Player Matchup

Khepri
Khepri
 
Khepri
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Marauder
Apollo
Level 160
God Stats
14W - 9L
1,560 SR
Queue Stats
809W - 567L
1,597 Elo+
Party 3
Mercury
Mercury
Metal Kraken547
Mercury
Level 109
God Stats
18W - 14L
1,734 SR
Queue Stats
342W - 294L
1,575 Elo+
Party 3
Persephone
Persephone
Slashistrash793
Persephone
Level 51
God Stats
1W - 0L
1,306 SR
Queue Stats
27W - 9L
1,760 Elo+
Party 3
Nike
Nike
T1 Jungler
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,741 Elo+
Party 3
Team Averages
Level 84
1,520 SR
1,635 Elo+

VS

Team Averages
Level 96
1,490 SR
1,553 Elo+
He Bo
He Bo
AhhMyLeg
He Bo
Level 88
God Stats
0W - 4L
1,102 SR
Queue Stats
258W - 239L
1,617 Elo+
Party 1
Osiris
Osiris
FGC_WhiteBoi
Osiris
Level 100
God Stats
5W - 4L
1,620 SR
Queue Stats
96W - 82L
1,643 Elo+
Party 1
Bakasura
Bakasura
GeneralGums
Bakasura
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,443 Elo+
Party 1
Apollo
Apollo
Retribution1098
Apollo
Level 144
God Stats
5W - 4L
1,631 SR
Queue Stats
157W - 138L
1,540 Elo+
Party 2
Ares
Ares
StrikeEmissary
Ares
Level 108
God Stats
80W - 49L
1,595 SR
Queue Stats
163W - 140L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 9
6,631
510
2,613
9,070
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Marauder
Apollo
14
4 / 1 / 4
8,365
643
10,570
7,075
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 4
6,931
533
3,527
7,673
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Slashistrash793
Persephone
13
6 / 1 / 2
7,907
608
8,600
4,597
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 2
8,224
633
7,988
9,627
8,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AhhMyLeg
He Bo
10
0 / 4 / 1
5,703
439
3,508
7,986
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
2 / 5 / 0
7,148
550
4,879
10,397
10,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
GeneralGums
Bakasura
9
0 / 4 / 2
5,635
433
1,243
9,438
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 3 / 0
7,452
573
5,770
7,725
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
5,775
444
3,069
10,098
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
7
7
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
9
2.25
L
He Bo
AhhMyLeg
He Bo
0
4
1
0.13
L
Osiris
2
5
0
0.4
L
Bakasura
GeneralGums
Bakasura
0
4
2
0.25
W
Apollo
Marauder
Apollo
4
1
4
6
W
2
2
4
2
L
5
3
0
1.67
W
Persephone
Slashistrash793
Persephone
6
1
2
7
L
0
3
2
0.33
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
18,469
38,042
Taken
45,644
21,485
Mitigated
24,059
10,449
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,613
446
0
1,602
9,070
6,406
124
2,203
6,815
9,842
0
L
He Bo
AhhMyLeg
He Bo
3,508
165
0
500
7,986
2,464
0
2,691
5,295
29,931
0
L
Osiris
4,879
2,111
0
3,424
10,397
10,270
0
300
10,097
0
38,293
L
Bakasura
GeneralGums
Bakasura
1,243
1,011
0
1,745
9,438
2,947
0
2,387
7,051
0
18,192
W
Apollo
Marauder
Apollo
10,570
6,434
0
4,049
7,075
2,337
518
1,380
5,695
0
59,923
W
3,527
1,024
0
2,604
7,673
2,384
0
1,096
6,567
0
38,495
L
5,770
3,156
0
3,267
7,725
2,216
0
1,487
6,238
0
46,058
W
Persephone
Slashistrash793
Persephone
8,600
765
0
1,319
4,597
1,651
420
1,726
2,870
48,675
0
L
3,069
28
0
2,256
10,098
6,162
0
4,348
5,750
13,008
0
W
7,988
2,015
0
875
9,627
8,707
28
172
9,425
0
48,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
31,713
380
Minions Killed
288
0
Camps Cleared
0
1,327,717
Distance Traveled
1,294,311
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,631
510
16
1
0
269,507
6
L
He Bo
5,703
439
54
4
0
246,974
1
L
Osiris
7,148
550
82
6
0
263,616
3
L
Bakasura
5,635
433
48
4
0
300,268
1
W
Apollo
8,365
643
108
8
0
235,325
5
W
Mercury
6,931
533
84
6
0
316,316
1
L
Apollo
7,452
573
77
6
0
244,011
2
W
Persephone
7,907
608
87
7
0
262,356
3
L
Ares
5,775
444
27
2
0
239,442
1
W
Nike
8,224
633
85
7
0
244,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role