Player Matchup

Neith
Neith
BlushingPixi
Neith
Level 47
God Stats
12W - 10L
1,591 SR
Queue Stats
21W - 28L
1,535 Elo+
Party 1
Pele
Pele
Hanezs
Pele
Level 117
God Stats
1W - 3L
1,537 SR
Queue Stats
52W - 51L
1,553 Elo+
Party 1
Yu Huang
Yu Huang
bingolingo878
Yu Huang
Level 132
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 53L
1,621 Elo+
Party 1
Ares
Ares
killerbee the 8
Ares
Level 60
God Stats
1W - 5L
1,555 SR
Queue Stats
12W - 20L
1,429 Elo+
Party 1
Artemis
Artemis
pokemaster75
Artemis
Level 126
God Stats
0W - 2L
2,038 SR
Queue Stats
37W - 39L
1,586 Elo+
Party 1
Team Averages
Level 96
1,644 SR
1,545 Elo+

VS

Team Averages
Level 88
1,496 SR
1,506 Elo+
Thoth
Thoth
Ashlee2197
Thoth
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,664 Elo+
Party 3
Cupid
Cupid
OS-Abraken507
Cupid
Level 153
God Stats
6W - 3L
1,698 SR
Queue Stats
134W - 119L
1,513 Elo+
Party 3
Nike
Nike
OS-Ferchox507
Nike
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 112L
1,463 Elo+
Party 3
Merlin
Merlin
PlrBearKnght
Merlin
Level 125
God Stats
9W - 7L
1,489 SR
Queue Stats
53W - 51L
1,459 Elo+
Party 2
Thor
Thor
m1crol4b
Thor
Level 22
God Stats
1W - 0L
1,296 SR
Queue Stats
19W - 27L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,126
397
6,990
13,582
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Hanezs
Pele
19
8 / 7 / 2
11,587
504
11,171
22,155
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
bingolingo878
Yu Huang
18
4 / 5 / 5
11,422
497
9,265
11,329
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 5
9,660
420
5,914
18,956
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
pokemaster75
Artemis
20
5 / 1 / 4
12,984
565
10,363
16,539
7,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
7 / 3 / 1
12,307
535
11,262
12,100
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 6
14,580
634
22,614
20,254
8,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 10
11,534
501
8,707
12,987
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
3 / 5 / 1
13,685
595
10,515
11,361
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
2 / 7 / 3
10,426
453
5,765
17,342
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
24
24
Deaths
18
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
7
3
1
2.5
L
0
8
3
0.19
L
Pele
Hanezs
Pele
8
7
2
1.29
W
10
3
6
4.33
W
2
0
10
7
W
Merlin
3
5
1
0.7
L
Yu Huang
bingolingo878
Yu Huang
4
5
5
1.3
L
1
3
5
1.17
W
Thor
2
7
3
0.5
L
Artemis
pokemaster75
Artemis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,703
Damage
58,863
82,561
Taken
74,044
41,345
Mitigated
31,656
6,293
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
11,262
548
0
1,790
12,100
3,745
974
4,890
7,210
77,259
0
L
6,990
2,221
0
830
13,582
4,172
0
1,470
11,918
0
61,582
L
Pele
Hanezs
Pele
11,171
2,518
0
2,026
22,155
7,125
0
4,792
17,196
0
86,417
W
22,614
13,561
497
11,075
20,254
8,005
2,821
4,296
15,958
0
140,347
W
8,707
268
0
824
12,987
11,111
166
3,833
9,154
0
44,293
W
Merlin
10,515
635
0
2,809
11,361
3,437
663
600
10,761
92,811
0
L
Yu Huang
bingolingo878
Yu Huang
9,265
370
0
250
11,329
3,811
0
4,297
6,968
74,534
0
L
5,914
811
0
791
18,956
18,574
0
2,912
15,563
27,507
0
W
Thor
5,765
904
0
4,041
17,342
5,358
0
1,692
15,650
0
63,828
L
Artemis
pokemaster75
Artemis
10,363
4,753
858
1,538
16,539
7,663
328
8,306
8,144
132
88,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
62,532
576
Minions Killed
674
0
Camps Cleared
0
2,191,016
Distance Traveled
2,151,979
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,307
535
138
6
0
410,783
2
L
Neith
9,126
397
104
5
0
382,132
2
L
Pele
11,587
504
116
5
0
506,699
1
W
Cupid
14,580
634
189
8
0
386,948
9
W
Nike
11,534
501
74
3
0
489,594
3
W
Merlin
13,685
595
181
8
0
408,555
5
L
Yu Huang
11,422
497
144
6
0
427,199
3
L
Ares
9,660
420
30
1
0
460,966
3
W
Thor
10,426
453
92
4
0
456,099
0
L
Artemis
12,984
565
182
8
0
414,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role