Player Matchup

Hercules
Hercules
BroccoliJohnson
Hercules
Level 107
God Stats
2W - 2L
1,643 SR
Queue Stats
50W - 50L
1,400 Elo+
Party 1
Hades
Hades
DBD Armageddon
Hades
Level 127
God Stats
1W - 1L
1,358 SR
Queue Stats
77W - 62L
1,531 Elo+
Party 1
Horus
Horus
Deafdrown
Horus
Level 66
God Stats
11W - 17L
1,519 SR
Queue Stats
23W - 37L
1,426 Elo+
Party 1
Team Averages
Level 100
1,507 SR
1,452 Elo+

VS

Team Averages
Level 134
1,517 SR
1,583 Elo+
Shiva
Shiva
bidosphilos
Shiva
Level 129
God Stats
7W - 2L
1,362 SR
Queue Stats
177W - 114L
1,567 Elo+
Party 2
Anubis
Anubis
juansiito
Anubis
Level 114
God Stats
5W - 2L
1,637 SR
Queue Stats
28W - 27L
1,539 Elo+
Solo
Charybdis
Charybdis
v3 Fredos
Charybdis
Level 160
God Stats
5W - 3L
1,554 SR
Queue Stats
587W - 355L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 5 / 9
7,977
725
7,116
16,952
8,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 6 / 7
8,335
758
7,510
15,295
11,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Deafdrown
Horus
12
4 / 6 / 7
8,119
738
5,234
10,982
8,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 8
9,528
866
13,902
12,542
7,810
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
juansiito
Anubis
13
4 / 6 / 7
8,856
805
8,392
7,329
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
v3 Fredos
Charybdis
15
6 / 3 / 10
9,805
891
14,701
6,359
2,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
13
Kills
17
17
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
5
9
1.7
L
5
6
7
1.42
L
Horus
Deafdrown
Horus
4
6
7
1.25
W
7
4
8
2.75
W
Anubis
juansiito
Anubis
4
6
7
1.25
W
Charybdis
v3 Fredos
Charybdis
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
36,995
43,229
Taken
26,230
27,805
Mitigated
12,593
9,075
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,116
1,276
437
3,375
16,952
8,318
0
2,953
13,771
0
16,697
L
7,510
1,263
341
3,325
15,295
11,141
30
2,579
12,462
25,533
0
L
Horus
Deafdrown
Horus
5,234
2,191
374
1,223
10,982
8,346
0
2,304
8,434
0
14,583
W
13,902
3,486
918
1,458
12,542
7,810
224
2,960
9,582
0
24,061
W
Anubis
juansiito
Anubis
8,392
396
0
278
7,329
2,688
78
2,720
4,609
26,529
0
W
Charybdis
v3 Fredos
Charybdis
14,701
8,518
0
1,102
6,359
2,095
1,581
2,056
4,303
0
43,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
28,189
85
Minions Killed
130
2
Camps Cleared
8
554,911
Distance Traveled
555,323
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,977
725
17
2
1
203,501
1
L
Hades
8,335
758
40
4
1
166,847
4
L
Horus
8,119
738
28
3
0
184,563
4
W
Shiva
9,528
866
24
2
0
215,285
0
W
Anubis
8,856
805
48
4
2
159,648
2
W
Charybdis
9,805
891
58
5
6
180,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role