Player Matchup

Bellona
Bellona
E_Drxpz
Bellona
Level 38
God Stats
7W - 10L
1,500 SR
Queue Stats
14W - 18L
1,488 Elo+
Party 3
Izanami
Izanami
LNugget
Izanami
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 18L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
Mydeorth
Gilgamesh
Level 80
God Stats
0W - 2L
1,165 SR
Queue Stats
53W - 83L
1,414 Elo+
Party 2
Yu Huang
Yu Huang
TheRager98
Yu Huang
Level 78
God Stats
9W - 10L
1,795 SR
Queue Stats
91W - 89L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
sirdopechef
Cthulhu
Level 56
God Stats
1W - 3L
1,510 SR
Queue Stats
85W - 82L
1,442 Elo+
Solo
Team Averages
Level 52
1,494 SR
1,453 Elo+

VS

Team Averages
Level 69
1,649 SR
1,514 Elo+
Nike
Nike
BlazedFC-Troy
Nike
Level 65
God Stats
12W - 7L
1,689 SR
Queue Stats
63W - 61L
1,404 Elo+
Party 1
Ares
Ares
BoBLucifer
Ares
Level 66
God Stats
1W - 0L
1,719 SR
Queue Stats
6W - 2L
1,594 Elo+
Solo
Kali
Kali
Chilljoshua2218
Kali
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,580 Elo+
Party 1
Apollo
Apollo
PRiMiTivejuLEN
Apollo
Level 44
God Stats
6W - 7L
1,837 SR
Queue Stats
58W - 58L
1,433 Elo+
Solo
Sol
Sol
TAY222D4D
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 109L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E_Drxpz
Bellona
11
1 / 4 / 3
6,721
480
4,501
11,289
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LNugget
Izanami
11
2 / 6 / 3
6,530
466
6,743
10,005
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Mydeorth
Gilgamesh
9
2 / 9 / 0
6,265
448
7,874
14,994
9,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
TheRager98
Yu Huang
10
1 / 9 / 1
6,085
435
2,015
9,448
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
sirdopechef
Cthulhu
10
2 / 5 / 2
6,644
475
5,457
12,661
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,650
618
8,039
9,325
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 3 / 7
7,094
507
5,329
11,024
10,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 6
9,394
671
8,484
12,843
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 2 / 9
7,733
552
7,250
9,965
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
14 / 1 / 2
9,761
697
15,307
7,780
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
33
33
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
4
3
7
2.5
W
8
0
6
11
L
Bellona
E_Drxpz
Bellona
1
4
3
0.63
L
Izanami
LNugget
Izanami
2
6
3
0.58
L
Gilgamesh
Mydeorth
Gilgamesh
2
9
0
0.22
W
2
2
9
3.25
W
14
1
2
15
L
Yu Huang
TheRager98
Yu Huang
1
9
1
0.17
L
Cthulhu
sirdopechef
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
44,409
58,397
Taken
50,937
30,690
Mitigated
32,637
5,302
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,039
1,897
0
1,154
9,325
9,595
402
0
9,325
263
43,256
W
5,329
408
0
765
11,024
10,722
260
2,400
8,624
14,779
4,882
W
8,484
4,985
0
4,718
12,843
4,681
0
1,136
11,707
0
65,391
L
Bellona
E_Drxpz
Bellona
4,501
1,517
0
580
11,289
7,283
0
2,122
8,982
0
46,150
L
Izanami
LNugget
Izanami
6,743
4,441
0
2,364
10,005
2,504
0
3,819
6,186
0
36,016
L
Gilgamesh
Mydeorth
Gilgamesh
7,874
2,709
0
671
14,994
9,802
0
3,658
10,873
0
26,309
W
7,250
4,629
0
3,176
9,965
3,813
694
1,955
8,010
0
46,597
W
15,307
8,467
0
3,768
7,780
3,826
1,163
1,981
5,799
62,105
8,381
L
Yu Huang
TheRager98
Yu Huang
2,015
389
0
250
9,448
2,660
0
4,692
4,756
24,998
0
L
Cthulhu
sirdopechef
Cthulhu
5,457
847
97
1,340
12,661
8,441
0
4,501
8,160
21,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
42,632
274
Minions Killed
439
0
Camps Cleared
0
1,325,342
Distance Traveled
1,507,809
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,650
618
95
7
0
297,345
3
W
Ares
7,094
507
32
2
0
286,751
3
W
Kali
9,394
671
112
8
0
362,987
6
L
Bellona
6,721
480
73
5
0
303,728
0
L
Izanami
6,530
466
64
5
0
229,026
2
L
Gilgamesh
6,265
448
49
4
0
269,631
2
W
Apollo
7,733
552
79
6
0
272,982
3
W
Sol
9,761
697
121
9
0
287,744
1
L
Yu Huang
6,085
435
52
4
0
251,198
1
L
Cthulhu
6,644
475
36
3
0
271,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role