Player Matchup

Tiamat
Tiamat
Diamond I
McThroat
Tiamat
Diamond I
Level 117
God Stats
23W - 15L
1,867 SR
Queue Stats
275W - 161L
2,354 MMR
Party 1
Artio
Artio
Diamond II
Moodyman94
Artio
Diamond II
Level 143
God Stats
7W - 4L
1,822 SR
Queue Stats
303W - 230L
2,299 MMR
Party 1
Odin
Odin
Diamond II
TRUE x RAZE
Odin
Diamond II
Level 109
God Stats
45W - 36L
1,830 SR
Queue Stats
754W - 684L
2,445 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,839 SR
2,366 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,760 SR
2,366 MMR
Chaac
Chaac
Diamond V
Bwendo
Chaac
Diamond V
Level 129
God Stats
12W - 5L
1,923 SR
Queue Stats
144W - 135L
2,139 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
GOD OF PIGz
Baron Samedi
Diamond II
Level 160
God Stats
5W - 3L
1,749 SR
Queue Stats
209W - 95L
2,454 MMR
Party 2
Shiva
Shiva
Masters
LittleTeethX
Shiva
Masters
Level 156
God Stats
21W - 21L
1,607 SR
Queue Stats
388W - 357L
2,504 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
McThroat
Tiamat
17
6 / 6 / 3
11,964
748
19,676
17,690
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
15
2 / 7 / 7
10,926
683
8,815
25,702
26,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 6 / 7
10,718
670
9,073
21,041
18,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasAh Muzen CabGilgameshThothBastet

VS

Bans
ScyllaGaneshaCabrakanGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bwendo
Chaac
14
2 / 4 / 13
11,914
745
11,836
19,396
21,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GOD OF PIGz
Baron Samedi
18
11 / 3 / 6
13,288
831
25,293
13,155
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 3 / 11
12,117
757
16,283
18,399
16,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
18
19
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bwendo
Chaac
2
4
13
2.13
W
Baron Samedi
GOD OF PIGz
Baron Samedi
11
3
6
4.67
W
5
3
11
3.5
L
Tiamat
McThroat
Tiamat
6
6
3
1.25
L
Artio
2
7
7
0.79
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
53,412
64,433
Taken
50,950
58,737
Mitigated
45,238
12,333
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bwendo
Chaac
11,836
2,305
0
4,269
19,396
21,863
764
10,796
7,743
0
36,200
W
Baron Samedi
GOD OF PIGz
Baron Samedi
25,293
972
4,066
5,491
13,155
7,322
1,093
8,964
3,700
65,937
0
W
16,283
5,093
795
2,258
18,399
16,053
913
8,039
9,568
0
35,931
L
Tiamat
McThroat
Tiamat
19,676
1,633
124
3,061
17,690
13,082
0
7,558
9,980
73,901
0
L
Artio
8,815
508
1,489
4,522
25,702
26,676
0
10,211
15,330
21,443
0
L
9,073
1,548
0
3,137
21,041
18,979
0
7,094
13,772
0
17,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
37,319
127
Minions Killed
179
3
Camps Cleared
10
865,302
Distance Traveled
898,447
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,914
745
43
3
1
301,881
1
W
Baron Samedi
13,288
831
96
6
7
294,398
1
W
Shiva
12,117
757
40
3
2
302,168
1
L
Tiamat
11,964
748
95
6
2
277,677
2
L
Artio
10,926
683
17
1
1
295,913
2
L
Odin
10,718
670
15
1
0
291,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role