Player Matchup

Sobek
Sobek
ExilesFaith
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,573 Elo+
Party 1
Raijin
Raijin
NerfTheSawedOff
Raijin
Level 124
God Stats
2W - 0L
1,733 SR
Queue Stats
52W - 63L
1,434 Elo+
Party 1
Nox
Nox
Squoze729
Nox
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,525 Elo+
Party 1
Chiron
Chiron
i Lefty2Gunz
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
iMerk Central
Gilgamesh
Level 109
God Stats
5W - 2L
1,757 SR
Queue Stats
58W - 58L
1,539 Elo+
Party 1
Team Averages
Level 92
1,598 SR
1,530 Elo+

VS

Team Averages
Level 110
1,479 SR
1,487 Elo+
Xbalanque
Xbalanque
AznableZeon
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,435 Elo+
Party 2
Ullr
Ullr
Exosirus
Ullr
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
180W - 187L
1,515 Elo+
Party 2
Chaac
Chaac
TheSexyBadass
Chaac
Level 127
God Stats
9W - 3L
1,500 SR
Queue Stats
174W - 157L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
TheSexyManiac
Nu Wa
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 231L
1,514 Elo+
Party 3
Ne Zha
Ne Zha
Vulguris
Ne Zha
Level 117
God Stats
2W - 3L
1,595 SR
Queue Stats
107W - 118L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 16
10,439
696
6,158
23,478
18,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 13
10,637
709
15,180
12,352
4,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 13
10,977
732
8,294
9,986
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
4 / 4 / 11
10,328
689
8,225
10,952
2,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
iMerk Central
Gilgamesh
18
7 / 1 / 12
12,015
801
11,958
22,431
19,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AznableZeon
Xbalanque
15
0 / 6 / 5
8,562
571
9,091
10,746
3,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
16
2 / 3 / 7
9,542
636
8,957
12,403
5,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 4
9,052
603
8,968
13,672
11,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 5 / 2
10,245
683
17,719
9,394
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Vulguris
Ne Zha
17
2 / 4 / 7
9,549
637
19,862
11,743
5,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
22
Kills
11
12
Deaths
22
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AznableZeon
Xbalanque
0
6
5
0.42
W
1
1
16
9
L
Ullr
2
3
7
1.83
W
4
3
13
3.5
W
6
3
13
4.17
L
1
4
4
0.75
L
6
5
2
1.4
L
Ne Zha
Vulguris
Ne Zha
2
4
7
1.38
W
Chiron
4
4
11
2.38
W
Gilgamesh
iMerk Central
Gilgamesh
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
64,597
79,199
Taken
57,958
47,857
Mitigated
30,188
43,295
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AznableZeon
Xbalanque
9,091
3,532
1,301
1,189
10,746
3,940
0
6,658
4,088
0
19,647
W
6,158
439
2,095
10,613
23,478
18,536
327
4,574
18,904
18,429
0
L
Ullr
8,957
3,349
341
3,428
12,403
5,461
0
7,175
5,228
0
21,566
W
15,180
623
2,572
3,361
12,352
4,128
958
3,359
8,993
45,256
0
W
8,294
504
3,596
1,547
9,986
3,365
1,807
2,668
7,318
22,455
0
L
8,968
956
1,289
5,051
13,672
11,792
25
6,462
7,210
571
16,557
L
17,719
3,545
1,287
1,229
9,394
3,740
1,610
4,557
4,837
29,637
0
L
Ne Zha
Vulguris
Ne Zha
19,862
1,940
888
2,575
11,743
5,255
0
5,248
6,495
0
35,747
W
Chiron
8,225
1,754
5,111
2,596
10,952
2,781
1,420
2,501
8,451
0
25,278
W
Gilgamesh
iMerk Central
Gilgamesh
11,958
1,693
1,255
10,549
22,431
19,047
670
4,984
17,447
1,281
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
46,950
163
Minions Killed
124
0
Camps Cleared
0
1,383,871
Distance Traveled
1,274,213
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,562
571
21
1
0
241,352
3
W
Sobek
10,439
696
22
1
0
282,610
5
L
Ullr
9,542
636
36
2
0
249,623
2
W
Raijin
10,637
709
59
4
0
259,280
4
W
Nox
10,977
732
29
2
0
277,959
0
L
Chaac
9,052
603
11
1
0
265,149
0
L
Nu Wa
10,245
683
28
2
0
229,630
0
L
Ne Zha
9,549
637
28
2
0
288,459
0
W
Chiron
10,328
689
38
3
0
268,900
1
W
Gilgamesh
12,015
801
15
1
0
295,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role