Player Matchup

Bakasura
Bakasura
BooneBlake
Bakasura
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 105L
1,343 Elo+
Party 1
Ares
Ares
FrostyJim
Ares
Level 25
God Stats
4W - 3L
1,891 SR
Queue Stats
12W - 8L
1,426 Elo+
Party 1
Merlin
Merlin
lovelagging
Merlin
Level 46
God Stats
4W - 3L
1,737 SR
Queue Stats
69W - 99L
1,453 Elo+
Party 1
Team Averages
Level 44
1,709 SR
1,407 Elo+

VS

Team Averages
Level 85
1,553 SR
1,345 Elo+
Anubis
Anubis
ISMELLLIKEKEEF
Anubis
Level 128
God Stats
19W - 18L
1,454 SR
Queue Stats
108W - 159L
1,373 Elo+
Solo
Ullr
Ullr
wtflockofbirds
Ullr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,316 Elo+
Solo
Guan Yu
Guan Yu
xllMoHawKllx
Guan Yu
Level 92
God Stats
4W - 6L
1,705 SR
Queue Stats
41W - 50L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BooneBlake
Bakasura
19
9 / 5 / 8
13,982
736
11,899
18,968
10,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
18
3 / 6 / 16
14,347
755
10,252
23,779
29,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
9 / 3 / 10
14,940
786
23,594
12,099
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 8
12,735
670
21,249
17,578
7,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 8 / 7
12,105
637
13,140
20,715
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
xllMoHawKllx
Guan Yu
16
3 / 7 / 8
11,755
619
12,131
21,752
18,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
21
Kills
14
14
Deaths
22
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BooneBlake
Bakasura
9
5
8
2.6
W
Ares
3
6
16
1.83
L
6
7
8
1.43
W
Merlin
9
3
10
4.67
L
5
8
7
1.06
L
Guan Yu
xllMoHawKllx
Guan Yu
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,745
Damage
46,520
54,846
Taken
60,045
44,304
Mitigated
33,377
10,436
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BooneBlake
Bakasura
11,899
8,554
0
4,313
18,968
10,296
1,525
9,104
9,864
0
36,892
W
Ares
10,252
1,263
0
4,268
23,779
29,682
160
9,612
14,167
23,272
0
L
21,249
454
0
5,585
17,578
7,470
940
11,647
5,755
67,972
0
W
Merlin
23,594
835
739
1,116
12,099
4,326
928
5,345
6,754
74,266
0
L
13,140
6,994
709
4,455
20,715
7,052
216
12,268
8,086
0
41,188
L
Guan Yu
xllMoHawKllx
Guan Yu
12,131
1,070
2,238
3,093
21,752
18,855
335
10,509
10,547
6,857
28,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
36,595
187
Minions Killed
212
5
Camps Cleared
9
1,078,032
Distance Traveled
909,175
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,982
736
72
4
2
403,242
0
W
Ares
14,347
755
21
1
0
329,364
0
L
Anubis
12,735
670
106
6
5
274,101
4
W
Merlin
14,940
786
94
5
3
345,426
2
L
Ullr
12,105
637
60
3
3
289,723
1
L
Guan Yu
11,755
619
46
2
1
345,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role