Player Matchup

Jing Wei
Jing Wei
Conner8905
Jing Wei
Level 157
God Stats
5W - 6L
1,627 SR
Queue Stats
696W - 620L
1,604 Elo+
Party 2
Atlas
Atlas
Frozen Stone 69
Atlas
Level 83
God Stats
10W - 12L
1,496 SR
Queue Stats
173W - 187L
1,470 Elo+
Party 2
Hera
Hera
IDontMoan
Hera
Level 149
God Stats
7W - 4L
1,313 SR
Queue Stats
168W - 147L
1,600 Elo+
Party 2
Ravana
Ravana
Inconspixous
Ravana
Level 66
God Stats
7W - 13L
1,317 SR
Queue Stats
204W - 224L
1,418 Elo+
Party 2
Shiva
Shiva
LonoMaskOP
Shiva
Level 53
God Stats
1W - 0L
1,792 SR
Queue Stats
24W - 10L
1,563 Elo+
Party 2
Team Averages
Level 102
1,509 SR
1,531 Elo+

VS

Team Averages
Level 119
1,483 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ItsCincoBreezo
Mercury
Level 140
God Stats
2W - 2L
1,657 SR
Queue Stats
32W - 35L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
MooKBleedEm
Nu Wa
Level 133
God Stats
7W - 11L
1,256 SR
Queue Stats
103W - 96L
1,549 Elo+
Party 1
Yu Huang
Yu Huang
MuyG93
Yu Huang
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
304W - 303L
1,493 Elo+
Party 1
Vamana
Vamana
Sirdripper
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Conner8905
Jing Wei
15
1 / 3 / 4
9,202
613
9,965
12,049
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 5
8,035
536
5,806
15,009
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
15
4 / 1 / 5
9,274
618
9,664
6,405
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
15
6 / 1 / 2
9,255
617
2,994
6,127
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
14
5 / 3 / 2
8,923
595
13,937
16,283
14,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 1
7,590
506
5,560
9,004
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 3
7,815
521
3,084
11,624
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 2
8,266
551
8,182
11,641
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MuyG93
Yu Huang
13
3 / 4 / 1
7,898
527
9,385
12,391
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Sirdripper
Vamana
13
1 / 3 / 3
7,603
507
8,960
15,696
10,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
10
10
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Jing Wei
Conner8905
Jing Wei
1
3
4
1
W
3
2
5
2.75
W
Hera
4
1
5
6.5
W
Ravana
6
1
2
7
L
3
5
3
0.9
W
Shiva
5
3
2
2
L
3
4
2
1
L
Yu Huang
MuyG93
Yu Huang
3
4
1
0.88
L
Vamana
Sirdripper
Vamana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,366
Damage
35,171
55,873
Taken
60,356
37,222
Mitigated
27,946
21,134
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,560
3,621
0
2,639
9,004
2,698
970
4,461
4,409
0
53,835
W
Jing Wei
Conner8905
Jing Wei
9,965
8,624
0
6,715
12,049
3,418
2,148
7,358
4,691
0
80,645
W
5,806
2,188
408
3,387
15,009
14,456
0
6,926
8,083
19,451
0
W
Hera
9,664
2,676
0
450
6,405
2,444
1,141
1,112
5,293
62,797
0
W
Ravana
2,994
585
0
3,504
6,127
2,818
318
979
5,148
0
57,674
L
3,084
1,749
0
2,605
11,624
3,505
0
2,169
9,363
0
37,452
W
Shiva
13,937
2,286
0
6,670
16,283
14,086
0
1,012
15,271
0
55,581
L
8,182
4,341
140
3,266
11,641
7,653
0
5,287
6,260
29,365
0
L
Yu Huang
MuyG93
Yu Huang
9,385
2,892
0
4,893
12,391
3,555
37
1,842
10,545
49,407
1,559
L
Vamana
Sirdripper
Vamana
8,960
4,911
0
6,584
15,696
10,535
25
1,347
14,309
0
48,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
39,172
508
Minions Killed
400
0
Camps Cleared
0
1,524,888
Distance Traveled
1,376,435
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,590
506
101
7
0
287,239
4
W
Jing Wei
9,202
613
141
9
0
255,000
1
W
Atlas
8,035
536
19
1
0
294,073
0
W
Hera
9,274
618
133
9
0
293,163
1
W
Ravana
9,255
617
111
7
0
373,621
2
L
Mercury
7,815
521
74
5
0
297,341
4
W
Shiva
8,923
595
104
7
0
309,031
2
L
Nu Wa
8,266
551
37
2
0
250,990
7
L
Yu Huang
7,898
527
102
7
0
255,308
3
L
Vamana
7,603
507
86
6
0
285,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role