Player Matchup

Ra
Ra
DevilAizen
Ra
Level 159
God Stats
10W - 6L
1,615 SR
Queue Stats
306W - 164L
1,816 Elo+
Party 1
Artemis
Artemis
Hydrocinnamald
Artemis
Level 29
God Stats
2W - 0L
1,967 SR
Queue Stats
20W - 1L
2,096 Elo+
Party 1
Tyr
Tyr
Superwaffles
Tyr
Level 158
God Stats
2W - 0L
1,839 SR
Queue Stats
104W - 45L
1,958 Elo+
Party 1
Team Averages
Level 115
1,807 SR
1,957 Elo+

VS

Team Averages
Level 51
1,617 SR
1,623 Elo+
Ullr
Ullr
Blapit
Ullr
Level 68
God Stats
0W - 2L
1,811 SR
Queue Stats
16W - 12L
1,605 Elo+
Party 2
Poseidon
Poseidon
HairyJewishSack
Poseidon
Level 66
God Stats
1W - 1L
1,347 SR
Queue Stats
23W - 20L
1,640 Elo+
Party 2
Atlas
Atlas
Hairyjohnson91
Atlas
Level 20
God Stats
2W - 1L
1,692 SR
Queue Stats
17W - 17L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 13
8,897
890
11,975
7,343
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
12 / 3 / 10
9,606
961
15,780
8,430
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 0 / 18
8,597
860
7,761
11,154
9,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Blapit
Ullr
12
2 / 8 / 3
7,795
780
5,333
12,905
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
11
3 / 8 / 1
8,121
812
7,019
9,270
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 10 / 3
6,458
646
4,772
17,673
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
26
Kills
5
5
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
Blapit
Ullr
2
8
3
0.44
W
8
2
13
7.25
L
Poseidon
3
8
1
0.44
L
0
10
3
0.15
W
12
3
10
5.67
W
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,516
Damage
17,124
26,927
Taken
39,848
15,959
Mitigated
20,980
8,139
Healing
2,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Blapit
Ullr
5,333
1,336
0
306
12,905
4,285
0
3,762
8,975
0
20,477
W
11,975
1,208
2,698
3,054
7,343
3,244
623
3,188
4,155
39,735
0
L
Poseidon
7,019
1,083
0
300
9,270
2,827
0
1,939
7,213
18,461
0
L
4,772
1,705
101
1,709
17,673
13,868
0
5,682
11,613
13,623
0
W
15,780
6,628
0
750
8,430
3,338
1,764
3,422
5,008
0
29,301
W
7,761
779
0
1,637
11,154
9,377
12
5,700
4,814
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
22,374
116
Minions Killed
69
8
Camps Cleared
1
546,413
Distance Traveled
433,847
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,795
780
35
4
1
143,917
2
W
Ra
8,897
890
63
6
3
191,564
0
L
Poseidon
8,121
812
30
3
0
145,291
0
L
Atlas
6,458
646
4
0
0
144,639
0
W
Artemis
9,606
961
41
4
3
152,145
3
W
Tyr
8,597
860
12
1
2
202,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role