Player Matchup

Thanatos
Thanatos
Cuaquitoxd
Thanatos
Level 46
God Stats
14W - 4L
1,719 SR
Queue Stats
102W - 91L
1,530 Elo+
Party 3
Osiris
Osiris
SitoToLoVeo
Osiris
Level 126
God Stats
7W - 7L
1,648 SR
Queue Stats
134W - 112L
1,623 Elo+
Party 3
Hera
Hera
Zaratustra17
Hera
Level 64
God Stats
7W - 1L
1,959 SR
Queue Stats
18W - 14L
1,641 Elo+
Party 3
Hachiman
Hachiman
destructor0507
Hachiman
Level 58
God Stats
5W - 3L
1,603 SR
Queue Stats
68W - 66L
1,572 Elo+
Party 3
Geb
Geb
fuego6
Geb
Level 125
God Stats
5W - 3L
1,592 SR
Queue Stats
71W - 61L
1,599 Elo+
Party 3
Team Averages
Level 84
1,704 SR
1,593 Elo+

VS

Team Averages
Level 98
1,521 SR
1,436 Elo+
Osiris
Osiris
DraculaTheMighty
Osiris
Level 116
God Stats
17W - 12L
1,421 SR
Queue Stats
281W - 285L
1,369 Elo+
Solo
Loki
Loki
Genesis337
Loki
Level 87
God Stats
5W - 14L
1,311 SR
Queue Stats
681W - 887L
1,296 Elo+
Party 1
Discordia
Discordia
Gorgurus
Discordia
Level 84
God Stats
7W - 2L
1,548 SR
Queue Stats
93W - 95L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
OnFace
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,501 Elo+
Party 2
Izanami
Izanami
Rhb62
Izanami
Level 77
God Stats
0W - 1L
1,823 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cuaquitoxd
Thanatos
13
7 / 2 / 4
8,181
584
5,333
8,685
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
13 / 1 / 9
9,744
696
17,968
12,264
11,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 8
7,892
564
4,963
3,845
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
13
4 / 0 / 4
7,726
552
6,560
5,215
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
fuego6
Geb
12
2 / 1 / 10
7,351
525
5,001
12,233
9,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
5,602
400
2,793
12,776
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 2
7,235
517
3,864
9,809
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Gorgurus
Discordia
12
2 / 3 / 1
7,201
514
5,426
6,507
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
OnFace
Sylvanus
8
0 / 3 / 1
5,832
417
5,048
13,078
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rhb62
Izanami
10
1 / 6 / 0
6,085
435
5,346
10,015
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
27
Kills
5
5
Deaths
27
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cuaquitoxd
Thanatos
7
2
4
4.5
L
0
9
1
0.06
L
2
6
2
0.5
L
Discordia
Gorgurus
Discordia
2
3
1
0.83
L
Sylvanus
OnFace
Sylvanus
0
3
1
0.17
L
Izanami
Rhb62
Izanami
1
6
0
0.17
W
Osiris
13
1
9
17.5
W
1
1
8
5
W
Hachiman
4
0
4
6
W
Geb
fuego6
Geb
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
22,477
42,242
Taken
52,185
27,342
Mitigated
29,443
21,267
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cuaquitoxd
Thanatos
5,333
1,297
0
8,621
8,685
2,823
460
1,247
7,438
0
38,793
L
2,793
1,240
0
3,366
12,776
10,861
0
1,308
11,468
0
20,507
L
3,864
997
0
356
9,809
2,720
0
1,377
8,432
0
31,159
L
Discordia
Gorgurus
Discordia
5,426
573
0
568
6,507
1,512
0
2,424
4,083
35,291
0
L
Sylvanus
OnFace
Sylvanus
5,048
1,448
1,547
4,064
13,078
11,757
0
2,230
10,848
11,657
0
L
Izanami
Rhb62
Izanami
5,346
4,245
0
1,740
10,015
2,593
0
2,185
7,830
0
37,773
W
Osiris
17,968
9,623
0
6,818
12,264
11,826
414
2,625
9,639
0
66,443
W
4,963
1,127
0
750
3,845
1,159
1,020
2,072
1,773
39,053
0
W
Hachiman
6,560
2,995
0
2,341
5,215
1,553
336
2,322
2,893
0
48,207
W
Geb
fuego6
Geb
5,001
1,078
684
2,053
12,233
9,981
0
2,208
10,025
20,903
5,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
31,955
383
Minions Killed
253
0
Camps Cleared
0
1,398,041
Distance Traveled
1,277,459
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,181
584
76
5
0
294,967
3
L
Osiris
5,602
400
33
2
0
211,479
2
L
Loki
7,235
517
53
4
0
299,888
0
L
Discordia
7,201
514
75
5
0
269,609
4
L
Sylvanus
5,832
417
10
1
0
249,424
0
L
Izanami
6,085
435
82
6
0
247,059
2
W
Osiris
9,744
696
102
7
0
284,920
5
W
Hera
7,892
564
84
6
0
274,433
1
W
Hachiman
7,726
552
93
7
0
269,174
0
W
Geb
7,351
525
28
2
0
274,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role