Player Matchup

Anubis
Anubis
Ace Phantom2001
Anubis
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 50L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
KuroAsura-
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 121L
1,515 Elo+
Party 3
Horus
Horus
TheAttackPlan24
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
YFN_YE
Danzaburou
Level 69
God Stats
0W - 1L
1,730 SR
Queue Stats
30W - 35L
1,452 Elo+
Party 3
Shiva
Shiva
xJqzxYT-_-
Shiva
Level 49
God Stats
11W - 13L
1,576 SR
Queue Stats
27W - 25L
1,548 Elo+
Party 3
Team Averages
Level 69
1,561 SR
1,458 Elo+

VS

Team Averages
Level 75
1,578 SR
1,471 Elo+
Hel
Hel
ItzJustSpirit
Hel
Level 77
God Stats
20W - 13L
1,658 SR
Queue Stats
553W - 505L
1,499 Elo+
Party 1
Shiva
Shiva
Joshua__Yuuki
Shiva
Level 105
God Stats
40W - 29L
1,492 SR
Queue Stats
827W - 811L
1,487 Elo+
Party 1
Freya
Freya
PalmarGryphon72
Freya
Level 47
God Stats
10W - 7L
1,536 SR
Queue Stats
349W - 373L
1,409 Elo+
Solo
Atlas
Atlas
t3footie
Atlas
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,462 Elo+
Party 1
Da Ji
Da Ji
twallace010
Da Ji
Level 122
God Stats
3W - 1L
1,705 SR
Queue Stats
356W - 357L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 2
8,637
540
12,859
10,993
4,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
KuroAsura-
Hun Batz
11
2 / 9 / 1
7,173
448
4,874
12,235
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 8
8,005
500
3,908
12,842
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
YFN_YE
Danzaburou
12
1 / 4 / 2
7,826
489
4,538
10,254
2,976
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
14
0 / 4 / 0
8,122
508
4,869
9,288
5,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
10,188
637
9,687
8,488
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 3
9,499
594
7,525
8,793
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 6 / 4
7,428
464
7,476
10,812
2,288
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
t3footie
Atlas
13
1 / 4 / 9
8,200
513
5,292
12,634
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 10
9,368
586
10,168
13,039
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
24
24
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
W
10
1
4
12
W
3
0
3
4.5
L
Hun Batz
KuroAsura-
Hun Batz
2
9
1
0.28
W
3
6
4
0.83
L
1
3
8
1.67
L
Danzaburou
YFN_YE
Danzaburou
1
4
2
0.5
W
Atlas
t3footie
Atlas
1
4
9
1.38
W
7
2
10
6
L
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
40,148
55,612
Taken
53,766
27,575
Mitigated
26,714
14,868
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,859
1,698
0
4,900
10,993
4,804
354
6,066
4,927
42,380
0
W
9,687
483
2,918
4,925
8,488
2,841
0
1,592
6,896
67,129
0
W
7,525
1,300
123
4,052
8,793
5,840
0
0
8,793
0
67,960
L
Hun Batz
KuroAsura-
Hun Batz
4,874
1,809
0
1,930
12,235
3,502
0
3,513
8,722
0
36,563
W
7,476
2,387
0
2,137
10,812
2,288
405
5,954
4,858
35,985
0
L
3,908
1,181
277
3,378
12,842
10,988
104
6,802
6,040
0
14,419
L
Danzaburou
YFN_YE
Danzaburou
4,538
1,725
0
2,010
10,254
2,976
0
6,074
4,180
0
40,286
W
Atlas
t3footie
Atlas
5,292
2,678
0
1,580
12,634
10,928
241
4,406
8,228
27,762
0
W
10,168
2,869
0
4,180
13,039
4,817
104
907
12,132
0
45,341
L
Shiva
4,869
1,163
106
2,267
9,288
5,305
343
0
9,288
0
50,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,763
Gold Earned
44,683
347
Minions Killed
451
0
Camps Cleared
0
1,339,249
Distance Traveled
1,516,148
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,637
540
62
4
0
227,542
6
W
Hel
10,188
637
133
8
0
338,085
4
W
Shiva
9,499
594
151
9
0
322,765
0
L
Hun Batz
7,173
448
77
5
0
262,143
2
W
Freya
7,428
464
64
4
0
268,803
1
L
Horus
8,005
500
20
1
0
285,966
1
L
Danzaburou
7,826
489
88
6
0
264,720
7
W
Atlas
8,200
513
33
2
0
271,417
0
W
Da Ji
9,368
586
70
4
0
315,078
2
L
Shiva
8,122
508
100
6
0
298,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role