Player Matchup

Olorun
Olorun
LinkMaster M
Olorun
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 105L
1,518 Elo+
Solo
Atlas
Atlas
StudMuffin0118
Atlas
Level 141
God Stats
4W - 4L
1,687 SR
Queue Stats
345W - 395L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
XXMr42wentyXX
Erlang Shen
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 219L
1,390 Elo+
Solo
Eset
Eset
Zectitor
Eset
Level 72
God Stats
2W - 2L
1,429 SR
Queue Stats
227W - 251L
1,402 Elo+
Solo
Discordia
Discordia
blazeknight19
Discordia
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,491 Elo+

VS

Team Averages
Level 112
1,477 SR
1,382 Elo+
Cupid
Cupid
CrumplyRelic29
Cupid
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 198L
1,450 Elo+
Solo
Hun Batz
Hun Batz
GirlGamer1998
Hun Batz
Level 146
God Stats
4W - 5L
1,383 SR
Queue Stats
327W - 337L
1,420 Elo+
Solo
Raijin
Raijin
JHhAaWwK
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 83L
1,355 Elo+
Solo
Jormungandr
Jormungandr
PepperJacked
Jormungandr
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Poseidon
Poseidon
snazdoc
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
5 / 8 / 6
10,872
680
12,990
19,954
8,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 10
11,519
720
14,021
19,059
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
XXMr42wentyXX
Erlang Shen
16
1 / 9 / 6
9,415
588
11,069
24,423
21,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
20
6 / 6 / 8
11,510
719
20,805
19,562
7,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
blazeknight19
Discordia
14
1 / 10 / 6
9,333
583
7,609
13,489
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
12,560
785
11,721
10,024
4,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
GirlGamer1998
Hun Batz
16
6 / 8 / 13
11,061
691
16,238
15,043
8,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
JHhAaWwK
Raijin
20
13 / 3 / 14
13,255
828
27,189
18,085
9,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PepperJacked
Jormungandr
20
5 / 3 / 21
13,245
828
13,087
19,816
27,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
snazdoc
Poseidon
20
8 / 2 / 19
13,673
855
20,383
15,630
8,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
16
Kills
37
37
Deaths
17
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
W
Hun Batz
GirlGamer1998
Hun Batz
6
8
13
1.56
W
Raijin
JHhAaWwK
Raijin
13
3
14
6.67
L
Olorun
5
8
6
1
W
Jormungandr
PepperJacked
Jormungandr
5
3
21
5.17
L
3
4
10
2
L
Erlang Shen
XXMr42wentyXX
Erlang Shen
1
9
6
0.44
L
Eset
6
6
8
1.67
L
Discordia
blazeknight19
Discordia
1
10
6
0.4
W
Poseidon
snazdoc
Poseidon
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,494
Damage
88,618
96,487
Taken
78,598
66,036
Mitigated
58,212
28,703
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,721
7,258
7,883
3,641
10,024
4,781
1,442
7,274
2,498
0
24,223
W
Hun Batz
GirlGamer1998
Hun Batz
16,238
2,894
1,287
1,139
15,043
8,268
615
10,789
4,016
0
25,484
W
Raijin
JHhAaWwK
Raijin
27,189
2,243
1,646
4,725
18,085
9,288
999
12,648
5,215
40,462
0
L
Olorun
12,990
6,194
4,101
5,961
19,954
8,188
0
14,315
5,215
34,089
0
W
Jormungandr
PepperJacked
Jormungandr
13,087
3,013
616
3,773
19,816
27,504
381
13,177
6,239
25,752
0
L
14,021
4,173
1,004
2,511
19,059
22,778
35
11,040
7,670
27,761
0
L
Erlang Shen
XXMr42wentyXX
Erlang Shen
11,069
4,909
1,567
5,404
24,423
21,872
0
14,725
9,328
0
15,618
L
Eset
20,805
2,379
2,274
5,546
19,562
7,998
0
10,324
8,845
40,046
0
L
Discordia
blazeknight19
Discordia
7,609
1,066
166
169
13,489
5,200
0
8,369
4,770
15,365
0
W
Poseidon
snazdoc
Poseidon
20,383
2,896
1,711
5,170
15,630
8,371
1,487
10,185
5,205
58,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
63,794
136
Minions Killed
181
0
Camps Cleared
0
1,279,198
Distance Traveled
1,449,796
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,560
785
24
2
0
261,424
0
W
Hun Batz
11,061
691
20
1
0
281,745
2
W
Raijin
13,255
828
36
2
0
301,392
0
L
Olorun
10,872
680
50
3
0
245,001
0
W
Jormungandr
13,245
828
20
1
0
282,463
0
L
Atlas
11,519
720
18
1
0
301,763
0
L
Erlang Shen
9,415
588
9
1
0
267,540
0
L
Eset
11,510
719
39
2
0
261,013
0
L
Discordia
9,333
583
20
1
0
203,881
3
W
Poseidon
13,673
855
81
5
0
322,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role