Player Matchup

Nike
Nike
Craysaurus
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,617 Elo+
Party 1
Izanami
Izanami
Dan1722
Izanami
Level 29
God Stats
3W - 3L
1,695 SR
Queue Stats
18W - 16L
1,583 Elo+
Party 1
Nox
Nox
minuspluseDerpy
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,477 Elo+
Party 1
Team Averages
Level 44
1,565 SR
1,559 Elo+

VS

Team Averages
Level 75
1,463 SR
1,514 Elo+
Ah Puch
Ah Puch
AhhDoobie
Ah Puch
Level 129
God Stats
15W - 8L
1,580 SR
Queue Stats
94W - 71L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
GrandAnthem
Jormungandr
Level 29
God Stats
5W - 1L
1,528 SR
Queue Stats
96W - 67L
1,599 Elo+
Party 2
Osiris
Osiris
arødleV
Osiris
Level 67
God Stats
3W - 2L
1,281 SR
Queue Stats
81W - 103L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,760
548
3,690
10,812
10,203
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Dan1722
Izanami
14
1 / 7 / 2
9,772
611
7,976
16,404
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 0
9,952
622
10,612
10,201
3,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AhhDoobie
Ah Puch
17
6 / 1 / 5
12,170
761
17,803
7,346
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GrandAnthem
Jormungandr
15
3 / 2 / 7
11,548
722
7,919
17,392
14,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
arødleV
Osiris
16
4 / 1 / 9
11,267
704
8,555
8,088
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AhhDoobie
Ah Puch
6
1
5
8.5
L
0
3
2
0.33
L
Izanami
Dan1722
Izanami
1
7
2
0.29
W
Jormungandr
GrandAnthem
Jormungandr
3
2
7
3.25
W
Osiris
arødleV
Osiris
4
1
9
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
34,277
37,417
Taken
32,826
20,044
Mitigated
22,114
1,758
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AhhDoobie
Ah Puch
17,803
392
0
2,233
7,346
2,269
514
3,438
3,908
71,905
0
L
3,690
334
0
181
10,812
10,203
0
7,629
3,183
0
8,671
L
Izanami
Dan1722
Izanami
7,976
5,474
0
741
16,404
5,943
0
10,359
6,045
0
40,047
W
Jormungandr
GrandAnthem
Jormungandr
7,919
1,005
350
5,968
17,392
14,076
591
3,593
13,718
32,776
0
W
Osiris
arødleV
Osiris
8,555
1,467
0
491
8,088
5,769
835
3,681
4,256
0
28,982
L
10,612
465
0
836
10,201
3,898
0
8,142
2,059
38,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,484
Gold Earned
34,985
172
Minions Killed
203
4
Camps Cleared
9
767,118
Distance Traveled
924,207
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,170
761
122
8
6
287,970
1
L
Nike
8,760
548
17
1
0
257,313
0
L
Izanami
9,772
611
79
5
0
268,917
4
W
Jormungandr
11,548
722
36
2
1
300,397
3
W
Osiris
11,267
704
45
3
2
335,840
0
L
Nox
9,952
622
76
5
4
240,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role