Player Matchup

Ullr
Ullr
Adam ThieIen
Ullr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 101L
1,633 Elo+
Party 2
Ganesha
Ganesha
DarthKartatz
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,557 Elo+
Party 2
Hades
Hades
DestroyahKush
Hades
Level 159
God Stats
1W - 0L
1,669 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 2
Loki
Loki
FORBOWDEN
Loki
Level 159
God Stats
9W - 4L
1,408 SR
Queue Stats
595W - 547L
1,514 Elo+
Party 2
Da Ji
Da Ji
JAFT77
Da Ji
Level 148
God Stats
1W - 1L
1,731 SR
Queue Stats
210W - 132L
1,513 Elo+
Party 2
Team Averages
Level 127
1,562 SR
1,535 Elo+

VS

Team Averages
Level 142
1,473 SR
1,517 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LilMoskow
Thor
Level 133
God Stats
1W - 2L
1,302 SR
Queue Stats
426W - 464L
1,452 Elo+
Solo
Khepri
Khepri
LuxDallas
Khepri
Level 160
God Stats
27W - 23L
1,535 SR
Queue Stats
1,106W - 1,185L
1,497 Elo+
Solo
Ravana
Ravana
armstrong68 3
Ravana
Level 141
God Stats
2W - 5L
1,666 SR
Queue Stats
257W - 278L
1,568 Elo+
Party 1
Hercules
Hercules
j8a8m8e8s
Hercules
Level 128
God Stats
6W - 13L
1,359 SR
Queue Stats
263W - 279L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 15
11,440
817
12,999
12,466
6,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
DarthKartatz
Ganesha
17
0 / 3 / 21
10,625
759
7,175
16,706
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 5 / 13
10,701
764
18,372
14,908
9,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
7 / 5 / 11
10,816
773
12,894
12,583
6,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
JAFT77
Da Ji
18
6 / 2 / 17
10,818
773
16,982
12,953
7,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 4 / 7
9,125
652
12,094
9,991
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
17
2 / 4 / 9
9,377
670
5,971
18,819
6,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
LuxDallas
Khepri
15
1 / 5 / 9
9,347
668
11,157
10,680
10,060
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 6 / 7
10,350
739
9,234
16,320
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
j8a8m8e8s
Hercules
16
6 / 5 / 7
10,114
722
11,735
18,255
25,558
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
24
Kills
16
17
Deaths
24
77
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
7
1.38
W
5
2
15
6.25
W
Ganesha
DarthKartatz
Ganesha
0
3
21
3.5
W
6
5
13
2.5
W
Loki
7
5
11
2.5
W
Da Ji
JAFT77
Da Ji
6
2
17
7.25
L
Thor
2
4
9
1.63
L
Khepri
LuxDallas
Khepri
1
5
9
1.1
L
5
6
7
1.42
L
Hercules
j8a8m8e8s
Hercules
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,422
Damage
50,191
69,616
Taken
74,065
51,135
Mitigated
60,522
25,302
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,094
321
830
2,150
9,991
5,285
0
4,480
5,511
30,900
0
W
12,999
6,253
3,142
4,307
12,466
6,902
2,185
3,797
8,669
0
47,962
W
Ganesha
DarthKartatz
Ganesha
7,175
976
1,631
2,187
16,706
21,718
453
5,091
10,290
10,895
0
W
18,372
1,217
3,081
4,944
14,908
9,211
449
5,808
9,100
31,734
0
W
Loki
12,894
3,283
1,026
3,071
12,583
6,281
565
3,542
9,041
0
26,595
W
Da Ji
JAFT77
Da Ji
16,982
2,349
815
1,098
12,953
7,023
846
5,013
6,645
0
20,409
L
Thor
5,971
724
308
5,481
18,819
6,093
388
7,643
11,176
0
17,117
L
Khepri
LuxDallas
Khepri
11,157
132
1,921
1,727
10,680
10,060
0
4,193
6,487
22,823
0
L
9,234
2,593
1,088
2,170
16,320
13,526
0
5,136
11,184
0
12,676
L
Hercules
j8a8m8e8s
Hercules
11,735
2,469
394
4,183
18,255
25,558
0
4,095
14,160
0
18,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
48,313
134
Minions Killed
115
0
Camps Cleared
0
1,349,602
Distance Traveled
1,246,342
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,125
652
40
3
0
261,418
1
W
Ullr
11,440
817
62
4
0
275,887
6
W
Ganesha
10,625
759
0
0
0
274,182
3
W
Hades
10,701
764
31
2
0
234,312
0
W
Loki
10,816
773
32
2
0
263,979
0
W
Da Ji
10,818
773
9
1
0
301,242
2
L
Thor
9,377
670
24
2
0
248,836
1
L
Khepri
9,347
668
32
2
0
265,076
6
L
Ravana
10,350
739
4
0
0
223,526
1
L
Hercules
10,114
722
15
1
0
247,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role