Player Matchup

Horus
Horus
ForkLiftPapi
Horus
Level 128
God Stats
1W - 1L
1,534 SR
Queue Stats
35W - 37L
1,403 Elo+
Party 1
Medusa
Medusa
LTeaGrey
Medusa
Level 107
God Stats
1W - 2L
1,729 SR
Queue Stats
4W - 10L
1,177 Elo+
Party 1
Sol
Sol
NCHAMMER0525
Sol
Level 48
God Stats
4W - 3L
1,604 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 1
Atlas
Atlas
UTM LuNaTiC
Atlas
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zemie
Ah Muzen Cab
Level 134
God Stats
5W - 3L
1,593 SR
Queue Stats
155W - 162L
1,465 Elo+
Solo
Team Averages
Level 107
1,592 SR
1,311 Elo+

VS

Team Averages
Level 145
1,482 SR
1,545 Elo+
Cthulhu
Cthulhu
Chuckfoolery
Cthulhu
Level 160
God Stats
0W - 1L
1,301 SR
Queue Stats
258W - 227L
1,595 Elo+
Party 2
Bellona
Bellona
Okeachoba
Bellona
Level 107
God Stats
31W - 33L
1,585 SR
Queue Stats
245W - 237L
1,581 Elo+
Party 2
Yu Huang
Yu Huang
Raikyon
Yu Huang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 174L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
hawkissimo
Cliodhna
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 89L
1,387 Elo+
Solo
Skadi
Skadi
kr3pt
Skadi
Level 160
God Stats
9W - 10L
1,524 SR
Queue Stats
237W - 232L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
16,501
750
19,834
44,189
62,989
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
LTeaGrey
Medusa
20
7 / 7 / 14
16,728
760
17,892
21,688
10,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 5 / 3
17,255
784
15,174
20,013
8,725
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
1 / 0 / 13
15,850
720
20,092
20,601
28,284
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Zemie
Ah Muzen Cab
20
6 / 5 / 6
16,207
737
29,580
23,109
11,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chuckfoolery
Cthulhu
20
4 / 4 / 12
15,497
704
26,827
36,801
54,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Okeachoba
Bellona
20
3 / 5 / 14
14,477
658
20,314
31,944
39,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Raikyon
Yu Huang
20
3 / 5 / 8
14,223
647
11,730
20,425
8,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
hawkissimo
Cliodhna
20
0 / 5 / 5
13,887
631
9,028
18,017
7,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
kr3pt
Skadi
20
11 / 7 / 4
16,949
770
33,223
23,507
9,966
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
64
26
Kills
21
21
Deaths
26
49
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chuckfoolery
Cthulhu
4
4
12
2.5
W
5
4
13
2.88
W
Medusa
LTeaGrey
Medusa
7
7
14
2
W
7
5
3
1.7
L
Bellona
Okeachoba
Bellona
3
5
14
2
L
Yu Huang
Raikyon
Yu Huang
3
5
8
1.4
W
1
0
13
7.5
W
Ah Muzen Cab
Zemie
Ah Muzen Cab
6
5
6
1.8
L
Cliodhna
hawkissimo
Cliodhna
0
5
5
0.5
L
Skadi
kr3pt
Skadi
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,572
Damage
101,122
129,600
Taken
130,694
121,695
Mitigated
119,968
38,204
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chuckfoolery
Cthulhu
26,827
1,638
1,571
248
36,801
54,135
0
7,086
29,192
65,868
0
W
19,834
7,961
3,617
12,651
44,189
62,989
748
9,819
34,370
0
37,475
W
Medusa
LTeaGrey
Medusa
17,892
6,898
0
2,656
21,688
10,354
4,056
6,853
14,835
0
81,519
W
15,174
4,565
266
7,141
20,013
8,725
7,434
5,474
14,539
86,442
0
L
Bellona
Okeachoba
Bellona
20,314
6,548
0
924
31,944
39,737
237
8,310
23,369
0
47,351
L
Yu Huang
Raikyon
Yu Huang
11,730
1,797
0
940
20,425
8,828
0
6,180
14,179
42,898
0
W
20,092
8,364
0
6,110
20,601
28,284
256
6,468
13,901
42,040
0
W
Ah Muzen Cab
Zemie
Ah Muzen Cab
29,580
10,527
216
5,547
23,109
11,343
1,464
9,943
13,166
0
103,785
L
Cliodhna
hawkissimo
Cliodhna
9,028
1,589
0
3,211
18,017
7,302
946
5,901
11,965
0
56,919
L
Skadi
kr3pt
Skadi
33,223
14,105
0
2,311
23,507
9,966
1,779
7,040
16,327
0
91,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,541
Gold Earned
75,033
440
Minions Killed
452
0
Camps Cleared
0
2,053,391
Distance Traveled
2,008,260
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,497
704
98
4
0
409,190
1
W
Horus
16,501
750
33
2
0
442,177
1
W
Medusa
16,728
760
101
5
0
396,311
0
W
Sol
17,255
784
148
7
0
408,542
0
L
Bellona
14,477
658
50
2
0
416,677
0
L
Yu Huang
14,223
647
56
3
0
413,818
1
W
Atlas
15,850
720
43
2
0
408,257
0
W
Ah Muzen Cab
16,207
737
115
5
0
398,104
5
L
Cliodhna
13,887
631
114
5
0
385,320
11
L
Skadi
16,949
770
134
6
0
383,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role