Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeleBelly
Geb
Level 102
God Stats
0W - 1L
1,712 SR
Queue Stats
188W - 162L
1,652 Elo+
Party 1
Yu Huang
Yu Huang
Phreshmags
Yu Huang
Level 102
God Stats
4W - 2L
1,822 SR
Queue Stats
188W - 161L
1,656 Elo+
Party 1
Neith
Neith
Rapheeki
Neith
Level 101
God Stats
8W - 3L
1,878 SR
Queue Stats
87W - 69L
1,644 Elo+
Party 1
Kali
Kali
pplover69
Kali
Level 106
God Stats
0W - 2L
1,826 SR
Queue Stats
122W - 105L
1,642 Elo+
Party 1
Team Averages
Level 111
1,748 SR
1,619 Elo+

VS

Team Averages
Level 93
1,524 SR
1,619 Elo+
Bakasura
Bakasura
PapaSkyhawk
Bakasura
Level 87
God Stats
4W - 2L
1,537 SR
Queue Stats
350W - 340L
1,616 Elo+
Solo
Ymir
Ymir
ThomasAnthonyII
Ymir
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 52L
1,735 Elo+
Party 2
Thor
Thor
crispygroundhog
Thor
Level 26
God Stats
5W - 1L
1,745 SR
Queue Stats
189W - 68L
1,695 Elo+
Party 2
Chernobog
Chernobog
kcdc
Chernobog
Level 155
God Stats
2W - 3L
1,424 SR
Queue Stats
94W - 92L
1,545 Elo+
Solo
Scylla
Scylla
xXBluDemonsXx
Scylla
Level 158
God Stats
5W - 5L
1,412 SR
Queue Stats
385W - 385L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 1
6,875
573
5,507
8,988
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 5 / 3
5,547
462
4,045
13,073
6,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Phreshmags
Yu Huang
11
2 / 4 / 0
6,390
533
4,098
8,046
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rapheeki
Neith
8
1 / 4 / 2
5,462
455
5,686
8,499
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
2 / 5 / 0
6,403
534
5,636
11,242
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PapaSkyhawk
Bakasura
14
6 / 2 / 6
8,677
723
7,411
10,273
6,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 13
7,280
607
7,342
9,602
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 1 / 4
7,621
635
5,473
7,066
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
kcdc
Chernobog
13
3 / 1 / 10
7,976
665
9,284
8,759
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 5
7,479
623
8,160
5,027
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
22
22
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
0
5
3
0.3
W
Bakasura
PapaSkyhawk
Bakasura
6
2
6
4.5
L
Yu Huang
Phreshmags
Yu Huang
2
4
0
0.5
L
Neith
Rapheeki
Neith
1
4
2
0.5
W
3
1
13
9.5
W
5
1
4
7
W
Chernobog
kcdc
Chernobog
3
1
10
8
L
Kali
2
5
0
0.4
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
37,670
49,848
Taken
40,727
22,229
Mitigated
21,338
10,620
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,507
2,061
0
2,648
8,988
6,892
0
424
7,644
0
38,060
L
4,045
1,084
1,274
2,070
13,073
6,717
0
6,045
7,028
9,322
0
W
Bakasura
PapaSkyhawk
Bakasura
7,411
5,553
0
5,621
10,273
6,051
0
231
9,544
0
42,115
L
Yu Huang
Phreshmags
Yu Huang
4,098
379
0
730
8,046
2,713
0
3,249
4,797
32,369
0
L
Neith
Rapheeki
Neith
5,686
2,658
0
1,791
8,499
1,880
0
2,286
6,003
0
27,855
W
7,342
2,875
0
2,740
9,602
7,938
0
3,792
5,810
18,013
6,148
W
5,473
1,317
0
1,791
7,066
2,816
0
588
6,478
0
52,746
W
Chernobog
kcdc
Chernobog
9,284
6,552
0
4,105
8,759
3,154
0
1,758
7,001
0
53,465
L
Kali
5,636
2,811
0
2,107
11,242
4,027
0
2,995
8,247
0
34,768
W
8,160
1,414
91
1,136
5,027
1,379
308
1,774
3,253
43,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
39,033
277
Minions Killed
411
0
Camps Cleared
0
1,171,241
Distance Traveled
1,269,717
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,875
573
87
7
0
221,262
4
L
Geb
5,547
462
12
1
0
247,655
5
W
Bakasura
8,677
723
119
10
0
270,679
3
L
Yu Huang
6,390
533
67
6
0
229,815
3
L
Neith
5,462
455
45
4
0
219,544
3
W
Ymir
7,280
607
27
2
0
259,051
2
W
Thor
7,621
635
86
7
0
255,638
3
W
Chernobog
7,976
665
102
9
0
230,837
2
L
Kali
6,403
534
66
6
0
252,965
3
W
Scylla
7,479
623
77
6
0
253,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role