Player Matchup

Artemis
Artemis
CardiacSupress
Artemis
Level 119
God Stats
8W - 3L
1,808 SR
Queue Stats
313W - 291L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
DrinkingTrees
Amaterasu
Level 25
God Stats
3W - 3L
1,819 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 3
Thor
Thor
ForSakenGreed
Thor
Level 38
God Stats
7W - 13L
1,289 SR
Queue Stats
588W - 519L
1,550 Elo+
Party 2
Hel
Hel
Moosie
Hel
Level 82
God Stats
11W - 5L
1,534 SR
Queue Stats
153W - 136L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
MoufR8pe
Cthulhu
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 91L
1,627 Elo+
Party 3
Team Averages
Level 75
1,590 SR
1,551 Elo+

VS

Team Averages
Level 96
1,696 SR
1,589 Elo+
Cupid
Cupid
AggrievedDrip04
Cupid
Level 144
God Stats
2W - 0L
1,815 SR
Queue Stats
24W - 20L
1,616 Elo+
Party 1
Bakasura
Bakasura
AllResolve7
Bakasura
Level 120
God Stats
1W - 1L
1,859 SR
Queue Stats
18W - 19L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
Kirby9987
Sun Wukong
Level 47
God Stats
4W - 2L
1,471 SR
Queue Stats
56W - 65L
1,456 Elo+
Solo
Bacchus
Bacchus
reddpanda7
Bacchus
Level 35
God Stats
2W - 0L
1,632 SR
Queue Stats
18W - 10L
1,716 Elo+
Party 1
Vulcan
Vulcan
xNuke52
Vulcan
Level 135
God Stats
2W - 2L
1,702 SR
Queue Stats
20W - 20L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 4
9,914
583
11,205
12,212
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
DrinkingTrees
Amaterasu
15
1 / 5 / 1
8,563
504
5,754
15,915
15,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 6 / 4
9,050
532
11,051
13,765
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Moosie
Hel
15
1 / 6 / 4
9,033
531
8,256
13,063
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
MoufR8pe
Cthulhu
13
6 / 4 / 7
9,146
538
11,152
16,798
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
10,662
627
10,580
11,863
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
AllResolve7
Bakasura
19
14 / 3 / 2
11,433
673
15,647
15,914
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Kirby9987
Sun Wukong
16
2 / 1 / 7
10,255
603
9,804
12,386
9,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
reddpanda7
Bacchus
13
2 / 5 / 8
8,861
521
5,060
14,327
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
xNuke52
Vulcan
14
2 / 6 / 7
9,080
534
10,613
9,974
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
19
Kills
27
27
Deaths
19
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
W
Bakasura
AllResolve7
Bakasura
14
3
2
5
L
7
6
4
1.5
L
Amaterasu
DrinkingTrees
Amaterasu
1
5
1
0.3
L
4
6
4
1
W
Sun Wukong
Kirby9987
Sun Wukong
2
1
7
5.5
L
Hel
Moosie
Hel
1
6
4
0.5
L
Cthulhu
MoufR8pe
Cthulhu
6
4
7
2.38
W
Bacchus
reddpanda7
Bacchus
2
5
8
1.2
W
Vulcan
xNuke52
Vulcan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,418
Damage
51,704
71,753
Taken
64,464
44,605
Mitigated
38,220
19,458
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,580
4,712
575
4,101
11,863
3,798
3,548
1,810
10,029
0
66,567
W
Bakasura
AllResolve7
Bakasura
15,647
10,748
0
4,964
15,914
6,645
0
3,705
11,979
0
67,331
L
11,205
4,717
0
2,288
12,212
4,074
1,172
3,034
8,565
0
51,484
L
Amaterasu
DrinkingTrees
Amaterasu
5,754
3,277
0
3,752
15,915
15,052
225
1,874
13,496
347
46,823
L
11,051
2,806
0
3,050
13,765
4,501
0
2,265
11,126
0
53,480
W
Sun Wukong
Kirby9987
Sun Wukong
9,804
1,854
0
5,571
12,386
9,194
751
4,099
8,189
0
62,746
L
Hel
Moosie
Hel
8,256
624
2,411
4,070
13,063
4,622
688
3,757
8,669
55,286
0
L
Cthulhu
MoufR8pe
Cthulhu
11,152
928
202
3,685
16,798
16,356
523
4,131
11,786
39,322
0
W
Bacchus
reddpanda7
Bacchus
5,060
593
116
1,309
14,327
14,906
830
4,391
9,847
15,219
0
W
Vulcan
xNuke52
Vulcan
10,613
1,709
0
1,484
9,974
3,677
1,197
4,997
4,799
57,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
50,291
458
Minions Killed
508
0
Camps Cleared
0
1,574,098
Distance Traveled
1,682,194
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,662
627
124
7
0
313,051
1
W
Bakasura
11,433
673
126
7
0
405,300
0
L
Artemis
9,914
583
95
6
0
270,880
0
L
Amaterasu
8,563
504
109
6
0
319,311
1
L
Thor
9,050
532
80
5
0
310,399
2
W
Sun Wukong
10,255
603
134
8
0
298,511
3
L
Hel
9,033
531
118
7
0
329,901
5
L
Cthulhu
9,146
538
56
3
0
343,607
0
W
Bacchus
8,861
521
24
1
0
342,213
2
W
Vulcan
9,080
534
100
6
0
323,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role