Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Priestivan
Discordia
Level 128
God Stats
1W - 1L
1,526 SR
Queue Stats
63W - 62L
1,415 Elo+
Solo
Nike
Nike
SMOKE-_-5
Nike
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 91L
1,380 Elo+
Party 1
Horus
Horus
TableSalty
Horus
Level 11
God Stats
1W - 2L
1,675 SR
Queue Stats
1W - 6L
1,412 Elo+
Solo
Loki
Loki
oked20999
Loki
Level 60
God Stats
3W - 3L
1,230 SR
Queue Stats
226W - 263L
1,433 Elo+
Party 1
Team Averages
Level 68
1,486 SR
1,428 Elo+

VS

Team Averages
Level 94
1,615 SR
1,716 Elo+
Yu Huang
Yu Huang
AlexAlexutu
Yu Huang
Level 146
God Stats
2W - 0L
1,267 SR
Queue Stats
29W - 24L
1,600 Elo+
Party 2
Ao Kuang
Ao Kuang
Aѕpect
Ao Kuang
Level 153
God Stats
21W - 2L
1,830 SR
Queue Stats
33W - 14L
1,816 Elo+
Party 2
Janus
Janus
BullyMqguire
Janus
Level 19
God Stats
4W - 0L
1,676 SR
Queue Stats
9W - 0L
1,979 Elo+
Party 2
Ratatoskr
Ratatoskr
JocLaSunet
Ratatoskr
Level 126
God Stats
7W - 0L
1,969 SR
Queue Stats
173W - 74L
1,757 Elo+
Party 2
Guan Yu
Guan Yu
Xeirourgos101
Guan Yu
Level 25
God Stats
3W - 4L
1,330 SR
Queue Stats
72W - 91L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 5
6,692
837
6,930
7,493
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Priestivan
Discordia
11
1 / 4 / 6
5,587
698
5,003
6,297
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
2 / 4 / 4
5,895
737
3,107
6,289
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
10
0 / 2 / 3
5,490
686
2,305
5,016
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
2 / 5 / 5
5,895
737
4,794
6,728
2,245
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlexAlexutu
Yu Huang
12
3 / 2 / 7
6,446
806
5,548
5,319
1,662
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Aѕpect
Ao Kuang
15
9 / 0 / 4
8,383
1,048
6,003
6,112
5,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 6
6,680
835
6,928
6,188
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JocLaSunet
Ratatoskr
11
3 / 3 / 8
6,937
867
5,746
10,937
4,503
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
12
0 / 1 / 9
6,613
827
3,651
6,234
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
8
Kills
19
19
Deaths
10
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
5
1.38
W
Yu Huang
AlexAlexutu
Yu Huang
3
2
7
3.25
W
Ao Kuang
Aѕpect
Ao Kuang
9
0
4
11
W
4
4
6
1.75
W
Ratatoskr
JocLaSunet
Ratatoskr
3
3
8
2.33
L
Discordia
Priestivan
Discordia
1
4
6
1
L
Nike
2
4
4
1
L
Horus
0
2
3
0.75
W
Guan Yu
0
1
9
4.5
L
Loki
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
27,876
31,823
Taken
34,790
13,867
Mitigated
18,811
5,278
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,930
624
347
637
7,493
4,589
0
3,568
3,925
17,769
0
W
Yu Huang
AlexAlexutu
Yu Huang
5,548
562
0
250
5,319
1,662
301
2,313
2,845
16,688
0
W
Ao Kuang
Aѕpect
Ao Kuang
6,003
1,090
1,070
2,668
6,112
5,905
830
896
5,117
26,450
0
W
6,928
627
0
549
6,188
1,676
34
2,612
3,184
19,216
0
W
Ratatoskr
JocLaSunet
Ratatoskr
5,746
1,715
804
3,173
10,937
4,503
85
3,381
7,003
0
10,145
L
Discordia
Priestivan
Discordia
5,003
457
32
1,611
6,297
1,836
0
3,922
2,375
11,301
0
L
Nike
3,107
308
142
312
6,289
3,100
77
5,023
1,266
0
6,148
L
Horus
2,305
1,014
434
1,219
5,016
2,097
0
2,314
2,702
0
4,081
W
Guan Yu
3,651
226
1,218
3,482
6,234
5,065
100
2,731
3,410
0
9,198
L
Loki
4,794
1,064
0
544
6,728
2,245
0
3,652
3,076
0
13,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
35,059
64
Minions Killed
119
0
Camps Cleared
0
671,795
Distance Traveled
836,541
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,692
837
26
3
0
147,869
0
W
Yu Huang
6,446
806
29
4
0
160,187
1
W
Ao Kuang
8,383
1,048
39
5
0
163,733
4
W
Janus
6,680
835
35
4
0
148,090
2
W
Ratatoskr
6,937
867
5
1
0
188,131
0
L
Discordia
5,587
698
12
2
0
132,171
1
L
Nike
5,895
737
7
1
0
140,281
2
L
Horus
5,490
686
5
1
0
104,395
0
W
Guan Yu
6,613
827
11
1
0
176,400
3
L
Loki
5,895
737
14
2
0
147,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role