Player Matchup

Thoth
Thoth
Eracks01
Thoth
Level 64
God Stats
1W - 1L
1,247 SR
Queue Stats
31W - 41L
1,341 Elo+
Solo
Thor
Thor
FizzyBubz
Thor
Level 32
God Stats
5W - 7L
1,435 SR
Queue Stats
152W - 180L
1,388 Elo+
Solo
Amaterasu
Amaterasu
HuunabKū
Amaterasu
Level 68
God Stats
5W - 11L
1,474 SR
Queue Stats
240W - 251L
1,444 Elo+
Solo
Cthulhu
Cthulhu
ThunderClappin
Cthulhu
Level 32
God Stats
6W - 2L
1,500 SR
Queue Stats
233W - 258L
1,440 Elo+
Solo
Merlin
Merlin
nicoale17
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,294 Elo+
Solo
Team Averages
Level 53
1,431 SR
1,381 Elo+

VS

Team Averages
Level 105
1,599 SR
1,362 Elo+
Shiva
Shiva
AHLALALALALONG
Shiva
Level 160
God Stats
47W - 42L
1,476 SR
Queue Stats
427W - 501L
1,397 Elo+
Solo
Bastet
Bastet
HotSaws
Bastet
Level 69
God Stats
9W - 10L
1,698 SR
Queue Stats
20W - 28L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
Ovsu
Nu Wa
Level 48
God Stats
23W - 14L
1,513 SR
Queue Stats
75W - 61L
1,469 Elo+
Solo
Jormungandr
Jormungandr
leeW1337
Jormungandr
Level 123
God Stats
10W - 7L
1,869 SR
Queue Stats
26W - 34L
1,277 Elo+
Party 1
Merlin
Merlin
salem-0420
Merlin
Level 124
God Stats
79W - 78L
1,437 SR
Queue Stats
222W - 253L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eracks01
Thoth
10
1 / 5 / 2
5,563
795
2,087
6,081
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
11
3 / 4 / 2
5,806
829
3,155
6,863
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
HuunabKū
Amaterasu
11
1 / 3 / 2
5,614
802
2,464
9,996
6,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
5,411
773
3,887
7,342
5,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
nicoale17
Merlin
8
0 / 1 / 1
4,762
680
85
1,064
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
6,393
913
3,899
5,639
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
HotSaws
Bastet
11
0 / 2 / 8
5,755
822
6,166
6,490
2,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Ovsu
Nu Wa
11
3 / 2 / 7
6,142
877
7,067
3,969
1,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
leeW1337
Jormungandr
13
6 / 0 / 6
7,351
1,050
4,705
2,301
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
salem-0420
Merlin
12
4 / 1 / 8
6,566
938
3,712
2,504
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
15
15
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Thoth
Eracks01
Thoth
1
5
2
0.4
L
Thor
3
4
2
1
W
Bastet
HotSaws
Bastet
0
2
8
2
L
Amaterasu
HuunabKū
Amaterasu
1
3
2
0.67
W
Nu Wa
Ovsu
Nu Wa
3
2
7
3.25
L
1
2
1
0.75
W
Jormungandr
leeW1337
Jormungandr
6
0
6
9
L
Merlin
nicoale17
Merlin
0
1
1
0.5
W
Merlin
salem-0420
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,678
Damage
25,549
31,346
Taken
20,903
16,034
Mitigated
10,743
4,383
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,899
887
131
841
5,639
4,663
789
1,365
4,274
0
12,257
L
Thoth
Eracks01
Thoth
2,087
200
12
192
6,081
1,718
0
3,688
2,393
5,167
0
L
Thor
3,155
483
0
768
6,863
2,250
0
3,355
3,508
0
8,557
W
Bastet
HotSaws
Bastet
6,166
1,707
0
1,250
6,490
2,241
255
1,663
4,813
0
13,170
L
Amaterasu
HuunabKū
Amaterasu
2,464
335
0
3,052
9,996
6,742
0
3,645
6,351
0
11,176
W
Nu Wa
Ovsu
Nu Wa
7,067
2,065
0
420
3,969
1,375
529
1,783
2,186
15,077
0
L
3,887
231
0
359
7,342
5,023
0
3,902
3,440
12,464
0
W
Jormungandr
leeW1337
Jormungandr
4,705
1,093
0
767
2,301
1,528
478
552
1,749
9,218
0
L
Merlin
nicoale17
Merlin
85
35
0
0
1,064
301
0
894
170
244
0
W
Merlin
salem-0420
Merlin
3,712
508
0
0
2,504
936
203
682
1,822
15,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
32,207
56
Minions Killed
89
0
Camps Cleared
0
603,571
Distance Traveled
844,111
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,393
913
10
1
0
176,025
0
L
Thoth
5,563
795
10
1
0
123,353
0
L
Thor
5,806
829
6
1
0
147,946
1
W
Bastet
5,755
822
19
3
0
200,233
3
L
Amaterasu
5,614
802
20
3
0
155,424
1
W
Nu Wa
6,142
877
18
3
0
147,542
1
L
Cthulhu
5,411
773
17
2
0
161,623
0
W
Jormungandr
7,351
1,050
13
2
0
161,888
0
L
Merlin
4,762
680
3
0
0
15,225
0
W
Merlin
6,566
938
29
4
0
158,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role