Player Matchup

Cerberus
Cerberus
NLS SHIELD
Cerberus
Level 52
God Stats
6W - 5L
1,608 SR
Queue Stats
137W - 131L
1,434 Elo+
Party 2
Hou Yi
Hou Yi
RevanHelloNoob
Hou Yi
Level 101
God Stats
1W - 0L
1,637 SR
Queue Stats
25W - 20L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
xxBearsNationxx
Guan Yu
Level 88
God Stats
13W - 10L
1,620 SR
Queue Stats
27W - 38L
1,500 Elo+
Party 2
Team Averages
Level 80
1,621 SR
1,406 Elo+

VS

Team Averages
Level 76
1,423 SR
1,413 Elo+
Geb
Geb
AHSsnowFiend
Geb
Level 104
God Stats
1W - 2L
1,738 SR
Queue Stats
28W - 35L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
HaughtyAphid795
Baron Samedi
Level 116
God Stats
1W - 1L
1,261 SR
Queue Stats
4W - 7L
1,321 Elo+
Party 1
Medusa
Medusa
Wolfy8079
Medusa
Level 7
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NLS SHIELD
Cerberus
12
3 / 1 / 8
7,800
709
6,387
11,297
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 5
8,597
782
7,454
5,529
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 8
8,603
782
4,555
10,352
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,622
693
5,389
13,039
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
HaughtyAphid795
Baron Samedi
12
2 / 3 / 1
7,779
707
8,848
6,102
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Wolfy8079
Medusa
9
0 / 3 / 1
6,182
562
2,794
4,947
1,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Baron Samedi
HaughtyAphid795
Baron Samedi
2
3
1
0.83
W
Cerberus
NLS SHIELD
Cerberus
3
1
8
7
W
6
1
5
8.5
L
Medusa
Wolfy8079
Medusa
0
3
1
0.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
17,031
27,178
Taken
24,088
22,346
Mitigated
12,307
8,090
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,389
529
80
970
13,039
8,926
0
2,890
9,786
18,851
0
L
Baron Samedi
HaughtyAphid795
Baron Samedi
8,848
1,236
1,231
1,497
6,102
2,121
0
1,972
4,013
30,756
0
W
Cerberus
NLS SHIELD
Cerberus
6,387
266
337
2,860
11,297
10,256
195
6,067
5,230
17,678
0
W
7,454
4,261
0
910
5,529
2,306
2,271
2,880
2,649
0
26,292
L
Medusa
Wolfy8079
Medusa
2,794
1,207
0
39
4,947
1,260
0
1,466
3,388
0
5,713
W
4,555
402
1,432
2,551
10,352
9,784
283
5,290
5,062
0
15,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
21,583
117
Minions Killed
67
4
Camps Cleared
2
613,555
Distance Traveled
472,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,622
693
29
3
1
173,451
0
L
Baron Samedi
7,779
707
33
3
1
145,318
2
W
Cerberus
7,800
709
35
3
0
199,085
1
W
Hou Yi
8,597
782
47
4
3
194,978
2
L
Medusa
6,182
562
5
0
0
154,085
0
W
Guan Yu
8,603
782
35
3
1
219,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role