Player Matchup

Kukulkan
Kukulkan
DerpyWolf2004
Kukulkan
Level 18
God Stats
3W - 9L
1,319 SR
Queue Stats
53W - 175L
1,040 Elo+
Party 2
Hou Yi
Hou Yi
IB MercN
Hou Yi
Level 87
God Stats
24W - 35L
1,262 SR
Queue Stats
104W - 159L
1,113 Elo+
Solo
Thoth
Thoth
SG PRAY
Thoth
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
165W - 350L
1,099 Elo+
Party 2
Team Averages
Level 71
1,360 SR
1,084 Elo+

VS

Team Averages
Level 60
1,378 SR
1,140 Elo+
Yu Huang
Yu Huang
BIG_ZEN_
Yu Huang
Level 63
God Stats
24W - 37L
1,343 SR
Queue Stats
70W - 141L
1,188 Elo+
Solo
Medusa
Medusa
Tragic_Trouble
Medusa
Level 106
God Stats
1W - 2L
1,267 SR
Queue Stats
6W - 26L
1,179 Elo+
Party 1
Sobek
Sobek
weregold11
Sobek
Level 12
God Stats
1W - 1L
1,522 SR
Queue Stats
2W - 12L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerpyWolf2004
Kukulkan
14
3 / 6 / 3
10,452
697
5,962
12,005
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
IB MercN
Hou Yi
13
2 / 4 / 4
9,813
654
7,839
9,955
2,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SG PRAY
Thoth
14
2 / 4 / 4
9,895
660
6,456
9,549
2,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BIG_ZEN_
Yu Huang
16
8 / 5 / 4
11,400
760
12,238
13,201
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 1
10,313
688
7,118
13,516
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
13
1 / 2 / 4
9,085
606
1,125
10,083
6,175
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
13
14
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BIG_ZEN_
Yu Huang
8
5
4
2
W
Kukulkan
DerpyWolf2004
Kukulkan
3
6
3
0.75
W
Hou Yi
IB MercN
Hou Yi
2
4
4
1
W
Thoth
SG PRAY
Thoth
2
4
4
1
L
4
2
1
2.25
L
Sobek
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
20,481
31,509
Taken
36,800
9,556
Mitigated
15,357
3,728
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BIG_ZEN_
Yu Huang
12,238
801
66
2,032
13,201
4,486
0
6,548
6,653
33,654
0
W
Kukulkan
DerpyWolf2004
Kukulkan
5,962
1,199
375
1,405
12,005
4,234
1,277
5,472
6,533
28,562
0
W
Hou Yi
IB MercN
Hou Yi
7,839
2,966
0
333
9,955
2,802
495
4,188
5,767
0
20,656
W
Thoth
SG PRAY
Thoth
6,456
371
641
974
9,549
2,520
899
3,742
5,807
32,968
0
L
7,118
3,698
344
3,051
13,516
4,696
1,928
2,666
10,850
38
50,784
L
Sobek
1,125
80
0
2,653
10,083
6,175
144
4,971
5,112
10,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
30,798
139
Minions Killed
109
1
Camps Cleared
5
720,786
Distance Traveled
743,631
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,400
760
41
3
1
228,904
1
W
Kukulkan
10,452
697
57
4
0
208,646
2
W
Hou Yi
9,813
654
41
3
1
260,756
1
W
Thoth
9,895
660
41
3
0
251,384
0
L
Medusa
10,313
688
54
4
3
238,287
4
L
Sobek
9,085
606
14
1
1
276,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role