825
620
82
7
0
201,874
3
W
Bastet
6,144
559
78
7
0
267,080
4
L
Janus
6,327
575
95
9
0
238,228
0
L
Cliodhna
5,315
483
52
5
0
248,825
3
W
Hou Yi
6,103
555
70
6
0
195,837
4
W
Ah Puch
5,355
487
54
5
0
194,494
5
L
Nu Wa
4,812
437
37
3
0
151,930
2
L
Kumbhakarna
5,602
509
14
1
0
241,573
2
W
Cthulhu
5,707
519
54
5
0
250,908
4
W
Nox
5,676
516
22
2
0
200,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role