Player Matchup

Shiva
Shiva
AHLALALALALONG
Shiva
Level 160
God Stats
47W - 42L
1,504 SR
Queue Stats
427W - 501L
1,410 Elo+
Solo
Anhur
Anhur
Azuur0
Anhur
Level 38
God Stats
119W - 169L
1,412 SR
Queue Stats
207W - 275L
1,363 Elo+
Party 1
Apollo
Apollo
Beastking11230
Apollo
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
HuunabKū
Ymir
Level 68
God Stats
7W - 7L
1,352 SR
Queue Stats
240W - 251L
1,459 Elo+
Solo
Chang'e
Chang'e
abbanon
Chang'e
Level 29
God Stats
0W - 2L
1,180 SR
Queue Stats
44W - 61L
1,293 Elo+
Party 1
Team Averages
Level 61
1,390 SR
1,405 Elo+

VS

Team Averages
Level 94
1,350 SR
1,364 Elo+
Cupid
Cupid
JAMZTHEGAMER
Cupid
Level 107
God Stats
5W - 2L
1,423 SR
Queue Stats
67W - 75L
1,400 Elo+
Party 2
Hel
Hel
Taters n Steak
Hel
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
120W - 171L
1,383 Elo+
Party 3
Chaac
Chaac
V Kewl5 V
Chaac
Level 108
God Stats
12W - 10L
1,437 SR
Queue Stats
103W - 149L
1,375 Elo+
Party 3
Cabrakan
Cabrakan
ZyrMagusOfWeed
Cabrakan
Level 8
God Stats
1W - 2L
961 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 2
Merlin
Merlin
salem-0420
Merlin
Level 124
God Stats
79W - 78L
1,427 SR
Queue Stats
222W - 253L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,505
682
5,479
7,712
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Azuur0
Anhur
14
1 / 8 / 1
7,541
686
9,411
12,367
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,516
683
8,147
9,946
3,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 4 / 3
7,267
661
7,306
16,721
14,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
abbanon
Chang'e
12
0 / 5 / 3
6,803
618
5,144
10,601
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
8,363
760
9,988
6,268
2,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 11
8,814
801
11,405
10,189
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
V Kewl5 V
Chaac
16
3 / 0 / 13
8,494
772
9,650
10,812
11,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
13
1 / 1 / 10
8,006
728
5,516
13,052
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
salem-0420
Merlin
15
6 / 1 / 7
8,513
774
10,491
6,085
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
4
Kills
21
21
Deaths
4
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Anhur
Azuur0
Anhur
1
8
1
0.19
L
2
4
1
0.63
L
Ymir
1
4
3
0.63
W
5
0
8
9
W
6
2
11
5.75
W
Chaac
V Kewl5 V
Chaac
3
0
13
9.5
W
Cabrakan
1
1
10
6
L
Chang'e
abbanon
Chang'e
0
5
3
0.3
W
Merlin
salem-0420
Merlin
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,487
Damage
47,050
57,347
Taken
46,406
35,474
Mitigated
32,688
15,132
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,479
1,107
460
1,842
7,712
6,579
0
2,655
5,057
0
20,021
L
Anhur
Azuur0
Anhur
9,411
4,687
159
1,217
12,367
4,560
1,111
6,324
6,043
0
25,419
L
8,147
4,216
0
896
9,946
3,992
0
3,947
5,999
0
20,796
L
Ymir
7,306
313
0
3,230
16,721
14,455
0
7,790
8,931
19,268
0
W
9,988
6,618
1,001
3,029
6,268
2,311
509
1,564
4,704
0
25,249
W
11,405
865
3,885
5,269
10,189
4,117
499
2,045
8,144
26,824
0
W
Chaac
V Kewl5 V
Chaac
9,650
1,099
559
4,258
10,812
11,267
204
2,836
7,976
0
31,841
W
Cabrakan
5,516
913
554
3,262
13,052
12,952
0
4,487
8,565
10,130
0
L
Chang'e
abbanon
Chang'e
5,144
518
4,295
3,033
10,601
5,888
0
6,696
3,905
12,155
0
W
Merlin
salem-0420
Merlin
10,491
763
0
0
6,085
2,041
0
1,518
4,567
31,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
42,190
141
Minions Killed
172
0
Camps Cleared
0
1,032,699
Distance Traveled
1,131,701
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,505
682
19
2
0
211,067
1
L
Anhur
7,541
686
44
4
0
191,150
0
L
Apollo
7,516
683
32
3
0
238,945
2
L
Ymir
7,267
661
30
3
0
190,389
1
W
Cupid
8,363
760
34
3
0
227,555
2
W
Hel
8,814
801
40
4
0
222,215
0
W
Chaac
8,494
772
47
4
0
232,220
0
W
Cabrakan
8,006
728
8
1
0
224,480
3
L
Chang'e
6,803
618
16
1
0
201,148
0
W
Merlin
8,513
774
43
4
0
225,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role