Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Alexzalez
Mercury
Level 49
God Stats
3W - 0L
1,970 SR
Queue Stats
87W - 13L
2,031 Elo+
Party 1
Aphrodite
Aphrodite
Pinken
Aphrodite
Level 160
God Stats
1,786W - 262L
1,922 SR
Queue Stats
2,376W - 395L
1,842 Elo+
Party 1
Fafnir
Fafnir
VisionsvR
Fafnir
Level 160
God Stats
22W - 1L
1,891 SR
Queue Stats
900W - 142L
1,938 Elo+
Party 1
Team Averages
Level 137
1,757 SR
1,762 Elo+

VS

Team Averages
Level 44
1,496 SR
1,472 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Feroswiss55
Bastet
Level 69
God Stats
4W - 5L
1,475 SR
Queue Stats
105W - 115L
1,495 Elo+
Solo
Ah Puch
Ah Puch
G_Yaheardme_504
Ah Puch
Level 84
God Stats
5W - 9L
1,506 SR
Queue Stats
191W - 190L
1,440 Elo+
Party 3
Bellona
Bellona
PunishedPainus
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
SelectorYellow
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 260L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
22 / 0 / 16
13,163
1,463
48,973
19,226
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
 
Yu Huang
18
6 / 0 / 21
11,101
1,233
20,188
5,062
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Alexzalez
Mercury
17
12 / 1 / 10
10,923
1,214
16,062
9,541
3,920
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Pinken
Aphrodite
17
3 / 0 / 28
10,619
1,180
7,397
7,229
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
VisionsvR
Fafnir
17
2 / 1 / 31
11,906
1,323
6,699
11,076
15,088
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 10 / 0
8,427
936
10,771
33,072
30,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
14
1 / 8 / 0
9,259
1,029
10,514
17,038
6,860
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 1
9,602
1,067
10,745
16,851
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 10 / 0
8,651
961
5,897
20,247
19,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 9 / 0
8,706
967
4,080
16,560
5,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
3
45
Kills
2
2
Deaths
45
106
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
22
0
16
30
W
Yu Huang
 
Yu Huang
6
0
21
16.5
L
Cthulhu
 
Cthulhu
0
10
0
0
W
Mercury
Alexzalez
Mercury
12
1
10
17
L
Bastet
1
8
0
0.13
L
1
8
1
0.19
W
Aphrodite
Pinken
Aphrodite
3
0
28
17
L
0
10
0
0
L
0
9
0
0
W
Fafnir
VisionsvR
Fafnir
2
1
31
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,319
Damage
42,007
52,134
Taken
103,768
33,036
Mitigated
69,142
27,830
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
48,973
43,092
0
9,455
19,226
7,816
0
7,406
11,642
0
80,568
W
Yu Huang
 
Yu Huang
20,188
1,134
0
488
5,062
1,944
0
3,372
1,601
39,864
0
L
Cthulhu
 
Cthulhu
10,771
652
572
817
33,072
30,862
0
12,062
21,010
17,913
0
W
Mercury
Alexzalez
Mercury
16,062
11,689
0
190
9,541
3,920
0
3,689
5,673
0
31,075
L
Bastet
10,514
1,584
0
680
17,038
6,860
0
4,503
12,535
0
15,844
L
10,745
122
0
178
16,851
5,904
0
6,336
10,515
36,150
0
W
Aphrodite
Pinken
Aphrodite
7,397
479
9,613
5,163
7,229
4,268
0
3,277
3,748
16,188
0
L
5,897
1,405
733
615
20,247
19,876
0
7,340
12,907
0
8,068
L
4,080
1,396
12
345
16,560
5,640
0
4,043
12,517
0
30,860
W
Fafnir
VisionsvR
Fafnir
6,699
382
0
2,921
11,076
15,088
0
2,876
7,954
10,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,712
Gold Earned
44,645
221
Minions Killed
146
12
Camps Cleared
3
962,392
Distance Traveled
863,894
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,163
1,463
110
12
3
194,211
1
W
Yu Huang
11,101
1,233
56
6
3
189,611
0
L
Cthulhu
8,427
936
18
2
1
184,183
0
W
Mercury
10,923
1,214
27
3
4
213,544
0
L
Bastet
9,259
1,029
17
2
1
184,391
0
L
Ah Puch
9,602
1,067
64
7
1
172,418
3
W
Aphrodite
10,619
1,180
24
3
2
202,885
0
L
Bellona
8,651
961
6
1
0
178,481
0
L
Skadi
8,706
967
41
5
0
144,421
3
W
Fafnir
11,906
1,323
4
0
0
162,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role