Player Matchup

Cabrakan
Cabrakan
AI_GreyGhost
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 48L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
Albeanz-
Gilgamesh
Level 107
God Stats
308W - 247L
1,716 SR
Queue Stats
428W - 387L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
Level 28
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 1
Discordia
Discordia
Erotic-_-Parada
Discordia
Level 102
God Stats
10W - 1L
1,925 SR
Queue Stats
63W - 46L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
hmartin98
Danzaburou
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 260L
1,373 Elo+
Solo
Team Averages
Level 87
1,652 SR
1,448 Elo+

VS

Team Averages
Level 56
1,475 SR
1,511 Elo+
Nox
Nox
DUI_Dragon
Nox
Level 34
God Stats
5W - 6L
1,439 SR
Queue Stats
32W - 48L
1,401 Elo+
Party 2
Loki
Loki
IMx Cleon
Loki
Level 32
God Stats
3W - 5L
1,680 SR
Queue Stats
120W - 150L
1,444 Elo+
Solo
Medusa
Medusa
R1TA23
Medusa
Level 40
God Stats
1W - 4L
1,330 SR
Queue Stats
10W - 10L
1,511 Elo+
Solo
Osiris
Osiris
R4NDOMHER0
Osiris
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 74L
1,707 Elo+
Solo
Atlas
Atlas
TheeBigCheeze
Atlas
Level 63
God Stats
8W - 5L
1,424 SR
Queue Stats
166W - 174L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AI_GreyGhost
Cabrakan
16
4 / 3 / 15
11,654
507
13,203
20,613
24,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Albeanz-
Gilgamesh
20
19 / 0 / 11
14,588
634
29,397
15,038
13,722
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Cthulhu_My_Lord
Sun Wukong
19
6 / 2 / 7
12,747
554
14,719
18,454
15,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Erotic-_-Parada
Discordia
19
8 / 1 / 13
12,513
544
17,165
9,984
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hmartin98
Danzaburou
15
2 / 9 / 13
11,106
483
13,848
19,782
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,675
421
6,096
18,886
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 10 / 3
9,885
430
5,338
20,662
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
R1TA23
Medusa
16
7 / 6 / 3
10,611
461
14,890
21,993
10,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
R4NDOMHER0
Osiris
19
4 / 4 / 0
12,220
531
14,072
24,710
28,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 9 / 6
9,758
424
9,807
26,607
29,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
39
Kills
15
15
Deaths
39
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AI_GreyGhost
Cabrakan
4
3
15
3.83
W
Gilgamesh
Albeanz-
Gilgamesh
19
0
11
24.5
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
6
2
7
4.75
L
1
10
1
0.15
W
Discordia
Erotic-_-Parada
Discordia
8
1
13
14.5
L
Loki
1
10
3
0.25
L
Medusa
R1TA23
Medusa
7
6
3
1.42
L
Osiris
R4NDOMHER0
Osiris
4
4
0
1
L
2
9
6
0.56
W
Danzaburou
hmartin98
Danzaburou
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,332
Damage
50,203
83,871
Taken
112,858
65,984
Mitigated
81,995
19,677
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AI_GreyGhost
Cabrakan
13,203
2,802
0
3,364
20,613
24,533
545
4,320
15,400
54,946
3,598
W
Gilgamesh
Albeanz-
Gilgamesh
29,397
16,558
0
2,407
15,038
13,722
716
3,074
11,922
0
125,785
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
14,719
3,560
0
7,157
18,454
15,503
570
1,283
16,105
0
82,615
L
6,096
453
129
1,415
18,886
7,014
122
8,237
10,649
56,756
0
W
Discordia
Erotic-_-Parada
Discordia
17,165
809
0
414
9,984
4,683
1,836
1,539
8,405
87,961
0
L
Loki
5,338
1,238
0
4,589
20,662
6,499
0
6,156
14,506
0
53,224
L
Medusa
R1TA23
Medusa
14,890
5,804
0
1,903
21,993
10,693
889
4,987
17,006
0
56,677
L
Osiris
R4NDOMHER0
Osiris
14,072
7,478
0
5,009
24,710
28,281
0
2,940
21,770
0
90,137
L
9,807
3,790
252
2,376
26,607
29,508
0
7,132
19,475
40,541
1,171
W
Danzaburou
hmartin98
Danzaburou
13,848
8,140
0
6,335
19,782
7,543
7,498
5,012
14,656
0
52,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,608
Gold Earned
52,149
602
Minions Killed
510
0
Camps Cleared
0
2,184,087
Distance Traveled
1,957,107
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,654
507
71
3
0
423,321
8
W
Gilgamesh
14,588
634
177
8
0
561,673
1
W
Sun Wukong
12,747
554
155
7
0
445,323
0
L
Nox
9,675
421
123
5
0
349,081
1
W
Discordia
12,513
544
120
5
0
420,387
2
L
Loki
9,885
430
99
4
0
393,151
3
L
Medusa
10,611
461
85
4
0
395,318
1
L
Osiris
12,220
531
169
7
0
423,109
5
L
Atlas
9,758
424
34
1
0
396,448
0
W
Danzaburou
11,106
483
79
3
0
333,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role