Player Matchup

Neith
Neith
Lexiwilki22
Neith
Level 44
God Stats
2W - 9L
1,473 SR
Queue Stats
19W - 32L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
Naumbre
Cthulhu
Level 49
God Stats
3W - 1L
1,573 SR
Queue Stats
40W - 44L
1,433 Elo+
Party 2
Bacchus
Bacchus
maxipad2222
Bacchus
Level 53
God Stats
7W - 16L
1,530 SR
Queue Stats
23W - 44L
1,273 Elo+
Party 2
Team Averages
Level 49
1,525 SR
1,307 Elo+

VS

Team Averages
Level 61
1,466 SR
1,450 Elo+
Sol
Sol
Ezarkal
Sol
Level 57
God Stats
1W - 1L
1,201 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
RogueVoyage4600
Skadi
Level 54
God Stats
32W - 42L
1,697 SR
Queue Stats
190W - 274L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Xendre
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
10,050
670
9,803
11,246
4,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Naumbre
Cthulhu
15
4 / 1 / 4
10,852
723
16,772
18,846
15,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
maxipad2222
Bacchus
15
4 / 3 / 5
11,376
758
9,534
16,731
24,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 5 / 3
9,678
645
8,315
16,225
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 4
9,871
658
13,511
12,799
6,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Xendre
Cthulhu
14
2 / 1 / 2
9,603
640
9,081
19,030
18,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
2
5
3
0.7
W
1
1
7
4.5
W
Cthulhu
Naumbre
Cthulhu
4
1
4
6
L
1
3
4
1
L
Cthulhu
Xendre
Cthulhu
2
1
2
3
W
Bacchus
maxipad2222
Bacchus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
30,907
46,823
Taken
48,054
44,933
Mitigated
32,339
17,980
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,315
2,033
312
4,549
16,225
6,981
1,254
9,323
6,902
31,355
0
W
9,803
4,491
340
5,758
11,246
4,959
1,567
5,296
5,950
0
40,044
W
Cthulhu
Naumbre
Cthulhu
16,772
801
605
7,864
18,846
15,367
473
5,787
13,059
45,628
0
L
13,511
7,006
0
2,134
12,799
6,480
319
9,669
3,130
0
46,286
L
Cthulhu
Xendre
Cthulhu
9,081
929
167
2,103
19,030
18,878
168
7,670
11,360
24,260
0
W
Bacchus
maxipad2222
Bacchus
9,534
701
754
2,659
16,731
24,607
703
7,003
9,728
22,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
29,152
147
Minions Killed
135
8
Camps Cleared
4
843,564
Distance Traveled
777,720
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,678
645
36
2
2
242,205
0
W
Neith
10,050
670
54
4
3
255,597
3
W
Cthulhu
10,852
723
76
5
4
311,859
0
L
Skadi
9,871
658
66
4
2
242,837
4
L
Cthulhu
9,603
640
33
2
0
292,678
1
W
Bacchus
11,376
758
17
1
1
276,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role