Player Matchup

Ah Puch
Ah Puch
ITaqu3chi
Ah Puch
Level 55
God Stats
9W - 4L
1,413 SR
Queue Stats
101W - 114L
1,407 Elo+
Party 1
Khepri
Khepri
QTzL Toxiic
Khepri
Level 25
God Stats
1W - 2L
1,520 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 1
Vulcan
Vulcan
alecupim
Vulcan
Level 160
God Stats
313W - 485L
1,448 SR
Queue Stats
366W - 572L
1,335 Elo+
Solo
Team Averages
Level 80
1,460 SR
1,403 Elo+

VS

Team Averages
Level 72
1,526 SR
1,380 Elo+
Nike
Nike
FIJIGODJ
Nike
Level 147
God Stats
6W - 3L
1,284 SR
Queue Stats
188W - 168L
1,544 Elo+
Solo
Ganesha
Ganesha
Herobrian5751
Ganesha
Level 45
God Stats
3W - 6L
1,631 SR
Queue Stats
127W - 249L
1,302 Elo+
Party 2
Yu Huang
Yu Huang
NamelessKing687
Yu Huang
Level 24
God Stats
1W - 1L
1,662 SR
Queue Stats
38W - 68L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ITaqu3chi
Ah Puch
13
6 / 1 / 5
8,503
850
17,552
6,034
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
12
1 / 0 / 9
7,989
799
3,139
6,419
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
alecupim
Vulcan
12
5 / 1 / 4
7,920
792
11,441
2,867
1,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 1 / 0
7,441
744
3,590
10,666
7,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
10
0 / 4 / 2
6,974
697
3,818
16,238
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
9
0 / 7 / 1
6,157
616
2,680
10,371
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
2
1
0
2
L
Ganesha
0
4
2
0.25
W
Ah Puch
ITaqu3chi
Ah Puch
6
1
5
8.5
L
Yu Huang
0
7
1
0.07
W
Khepri
1
0
9
5.5
W
Vulcan
alecupim
Vulcan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
10,088
15,320
Taken
37,275
9,228
Mitigated
22,833
6,159
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,590
87
0
0
10,666
7,567
0
8,691
1,739
0
18,496
L
Ganesha
3,818
448
407
1,211
16,238
12,486
0
14,128
1,571
13,286
0
W
Ah Puch
ITaqu3chi
Ah Puch
17,552
684
256
2,933
6,034
2,285
462
2,876
3,158
34,119
0
L
Yu Huang
2,680
368
0
1,606
10,371
2,780
0
8,762
1,192
14,390
0
W
Khepri
3,139
558
241
2,112
6,419
5,430
265
2,899
3,520
10,750
0
W
Vulcan
alecupim
Vulcan
11,441
7,639
428
189
2,867
1,513
649
871
1,996
33,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
20,572
110
Minions Killed
70
9
Camps Cleared
2
580,408
Distance Traveled
547,492
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,441
744
37
4
2
202,168
3
L
Ganesha
6,974
697
0
0
0
185,750
0
W
Ah Puch
8,503
850
45
5
0
192,284
0
L
Yu Huang
6,157
616
33
3
0
159,574
0
W
Khepri
7,989
799
14
1
2
212,997
0
W
Vulcan
7,920
792
51
5
7
175,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role