Player Matchup

Bastet
Bastet
Apex Liger
Bastet
Level 137
God Stats
10W - 9L
1,683 SR
Queue Stats
76W - 93L
1,476 Elo+
Solo
Yu Huang
Yu Huang
MrTacopaco
Yu Huang
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,515 Elo+
Solo
Fafnir
Fafnir
WzKron
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,568 Elo+
Party 1
Bellona
Bellona
dizdarkness
Bellona
Level 78
God Stats
0W - 1L
1,872 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Chiron
Chiron
gransayaman10
Chiron
Level 136
God Stats
2W - 6L
1,822 SR
Queue Stats
53W - 42L
1,633 Elo+
Party 1
Team Averages
Level 112
1,675 SR
1,542 Elo+

VS

Team Averages
Level 124
1,530 SR
1,507 Elo+
Vulcan
Vulcan
DaywitdaK
Vulcan
Level 129
God Stats
3W - 2L
1,323 SR
Queue Stats
16W - 18L
1,442 Elo+
Party 2
Hercules
Hercules
Doggie94treats
Hercules
Level 127
God Stats
10W - 3L
1,844 SR
Queue Stats
25W - 23L
1,539 Elo+
Solo
Thoth
Thoth
FeedersOnMyTeam
Thoth
Level 160
God Stats
1W - 2L
1,406 SR
Queue Stats
22W - 30L
1,511 Elo+
Party 2
Terra
Terra
LarryDumper
Terra
Level 118
God Stats
8W - 7L
1,501 SR
Queue Stats
220W - 245L
1,517 Elo+
Party 2
Medusa
Medusa
LizhardJuice
Medusa
Level 87
God Stats
62W - 62L
1,575 SR
Queue Stats
124W - 128L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Apex Liger
Bastet
18
3 / 8 / 3
11,746
653
14,782
22,330
9,000
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
MrTacopaco
Yu Huang
19
0 / 3 / 3
12,012
667
9,445
14,826
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
WzKron
Fafnir
17
1 / 6 / 1
11,387
633
7,260
25,939
34,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
dizdarkness
Bellona
16
1 / 13 / 1
10,814
601
10,120
23,766
18,777
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 1 / 1
13,354
742
14,171
19,777
7,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaywitdaK
Vulcan
20
5 / 4 / 12
13,353
742
16,256
12,922
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
19
6 / 0 / 18
12,661
703
13,503
22,391
23,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 0 / 8
14,625
813
23,322
9,566
3,587
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 2 / 20
11,701
650
11,435
14,712
13,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
11 / 2 / 9
13,594
755
18,499
13,253
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
8
Kills
31
31
Deaths
8
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bastet
Apex Liger
Bastet
3
8
3
0.56
W
Vulcan
DaywitdaK
Vulcan
5
4
12
2.75
W
Hercules
6
0
18
15
W
9
0
8
13
W
0
2
20
5
W
Medusa
11
2
9
7.75
L
Yu Huang
MrTacopaco
Yu Huang
0
3
3
0.5
L
Fafnir
WzKron
Fafnir
1
6
1
0.25
L
Bellona
dizdarkness
Bellona
1
13
1
0.12
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
83,015
106,638
Taken
72,844
75,648
Mitigated
50,505
21,007
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Apex Liger
Bastet
14,782
2,958
0
3,161
22,330
9,000
0
7,683
14,222
0
48,411
W
Vulcan
DaywitdaK
Vulcan
16,256
4,851
0
697
12,922
5,220
1,967
3,567
9,355
66,630
0
W
Hercules
13,503
3,066
0
8,893
22,391
23,516
604
4,755
17,636
0
22,245
W
23,322
178
0
1,550
9,566
3,587
721
1,475
8,091
75,100
0
W
11,435
793
3,220
4,730
14,712
13,327
0
5,500
9,212
19,999
0
W
Medusa
18,499
11,345
0
446
13,253
4,855
4,901
1,408
11,845
0
55,874
L
Yu Huang
MrTacopaco
Yu Huang
9,445
1,074
0
3,113
14,826
5,984
0
8,691
5,880
71,979
0
L
Fafnir
WzKron
Fafnir
7,260
1,419
193
5,336
25,939
34,244
330
12,090
13,022
20,766
0
L
Bellona
dizdarkness
Bellona
10,120
1,424
0
110
23,766
18,777
0
10,074
13,123
0
22,791
L
14,171
6,309
1,124
7,970
19,777
7,643
3,579
11,335
7,916
0
70,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
65,934
378
Minions Killed
348
0
Camps Cleared
0
1,589,194
Distance Traveled
1,914,913
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,746
653
42
2
0
321,673
2
W
Vulcan
13,353
742
97
5
0
352,659
0
W
Hercules
12,661
703
25
1
0
442,196
0
W
Thoth
14,625
813
128
7
0
395,082
5
W
Terra
11,701
650
34
2
0
366,111
0
W
Medusa
13,594
755
64
4
0
358,865
1
L
Yu Huang
12,012
667
133
7
0
293,191
0
L
Fafnir
11,387
633
27
2
0
317,087
2
L
Bellona
10,814
601
24
1
0
295,144
0
L
Chiron
13,354
742
152
8
0
362,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role