Player Matchup

Cernunnos
Cernunnos
PapaBeave
Cernunnos
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,778 Elo+
Party 2
Baron Samedi
Baron Samedi
RipCornweezy
Baron Samedi
Level 106
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sindivision
Cu Chulainn
Level 160
God Stats
1W - 1L
1,605 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Team Averages
Level 140
1,458 SR
1,496 Elo+

VS

Team Averages
Level 122
1,633 SR
1,600 Elo+
Morgan Le Fay
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
Level 157
God Stats
6W - 7L
1,626 SR
Queue Stats
211W - 133L
1,703 Elo+
Party 1
Yemoja
Yemoja
Bad_Dracula
Yemoja
Level 102
God Stats
9W - 16L
1,564 SR
Queue Stats
245W - 287L
1,531 Elo+
Solo
Odin
Odin
TrulyRogue
Odin
Level 107
God Stats
12W - 5L
1,708 SR
Queue Stats
357W - 279L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PapaBeave
Cernunnos
20
10 / 7 / 6
16,030
802
22,451
18,257
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RipCornweezy
Baron Samedi
18
6 / 8 / 10
14,322
716
14,439
19,098
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Sindivision
Cu Chulainn
19
3 / 5 / 13
13,976
699
15,664
25,422
29,200
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
19
11 / 8 / 8
15,068
753
27,245
23,800
11,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
17
2 / 6 / 11
12,712
636
11,248
18,876
26,201
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 9
13,790
690
11,779
19,079
28,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
19
Kills
20
20
Deaths
19
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
11
8
8
1.88
L
Yemoja
2
6
11
1.25
W
Cernunnos
PapaBeave
Cernunnos
10
7
6
1.86
W
Baron Samedi
RipCornweezy
Baron Samedi
6
8
10
1.38
W
Cu Chulainn
Sindivision
Cu Chulainn
3
5
13
1.9
L
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,554
Damage
50,272
62,777
Taken
61,755
47,491
Mitigated
66,539
16,415
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
27,245
1,871
415
4,511
23,800
11,588
719
5,914
17,886
70,665
0
L
Yemoja
11,248
1,181
4,529
2,561
18,876
26,201
609
5,592
13,284
39,596
0
W
Cernunnos
PapaBeave
Cernunnos
22,451
11,180
0
4,343
18,257
7,932
1,785
12,330
5,927
0
83,569
W
Baron Samedi
RipCornweezy
Baron Samedi
14,439
548
2,535
4,766
19,098
10,359
836
13,827
5,271
45,008
0
W
Cu Chulainn
Sindivision
Cu Chulainn
15,664
2,616
0
4,771
25,422
29,200
424
12,597
12,825
0
53,819
L
11,779
4,188
0
920
19,079
28,750
1,733
3,266
15,813
0
32,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
41,570
219
Minions Killed
179
8
Camps Cleared
8
969,924
Distance Traveled
990,604
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,068
753
90
5
4
324,574
3
L
Yemoja
12,712
636
37
2
2
313,379
3
W
Cernunnos
16,030
802
95
5
6
326,741
1
W
Baron Samedi
14,322
716
66
3
1
283,837
4
W
Cu Chulainn
13,976
699
58
3
1
359,346
3
L
Odin
13,790
690
52
3
2
352,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role