Player Matchup

Horus
Horus
BlitzNation09
Horus
Level 89
God Stats
58W - 45L
1,405 SR
Queue Stats
242W - 224L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
SynysterSilent
Yu Huang
Level 89
God Stats
1W - 1L
1,754 SR
Queue Stats
160W - 164L
1,462 Elo+
Party 2
Izanami
Izanami
hyyuu745
Izanami
Level 88
God Stats
2W - 1L
1,289 SR
Queue Stats
111W - 105L
1,480 Elo+
Solo
Team Averages
Level 89
1,483 SR
1,487 Elo+

VS

Team Averages
Level 81
1,617 SR
1,498 Elo+
Awilix
Awilix
NilochTheDefiled
Awilix
Level 52
God Stats
4W - 1L
1,677 SR
Queue Stats
76W - 96L
1,515 Elo+
Party 1
Bacchus
Bacchus
TheKingOfStupid
Bacchus
Level 77
God Stats
32W - 33L
1,532 SR
Queue Stats
172W - 158L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
juansiito
Ah Puch
Level 114
God Stats
6W - 1L
1,642 SR
Queue Stats
28W - 27L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,916
660
5,334
10,037
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
12
1 / 4 / 4
7,697
641
6,799
7,801
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
hyyuu745
Izanami
13
2 / 3 / 3
8,533
711
6,059
9,314
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
9,275
773
6,121
6,795
2,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 7
8,924
744
6,996
10,599
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
juansiito
Ah Puch
14
2 / 2 / 5
8,664
722
10,588
8,771
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
10
10
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
6
2
2
3.5
L
Yu Huang
1
4
4
0.75
W
2
1
7
5.5
L
Izanami
hyyuu745
Izanami
2
3
3
1.17
W
Ah Puch
juansiito
Ah Puch
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
23,705
27,152
Taken
26,165
14,169
Mitigated
20,132
3,943
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
2,054
979
1,766
10,037
8,094
0
6,243
3,526
0
12,979
W
6,121
2,251
292
811
6,795
2,576
900
1,945
4,735
0
21,522
L
Yu Huang
6,799
255
0
677
7,801
2,670
35
4,686
2,871
25,721
0
W
6,996
465
465
1,656
10,599
14,513
60
2,032
8,360
14,730
0
L
Izanami
hyyuu745
Izanami
6,059
3,538
0
521
9,314
3,405
109
6,225
2,821
0
32,908
W
Ah Puch
juansiito
Ah Puch
10,588
105
0
3,036
8,771
3,043
644
3,567
5,045
47,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
26,863
135
Minions Killed
143
5
Camps Cleared
7
674,515
Distance Traveled
739,030
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,916
660
13
1
1
246,079
3
W
Awilix
9,275
773
40
3
2
263,815
4
L
Yu Huang
7,697
641
44
4
2
214,649
3
W
Bacchus
8,924
744
7
1
0
242,643
2
L
Izanami
8,533
711
78
7
2
213,787
3
W
Ah Puch
8,664
722
96
8
5
232,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role