Player Matchup

Erlang Shen
Erlang Shen
AriNero
Erlang Shen
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 57L
1,098 Elo+
Solo
Sol
Sol
ISOBEL
Sol
Level 107
God Stats
28W - 41L
1,416 SR
Queue Stats
93W - 109L
1,386 Elo+
Party 2
Tyr
Tyr
Mom0k
Tyr
Level 67
God Stats
69W - 70L
1,627 SR
Queue Stats
70W - 71L
1,598 Elo+
Solo
Set
Set
VladCarstein
Set
Level 51
God Stats
2W - 4L
1,415 SR
Queue Stats
95W - 98L
1,411 Elo+
Solo
Medusa
Medusa
XANDER2603
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,351 Elo+
Party 2
Team Averages
Level 69
1,492 SR
1,369 Elo+

VS

Team Averages
Level 76
1,589 SR
1,365 Elo+
Ares
Ares
 
Ares
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ANTIGOATT
Set
Level 84
God Stats
12W - 7L
1,610 SR
Queue Stats
315W - 334L
1,376 Elo+
Party 1
Ra
Ra
DardoSLASH
Ra
Level 7
God Stats
1W - 1L
1,621 SR
Queue Stats
19W - 18L
1,451 Elo+
Party 3
Chronos
Chronos
Psych0Cr0W
Chronos
Level 151
God Stats
2W - 1L
1,715 SR
Queue Stats
17W - 27L
1,202 Elo+
Party 3
Hachiman
Hachiman
rfteixeira
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AriNero
Erlang Shen
15
1 / 5 / 3
8,940
447
5,823
13,555
8,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
ISOBEL
Sol
17
6 / 5 / 3
10,763
538
13,639
16,258
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Mom0k
Tyr
15
5 / 4 / 4
10,245
512
8,773
20,045
20,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 5 / 4
10,502
525
8,017
15,614
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
XANDER2603
Medusa
16
2 / 5 / 5
9,743
487
11,433
15,018
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 1 / 13
10,620
531
10,143
16,118
19,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 4 / 10
11,533
577
10,272
17,940
8,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 6
11,876
594
10,251
10,571
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
Psych0Cr0W
Chronos
17
5 / 3 / 5
12,318
616
13,040
14,471
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
rfteixeira
Hachiman
16
5 / 5 / 5
10,891
545
11,185
14,899
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
18
Kills
24
24
Deaths
18
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
13
9.5
W
6
4
10
2.75
L
Erlang Shen
AriNero
Erlang Shen
1
5
3
0.5
W
5
5
6
1.6
L
Sol
ISOBEL
Sol
6
5
3
1.5
L
Tyr
Mom0k
Tyr
5
4
4
1.75
W
Chronos
Psych0Cr0W
Chronos
5
3
5
2.5
L
4
5
4
1.2
L
Medusa
XANDER2603
Medusa
2
5
5
0.9
W
Hachiman
rfteixeira
Hachiman
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,685
Damage
54,891
80,490
Taken
73,999
47,079
Mitigated
43,845
22,095
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,143
770
483
3,543
16,118
19,728
902
1,717
14,401
27,626
5,094
W
10,272
4,362
0
4,081
17,940
8,537
2,169
3,273
14,667
0
66,269
L
Erlang Shen
AriNero
Erlang Shen
5,823
2,919
0
3,928
13,555
8,332
1,108
6,128
7,427
0
35,216
W
10,251
1,378
4,298
2,465
10,571
4,794
2,538
4,412
6,159
79,657
0
L
Sol
ISOBEL
Sol
13,639
5,401
0
7,013
16,258
5,924
1,570
6,392
9,866
72,707
7,203
L
Tyr
Mom0k
Tyr
8,773
974
0
3,840
20,045
20,294
0
8,626
11,419
0
29,004
W
Chronos
Psych0Cr0W
Chronos
13,040
7,064
0
4,635
14,471
5,565
6,235
2,497
11,974
78,416
0
L
8,017
2,943
0
2,478
15,614
6,849
772
6,401
9,213
0
79,563
L
Medusa
XANDER2603
Medusa
11,433
5,946
0
4,836
15,018
5,680
1,548
4,998
10,020
0
75,444
W
Hachiman
rfteixeira
Hachiman
11,185
6,417
0
4,059
14,899
5,221
1,314
466
14,433
0
59,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
57,238
499
Minions Killed
510
0
Camps Cleared
0
1,862,558
Distance Traveled
1,939,113
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,620
531
33
2
0
407,610
1
W
Set
11,533
577
86
4
0
418,466
5
L
Erlang Shen
8,940
447
64
3
0
371,346
3
W
Ra
11,876
594
156
8
0
398,830
2
L
Sol
10,763
538
142
7
0
338,438
0
L
Tyr
10,245
512
50
3
0
387,481
10
W
Chronos
12,318
616
128
6
0
372,828
3
L
Set
10,502
525
129
6
0
405,282
3
L
Medusa
9,743
487
114
6
0
360,011
2
W
Hachiman
10,891
545
107
5
0
341,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role