Player Matchup

Atlas
Atlas
DrObsidianIV
Atlas
Level 88
God Stats
32W - 18L
1,985 SR
Queue Stats
88W - 57L
1,666 Elo+
Party 1
Sol
Sol
Kage WolfLee
Sol
Level 132
God Stats
12W - 3L
1,839 SR
Queue Stats
199W - 132L
1,668 Elo+
Party 1
Erlang Shen
Erlang Shen
Quill1998
Erlang Shen
Level 27
God Stats
12W - 2L
1,973 SR
Queue Stats
111W - 76L
1,641 Elo+
Party 1
Hachiman
Hachiman
Ransik
Hachiman
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 139L
1,681 Elo+
Party 1
Thor
Thor
Zyntri
Thor
Level 153
God Stats
6W - 2L
1,797 SR
Queue Stats
216W - 149L
1,675 Elo+
Party 1
Team Averages
Level 109
1,819 SR
1,666 Elo+

VS

Team Averages
Level 63
1,532 SR
1,468 Elo+
Ratatoskr
Ratatoskr
LopesOvrador
Ratatoskr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
SigmaMuffin
Sylvanus
Level 32
God Stats
2W - 6L
1,363 SR
Queue Stats
376W - 382L
1,426 Elo+
Party 2
Chronos
Chronos
TOBlRAMA SENJU
Chronos
Level 48
God Stats
2W - 4L
1,781 SR
Queue Stats
46W - 58L
1,500 Elo+
Solo
Mulan
Mulan
Veradt_0
Mulan
Level 109
God Stats
1W - 3L
1,532 SR
Queue Stats
56W - 57L
1,400 Elo+
Party 2
Zeus
Zeus
Whiskey_Jayy
Zeus
Level 106
God Stats
8W - 6L
1,482 SR
Queue Stats
151W - 149L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 6
7,665
590
4,827
11,081
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 8
8,005
616
6,402
8,346
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Quill1998
Erlang Shen
12
0 / 3 / 2
7,248
558
3,475
11,569
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Ransik
Hachiman
14
5 / 4 / 5
8,518
655
8,042
10,017
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Zyntri
Thor
14
8 / 2 / 3
8,861
682
6,138
8,391
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LopesOvrador
Ratatoskr
12
3 / 3 / 1
7,014
540
5,014
8,723
2,766
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SigmaMuffin
Sylvanus
10
0 / 4 / 4
5,956
458
4,742
10,212
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 3 / 0
6,727
517
1,927
6,558
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Veradt_0
Mulan
14
4 / 3 / 2
8,394
646
10,958
8,857
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 5 / 1
8,487
653
6,453
9,209
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
12
15
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
1
2
8
2.5
L
Ratatoskr
LopesOvrador
Ratatoskr
3
3
1
1.17
W
Erlang Shen
Quill1998
Erlang Shen
0
3
2
0.33
W
Hachiman
Ransik
Hachiman
5
4
5
1.88
L
Sylvanus
SigmaMuffin
Sylvanus
0
4
4
0.5
L
0
3
0
0
L
Mulan
Veradt_0
Mulan
4
3
2
1.67
L
5
5
1
1.1
W
Thor
Zyntri
Thor
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
29,094
49,404
Taken
43,559
26,147
Mitigated
22,240
16,575
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
1,715
512
2,515
11,081
7,598
166
4,213
6,868
17,882
4,154
W
6,402
3,389
0
3,617
8,346
2,444
1,635
2,916
5,390
46,308
0
L
Ratatoskr
LopesOvrador
Ratatoskr
5,014
1,986
0
2,106
8,723
2,766
19
2,104
6,619
0
32,711
W
Erlang Shen
Quill1998
Erlang Shen
3,475
1,932
0
4,739
11,569
9,323
890
0
11,032
0
33,900
W
Hachiman
Ransik
Hachiman
8,042
4,434
0
4,772
10,017
4,023
2,339
3,558
6,419
0
56,226
L
Sylvanus
SigmaMuffin
Sylvanus
4,742
832
876
3,126
10,212
5,469
0
4,205
6,007
19,566
0
L
1,927
399
0
556
6,558
2,040
99
1,451
5,107
46,521
0
L
Mulan
Veradt_0
Mulan
10,958
3,373
0
1,555
8,857
9,472
376
524
8,333
0
48,351
L
6,453
1,350
141
1,941
9,209
2,493
0
2,586
6,623
44,364
0
W
Thor
Zyntri
Thor
6,138
2,198
0
420
8,391
2,759
0
2,435
5,923
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
36,578
415
Minions Killed
374
0
Camps Cleared
0
1,296,639
Distance Traveled
1,205,032
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,665
590
39
3
0
259,799
4
W
Sol
8,005
616
101
8
0
247,247
7
L
Ratatoskr
7,014
540
83
6
0
310,489
2
W
Erlang Shen
7,248
558
84
6
0
246,116
1
W
Hachiman
8,518
655
107
8
0
241,107
0
L
Sylvanus
5,956
458
21
2
0
225,305
2
L
Chronos
6,727
517
83
6
0
217,801
3
L
Mulan
8,394
646
105
8
0
204,673
1
L
Zeus
8,487
653
82
6
0
246,764
0
W
Thor
8,861
682
84
6
0
302,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role