Player Matchup

Rama
Rama
ANIMEGODX
Rama
Level 62
God Stats
1W - 4L
1,315 SR
Queue Stats
128W - 131L
1,326 Elo+
Solo
Thanatos
Thanatos
Corrupted_Chaoss
Thanatos
Level 38
God Stats
9W - 12L
1,488 SR
Queue Stats
127W - 153L
1,287 Elo+
Solo
Amaterasu
Amaterasu
Get Livid
Amaterasu
Level 54
God Stats
2W - 7L
1,244 SR
Queue Stats
98W - 175L
1,256 Elo+
Party 3
Yemoja
Yemoja
GrimGrohms
Yemoja
Level 143
God Stats
7W - 11L
1,182 SR
Queue Stats
102W - 98L
1,409 Elo+
Solo
Chang'e
Chang'e
Look Mom iQ
Chang'e
Level 37
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 143L
1,227 Elo+
Party 3
Team Averages
Level 67
1,346 SR
1,301 Elo+

VS

Team Averages
Level 45
1,430 SR
1,227 Elo+
Pele
Pele
BerniesNoseHair
Pele
Level 35
God Stats
6W - 4L
1,578 SR
Queue Stats
67W - 74L
1,204 Elo+
Party 1
Ymir
Ymir
FabulousFaraz
Ymir
Level 48
God Stats
7W - 8L
1,153 SR
Queue Stats
163W - 225L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
Not Undying3223
Cthulhu
Level 37
God Stats
7W - 6L
1,476 SR
Queue Stats
17W - 35L
1,213 Elo+
Party 1
Skadi
Skadi
Sgt_Dalla_Dhoni
Skadi
Level 53
God Stats
11W - 12L
1,497 SR
Queue Stats
119W - 165L
1,251 Elo+
Party 2
Baron Samedi
Baron Samedi
not evan3159
Baron Samedi
Level 52
God Stats
2W - 1L
1,449 SR
Queue Stats
17W - 29L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 8 / 1
9,663
509
2,535
15,276
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 6 / 1
9,107
479
7,990
11,629
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Get Livid
Amaterasu
17
2 / 5 / 2
10,231
538
8,276
20,120
16,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
GrimGrohms
Yemoja
3
0 / 1 / 0
5,817
306
213
2,359
418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Look Mom iQ
Chang'e
14
5 / 8 / 5
9,059
477
13,788
19,646
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
9,264
488
10,076
14,854
8,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 0 / 14
9,916
522
6,392
10,028
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 4
10,316
543
11,842
13,332
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 1 / 6
11,036
581
11,308
9,252
3,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
not evan3159
Baron Samedi
15
3 / 8 / 5
9,947
524
9,490
17,617
6,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
15
Kills
28
28
Deaths
16
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
1
0.19
W
5
5
4
1.4
L
7
6
1
1.25
W
3
0
14
10
L
Amaterasu
Get Livid
Amaterasu
2
5
2
0.6
L
Yemoja
GrimGrohms
Yemoja
0
1
0
0
L
Chang'e
Look Mom iQ
Chang'e
5
8
5
0.94
W
5
2
4
3.5
W
12
1
6
15
W
Baron Samedi
not evan3159
Baron Samedi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
49,108
69,030
Taken
65,083
32,331
Mitigated
30,797
17,432
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,535
1,908
0
758
15,276
4,761
1,701
5,765
9,511
0
57,542
W
10,076
3,785
0
1,464
14,854
8,496
0
3,717
10,895
0
36,852
L
7,990
1,685
0
5,535
11,629
3,856
0
3,812
7,817
0
38,542
W
6,392
1,311
0
3,021
10,028
4,341
2,385
1,049
8,180
25,720
0
L
Amaterasu
Get Livid
Amaterasu
8,276
3,824
0
5,080
20,120
16,869
740
8,748
11,372
0
70,323
L
Yemoja
GrimGrohms
Yemoja
213
60
397
152
2,359
418
0
1,795
564
1,627
0
L
Chang'e
Look Mom iQ
Chang'e
13,788
1,860
49
5,461
19,646
6,427
526
7,604
12,042
46,652
0
W
11,842
655
538
3,922
13,332
8,057
1,357
497
12,799
45,843
0
W
11,308
4,595
0
3,823
9,252
3,439
8,861
1,892
7,288
0
51,460
W
Baron Samedi
not evan3159
Baron Samedi
9,490
2,744
1,069
7,514
17,617
6,464
1,740
6,011
11,215
50,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
50,479
378
Minions Killed
335
0
Camps Cleared
0
1,429,879
Distance Traveled
1,868,875
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,663
509
113
6
0
336,424
2
W
Pele
9,264
488
60
3
0
429,163
0
L
Thanatos
9,107
479
63
3
0
395,144
0
W
Ymir
9,916
522
59
3
0
395,171
4
L
Amaterasu
10,231
538
138
7
0
359,315
1
L
Yemoja
5,817
306
8
0
0
34,212
1
L
Chang'e
9,059
477
56
3
0
304,784
0
W
Cthulhu
10,316
543
80
4
0
378,466
0
W
Skadi
11,036
581
63
3
0
373,541
0
W
Baron Samedi
9,947
524
73
4
0
292,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role