Player Matchup

Ganesha
Ganesha
Arthurgbs20031
Ganesha
Level 125
God Stats
5W - 4L
1,627 SR
Queue Stats
178W - 197L
1,412 Elo+
Party 2
Chang'e
Chang'e
Cetryon
Chang'e
Level 129
God Stats
21W - 10L
1,333 SR
Queue Stats
146W - 137L
1,473 Elo+
Party 1
Hachiman
Hachiman
LucasTurboHD
Hachiman
Level 128
God Stats
8W - 3L
1,743 SR
Queue Stats
190W - 208L
1,369 Elo+
Party 2
Cliodhna
Cliodhna
SandStorm_BR-_-
Cliodhna
Level 68
God Stats
13W - 4L
1,500 SR
Queue Stats
191W - 201L
1,434 Elo+
Solo
Zeus
Zeus
hadesdeusubmundo
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 58L
1,432 Elo+
Party 1
Team Averages
Level 100
1,540 SR
1,424 Elo+

VS

Team Averages
Level 82
1,476 SR
1,429 Elo+
Arachne
Arachne
Milhoka
Arachne
Level 160
God Stats
9W - 8L
1,546 SR
Queue Stats
17W - 14L
1,488 Elo+
Solo
Athena
Athena
Tedisse
Athena
Level 46
God Stats
0W - 1L
1,593 SR
Queue Stats
1W - 3L
1,685 Elo+
Solo
Baron Samedi
Baron Samedi
cauanth203
Baron Samedi
Level 18
God Stats
1W - 3L
1,241 SR
Queue Stats
20W - 39L
1,250 Elo+
Party 3
Skadi
Skadi
lucasxbraga
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,318 Elo+
Solo
Bellona
Bellona
lucianosallis203
Bellona
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 177L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 12
6,401
533
2,940
10,133
8,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Cetryon
Chang'e
12
9 / 1 / 3
8,164
680
7,479
7,743
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
LucasTurboHD
Hachiman
12
5 / 1 / 8
7,481
623
6,036
6,128
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
12
4 / 3 / 4
7,262
605
6,990
10,208
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 4
7,698
642
5,458
6,310
2,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Milhoka
Arachne
6
1 / 0 / 0
4,809
401
1,136
2,124
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
Tedisse
Athena
9
1 / 3 / 4
6,181
515
2,688
8,861
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
cauanth203
Baron Samedi
10
4 / 7 / 2
6,544
545
6,257
8,944
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 4
6,677
556
6,626
8,551
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 7 / 1
5,782
482
4,155
11,118
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
22
Kills
10
10
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
Chang'e
Cetryon
Chang'e
9
1
3
10.5
W
Hachiman
LucasTurboHD
Hachiman
5
1
8
9
L
Arachne
Milhoka
Arachne
1
0
0
1
W
Cliodhna
4
3
4
2
L
Athena
Tedisse
Athena
1
3
4
1
L
Baron Samedi
cauanth203
Baron Samedi
4
7
2
0.71
W
4
2
4
3
L
2
5
4
0.8
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
20,862
40,522
Taken
39,598
19,284
Mitigated
20,455
14,859
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,940
468
725
2,612
10,133
8,808
341
2,298
7,771
19,947
0
W
Chang'e
Cetryon
Chang'e
7,479
399
2,507
4,222
7,743
2,400
2,552
343
7,236
34,513
0
W
Hachiman
LucasTurboHD
Hachiman
6,036
3,095
0
612
6,128
2,059
2,625
1,337
4,758
0
35,380
L
Arachne
Milhoka
Arachne
1,136
723
0
983
2,124
657
0
261
1,817
0
10,583
W
Cliodhna
6,990
607
0
2,555
10,208
3,705
130
3,254
6,869
0
40,792
L
Athena
Tedisse
Athena
2,688
715
0
875
8,861
5,190
0
3,597
5,210
14,357
0
L
Baron Samedi
cauanth203
Baron Samedi
6,257
514
904
1,484
8,944
3,742
0
2,449
6,420
28,217
0
W
5,458
1,293
0
1,626
6,310
2,312
1,170
1,713
4,597
43,931
0
L
6,626
3,249
0
1,715
8,551
2,154
0
4,420
4,069
0
25,196
L
4,155
1,057
0
870
11,118
8,712
0
4,529
6,205
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
29,993
334
Minions Killed
195
0
Camps Cleared
0
1,197,884
Distance Traveled
965,334
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,401
533
14
1
0
236,786
4
W
Chang'e
8,164
680
85
7
0
226,676
1
W
Hachiman
7,481
623
83
7
0
232,342
4
L
Arachne
4,809
401
25
2
0
114,026
2
W
Cliodhna
7,262
605
74
6
0
269,474
1
L
Athena
6,181
515
30
3
0
225,331
3
L
Baron Samedi
6,544
545
46
4
0
213,869
4
W
Zeus
7,698
642
78
7
0
232,606
2
L
Skadi
6,677
556
52
4
0
203,497
2
L
Bellona
5,782
482
42
4
0
208,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role