Player Matchup

Thanatos
Thanatos
MyersAFM
Thanatos
Level 75
God Stats
2W - 1L
1,322 SR
Queue Stats
30W - 33L
1,340 Elo+
Party 2
Olorun
Olorun
Sr Vagem
Olorun
Level 59
God Stats
1W - 3L
1,335 SR
Queue Stats
42W - 52L
1,425 Elo+
Party 1
Nemesis
Nemesis
XvDragonvX3983
Nemesis
Level 98
God Stats
6W - 3L
1,731 SR
Queue Stats
51W - 67L
1,419 Elo+
Party 1
Bacchus
Bacchus
iPluusZ
Bacchus
Level 29
God Stats
2W - 7L
1,190 SR
Queue Stats
4W - 10L
1,205 Elo+
Party 1
Neith
Neith
m4tu12
Neith
Level 18
God Stats
1W - 1L
1,412 SR
Queue Stats
24W - 30L
1,213 Elo+
Party 2
Team Averages
Level 56
1,398 SR
1,320 Elo+

VS

Team Averages
Level 83
1,562 SR
1,422 Elo+
Susano
Susano
 
Susano
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
UltratumbaGG
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,280 Elo+
Party 3
Thoth
Thoth
matiasxd205
Thoth
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 149L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
texma13
Erlang Shen
Level 117
God Stats
4W - 6L
1,749 SR
Queue Stats
242W - 254L
1,446 Elo+
Solo
Jing Wei
Jing Wei
yFalzar
Jing Wei
Level 105
God Stats
7W - 5L
1,561 SR
Queue Stats
153W - 169L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MyersAFM
Thanatos
16
9 / 2 / 3
9,831
578
7,922
14,765
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Sr Vagem
Olorun
15
4 / 1 / 6
9,267
545
7,700
9,162
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 2
9,436
555
9,804
13,461
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
iPluusZ
Bacchus
12
2 / 2 / 7
8,300
488
5,123
9,922
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
m4tu12
Neith
15
5 / 3 / 3
9,316
548
12,549
7,708
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 4 / 1
9,424
554
7,504
12,956
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 8 / 4
7,028
413
3,758
16,021
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 0
7,823
460
4,433
8,995
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
texma13
Erlang Shen
15
0 / 3 / 0
9,016
530
8,347
13,946
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
yFalzar
Jing Wei
13
1 / 5 / 2
8,350
491
6,055
12,996
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
9
10
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
4
1
1.63
W
Thanatos
MyersAFM
Thanatos
9
2
3
5.25
W
Olorun
Sr Vagem
Olorun
4
1
6
7
L
0
8
4
0.25
W
5
2
2
3
W
Bacchus
iPluusZ
Bacchus
2
2
7
2.75
W
Neith
m4tu12
Neith
5
3
3
2.17
L
2
5
0
0.4
L
Erlang Shen
texma13
Erlang Shen
0
3
0
0
L
Jing Wei
yFalzar
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
30,097
55,018
Taken
64,914
29,280
Mitigated
32,717
28,436
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,504
1,698
0
3,578
12,956
4,452
0
1,928
10,938
0
52,121
W
Thanatos
MyersAFM
Thanatos
7,922
2,627
0
13,924
14,765
5,289
0
2,160
12,605
0
69,549
W
Olorun
Sr Vagem
Olorun
7,700
4,671
611
5,420
9,162
3,245
982
2,731
6,431
49,459
0
L
3,758
766
0
2,087
16,021
11,069
260
2,507
13,396
14,390
0
W
9,804
4,213
0
4,866
13,461
7,755
0
677
12,784
0
52,768
W
Bacchus
iPluusZ
Bacchus
5,123
603
0
1,536
9,922
10,034
58
1,381
8,541
28,968
0
W
Neith
m4tu12
Neith
12,549
6,233
0
2,079
7,708
2,957
0
1,471
6,237
0
61,356
L
4,433
0
0
1,856
8,995
2,607
0
3,009
5,836
45,260
0
L
Erlang Shen
texma13
Erlang Shen
8,347
4,550
0
6,720
13,946
11,228
84
1,211
12,723
263
64,729
L
Jing Wei
yFalzar
Jing Wei
6,055
4,460
0
2,438
12,996
3,361
0
3,758
9,198
0
52,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
41,641
467
Minions Killed
433
0
Camps Cleared
0
1,618,551
Distance Traveled
1,583,714
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,424
554
90
5
0
328,879
2
W
Thanatos
9,831
578
101
6
0
365,295
3
W
Olorun
9,267
545
98
6
0
312,183
3
L
Sobek
7,028
413
20
1
0
303,204
0
W
Nemesis
9,436
555
125
7
0
321,640
2
W
Bacchus
8,300
488
32
2
0
311,597
10
W
Neith
9,316
548
111
7
0
307,836
2
L
Thoth
7,823
460
80
5
0
306,347
6
L
Erlang Shen
9,016
530
135
8
0
316,483
1
L
Jing Wei
8,350
491
108
6
0
328,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role