Player Matchup

Cerberus
Cerberus
DudeJimmy
Cerberus
Level 41
God Stats
7W - 5L
1,600 SR
Queue Stats
65W - 49L
1,326 Elo+
Party 3
Hun Batz
Hun Batz
KeepinItChronic
Hun Batz
Level 114
God Stats
1W - 1L
1,742 SR
Queue Stats
128W - 106L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
Sao_rrY
Nu Wa
Level 12
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 2
Horus
Horus
WirelessHalo
Horus
Level 117
God Stats
1W - 5L
1,554 SR
Queue Stats
6W - 12L
1,487 Elo+
Solo
Cupid
Cupid
train548preium
Cupid
Level 68
God Stats
11W - 8L
1,536 SR
Queue Stats
100W - 108L
1,349 Elo+
Party 2
Team Averages
Level 70
1,632 SR
1,388 Elo+

VS

Team Averages
Level 75
1,442 SR
1,501 Elo+
Persephone
Persephone
Provencefang
Persephone
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 383L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Ravjeet
Ne Zha
Level 114
God Stats
10W - 9L
1,220 SR
Queue Stats
428W - 408L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
SIlRlUS
Xing Tian
Level 37
God Stats
1W - 5L
1,357 SR
Queue Stats
49W - 80L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Toaxt1e
Danzaburou
Level 81
God Stats
30W - 23L
1,549 SR
Queue Stats
438W - 400L
1,586 Elo+
Party 1
Bellona
Bellona
WoodCheese0614
Bellona
Level 26
God Stats
17W - 13L
1,583 SR
Queue Stats
326W - 312L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DudeJimmy
Cerberus
12
2 / 6 / 4
8,485
404
7,193
26,611
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
15
5 / 11 / 4
9,730
463
12,406
20,538
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Sao_rrY
Nu Wa
13
0 / 7 / 5
7,929
378
7,455
9,190
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 4
10,187
485
11,722
11,915
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 10 / 5
9,181
437
9,794
18,789
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Provencefang
Persephone
19
10 / 1 / 8
13,332
635
17,065
14,532
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Ravjeet
Ne Zha
17
10 / 6 / 7
11,588
552
12,387
20,305
8,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SIlRlUS
Xing Tian
15
3 / 1 / 11
10,831
516
6,531
18,469
22,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Toaxt1e
Danzaburou
19
11 / 2 / 9
13,604
648
26,677
15,467
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 4 / 4
10,324
492
5,643
12,180
12,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
14
Kills
35
35
Deaths
14
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DudeJimmy
Cerberus
2
6
4
0.67
L
Hun Batz
5
11
4
0.64
W
Persephone
Provencefang
Persephone
10
1
8
14
W
Ne Zha
Ravjeet
Ne Zha
10
6
7
2.25
W
Xing Tian
SIlRlUS
Xing Tian
3
1
11
8.5
L
Nu Wa
Sao_rrY
Nu Wa
0
7
5
0.36
W
Danzaburou
Toaxt1e
Danzaburou
11
2
9
7.75
L
5
1
4
7
W
1
4
4
0.75
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,570
Damage
68,303
87,043
Taken
80,953
45,971
Mitigated
55,380
22,425
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DudeJimmy
Cerberus
7,193
1,078
413
6,675
26,611
20,724
86
5,939
20,672
38,130
0
L
Hun Batz
12,406
5,243
0
4,253
20,538
6,489
0
6,419
14,119
0
62,883
W
Persephone
Provencefang
Persephone
17,065
1,256
167
3,710
14,532
5,888
1,287
2,721
11,685
101,836
0
W
Ne Zha
Ravjeet
Ne Zha
12,387
5,921
0
4,659
20,305
8,309
1,441
2,027
18,104
0
71,732
W
Xing Tian
SIlRlUS
Xing Tian
6,531
1,189
108
2,242
18,469
22,140
300
3,692
14,737
27,535
0
L
Nu Wa
Sao_rrY
Nu Wa
7,455
1,447
0
191
9,190
2,180
672
3,743
5,447
47,936
0
W
Danzaburou
Toaxt1e
Danzaburou
26,677
13,207
0
7,787
15,467
6,647
3,282
4,984
10,445
0
111,739
L
11,722
5,842
974
4,523
11,915
11,392
225
3,211
8,704
0
54,259
W
5,643
1,330
0
2,164
12,180
12,396
0
1,421
10,313
0
48,017
L
9,794
5,421
1,084
4,312
18,789
5,186
544
4,284
14,505
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
59,679
434
Minions Killed
554
0
Camps Cleared
0
1,854,449
Distance Traveled
1,981,382
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,485
404
96
5
0
380,988
1
L
Hun Batz
9,730
463
104
5
0
355,595
1
W
Persephone
13,332
635
165
8
0
437,247
5
W
Ne Zha
11,588
552
98
5
0
403,023
0
W
Xing Tian
10,831
516
28
1
0
394,661
1
L
Nu Wa
7,929
378
52
2
0
359,919
0
W
Danzaburou
13,604
648
160
8
0
382,061
0
L
Horus
10,187
485
90
4
0
425,775
4
W
Bellona
10,324
492
103
5
0
364,390
0
L
Cupid
9,181
437
92
4
0
332,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role