Player Matchup

Sun Wukong
Sun Wukong
Ahudak04
Sun Wukong
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 80L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
Autokill7
Yu Huang
Level 107
God Stats
4W - 2L
1,626 SR
Queue Stats
157W - 141L
1,486 Elo+
Party 1
Serqet
Serqet
Joke21
Serqet
Level 85
God Stats
2W - 1L
1,308 SR
Queue Stats
88W - 52L
1,640 Elo+
Party 2
Sylvanus
Sylvanus
Redfox6895
Sylvanus
Level 18
God Stats
3W - 3L
1,550 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 1
Neith
Neith
audrey0525
Neith
Level 27
God Stats
3W - 0L
1,701 SR
Queue Stats
68W - 56L
1,605 Elo+
Party 2
Team Averages
Level 69
1,537 SR
1,527 Elo+

VS

Team Averages
Level 75
1,543 SR
1,463 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Phantasus_
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,458 Elo+
Party 4
Zhong Kui
Zhong Kui
Spectralsnail91
Zhong Kui
Level 45
God Stats
8W - 8L
1,390 SR
Queue Stats
22W - 22L
1,404 Elo+
Party 3
Skadi
Skadi
YellowTuna29
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,501 Elo+
Party 4
Gilgamesh
Gilgamesh
blackout1914
Gilgamesh
Level 61
God Stats
8W - 4L
1,827 SR
Queue Stats
93W - 97L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahudak04
Sun Wukong
19
9 / 4 / 20
13,507
540
19,380
34,345
34,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Autokill7
Yu Huang
19
10 / 4 / 19
13,525
541
29,053
19,862
7,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Joke21
Serqet
20
17 / 5 / 11
14,970
599
18,257
23,027
17,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Redfox6895
Sylvanus
16
3 / 6 / 21
12,152
486
8,206
28,502
36,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
17
4 / 9 / 18
12,042
482
14,520
16,708
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 7 / 12
9,987
399
11,932
22,321
8,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 10 / 5
11,367
455
12,125
24,661
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Spectralsnail91
Zhong Kui
18
11 / 8 / 4
12,980
519
28,201
22,695
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 8 / 6
11,963
479
15,784
21,596
6,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
blackout1914
Gilgamesh
16
2 / 12 / 6
11,083
443
16,758
30,038
29,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
61
43
Kills
28
28
Deaths
45
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
7
12
1.14
W
Sun Wukong
Ahudak04
Sun Wukong
9
4
20
4.75
W
Yu Huang
Autokill7
Yu Huang
10
4
19
4.88
W
Serqet
Joke21
Serqet
17
5
11
4.5
L
7
10
5
0.95
W
Sylvanus
Redfox6895
Sylvanus
3
6
21
2.25
L
Zhong Kui
Spectralsnail91
Zhong Kui
11
8
4
1.63
L
6
8
6
1.13
W
Neith
4
9
18
1.44
L
Gilgamesh
blackout1914
Gilgamesh
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,416
Damage
84,800
122,444
Taken
121,311
102,778
Mitigated
64,961
24,849
Healing
30,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,932
1,486
8,728
10,565
22,321
8,525
600
6,578
15,294
46,817
0
W
Sun Wukong
Ahudak04
Sun Wukong
19,380
2,855
0
13,323
34,345
34,520
555
12,956
21,359
0
80,600
W
Yu Huang
Autokill7
Yu Huang
29,053
2,285
0
1,038
19,862
7,929
1,209
8,614
11,248
85,242
0
W
Serqet
Joke21
Serqet
18,257
5,649
0
244
23,027
17,521
2,158
6,070
16,957
0
107,870
L
12,125
1,059
0
1,147
24,661
9,068
491
5,104
18,726
0
65,510
W
Sylvanus
Redfox6895
Sylvanus
8,206
2,770
3,369
3,923
28,502
36,159
348
10,321
18,086
22,544
0
L
Zhong Kui
Spectralsnail91
Zhong Kui
28,201
2,418
255
4,257
22,695
11,183
962
12,134
9,284
54,707
0
L
15,784
5,420
0
1,581
21,596
6,868
1,927
7,259
13,156
0
87,987
W
Neith
14,520
4,366
0
2,952
16,708
6,649
1,955
7,785
8,923
0
69,118
L
Gilgamesh
blackout1914
Gilgamesh
16,758
5,485
0
3,919
30,038
29,317
905
6,206
23,395
0
74,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
57,380
506
Minions Killed
478
0
Camps Cleared
0
2,354,774
Distance Traveled
2,019,333
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,987
399
59
2
0
443,821
2
W
Sun Wukong
13,507
540
137
5
0
482,855
0
W
Yu Huang
13,525
541
115
5
0
454,039
11
W
Serqet
14,970
599
139
6
0
555,558
3
L
Nike
11,367
455
83
3
0
407,979
0
W
Sylvanus
12,152
486
20
1
0
443,160
0
L
Zhong Kui
12,980
519
62
2
0
417,497
0
L
Skadi
11,963
479
135
5
0
355,959
3
W
Neith
12,042
482
95
4
0
419,162
9
L
Gilgamesh
11,083
443
139
6
0
394,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role