Player Matchup

Cupid
Cupid
Silver II
A ChewChewTrain
Cupid
Silver II
Level 144
God Stats
3W - 5L
1,423 SR
Queue Stats
183W - 239L
1,283 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Alucard_FMV
Jormungandr
Bronze III
Level 87
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 6L
1,400 MMR
Party 1
Agni
Agni
Bronze V
E_Tundra_Xx
Agni
Bronze V
Level 118
God Stats
1W - 2L
1,670 SR
Queue Stats
4W - 7L
1,536 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,460 SR
1,406 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,479 SR
1,332 MMR
Geb
Geb
Silver IV
Devil_in_myVeins
Geb
Silver IV
Level 149
God Stats
52W - 82L
1,437 SR
Queue Stats
600W - 838L
1,036 MMR
Solo
Artemis
Artemis
Silver I
Kittenccino
Artemis
Silver I
Level 48
God Stats
6W - 7L
1,501 SR
Queue Stats
17W - 25L
1,560 MMR
Party 2
Hades
Hades
Bronze III
SH4D0VV117
Hades
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,476
655
14,298
13,563
5,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Alucard_FMV
Jormungandr
17
4 / 0 / 10
11,958
747
10,207
20,877
23,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 7
11,561
723
15,040
6,201
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabAh PuchBastetBaba YagaBacchus

VS

Bans
NoxErlang ShenHou YiGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
9,595
600
7,532
16,027
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Kittenccino
Artemis
14
2 / 4 / 0
9,531
596
18,997
17,041
5,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
13
0 / 8 / 3
9,249
578
7,255
14,465
9,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Jormungandr
Alucard_FMV
Jormungandr
4
0
10
9
L
1
2
0
0.5
W
7
1
7
10.5
L
Artemis
Kittenccino
Artemis
2
4
0
0.5
L
Hades
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
33,784
40,641
Taken
47,533
31,813
Mitigated
31,713
12,926
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,298
7,552
486
3,756
13,563
5,508
234
6,634
6,929
0
36,483
W
Jormungandr
Alucard_FMV
Jormungandr
10,207
1,838
481
7,784
20,877
23,936
93
6,077
14,800
42,742
0
L
7,532
362
0
4,553
16,027
16,860
0
6,850
8,759
24,989
0
W
15,040
799
0
419
6,201
2,369
0
2,523
3,678
43,207
0
L
Artemis
Kittenccino
Artemis
18,997
8,708
162
2,523
17,041
5,769
0
10,248
6,336
0
46,833
L
Hades
7,255
734
362
2,640
14,465
9,084
0
7,361
6,644
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
28,375
180
Minions Killed
130
9
Camps Cleared
4
873,391
Distance Traveled
723,009
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,476
655
61
4
4
272,637
5
W
Jormungandr
11,958
747
58
4
1
290,636
4
L
Geb
9,595
600
19
1
0
254,441
1
W
Agni
11,561
723
61
4
4
310,118
5
L
Artemis
9,531
596
71
4
2
249,473
0
L
Hades
9,249
578
40
3
2
219,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role