Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Leomar173
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,559 Elo+
Solo
Raijin
Raijin
SuperPaloNova
Raijin
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
39W - 56L
1,445 Elo+
Solo
Horus
Horus
TRAAKK
Horus
Level 140
God Stats
4W - 0L
1,619 SR
Queue Stats
97W - 80L
1,568 Elo+
Party 1
Team Averages
Level 83
1,570 SR
1,515 Elo+

VS

Team Averages
Level 29
1,444 SR
1,558 Elo+
Agni
Agni
CutieForTwheny
Agni
Level 38
God Stats
0W - 2L
1,245 SR
Queue Stats
139W - 111L
1,586 Elo+
Party 2
Izanami
Izanami
Ryan5227
Izanami
Level 38
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 3
Sylvanus
Sylvanus
SkiffedGrape
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
illuviium
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,531 Elo+
Solo
He Bo
He Bo
xCharbyx
He Bo
Level 26
God Stats
2W - 3L
1,258 SR
Queue Stats
138W - 108L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 3 / 16
9,562
869
9,878
7,369
4,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
 
Khepri
15
2 / 1 / 22
9,421
856
4,384
12,677
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
16
4 / 4 / 16
9,384
853
7,688
10,933
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 1 / 12
10,660
969
13,213
9,467
6,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
TRAAKK
Horus
15
3 / 2 / 20
8,820
802
7,785
10,484
12,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,674
789
11,488
7,185
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ryan5227
Izanami
16
3 / 3 / 5
8,608
783
7,577
9,868
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SkiffedGrape
Sylvanus
14
0 / 5 / 8
7,879
716
3,781
13,678
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
illuviium
Da Ji
10
0 / 9 / 3
6,577
598
2,301
10,380
2,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
xCharbyx
He Bo
14
3 / 5 / 4
7,957
723
4,496
6,815
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
27
Kills
10
11
Deaths
27
86
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
16
5.33
W
Khepri
 
Khepri
2
1
22
13
L
4
5
4
1.2
W
Odin
4
4
16
3
L
Izanami
Ryan5227
Izanami
3
3
5
1.83
L
Sylvanus
SkiffedGrape
Sylvanus
0
5
8
0.8
W
10
1
12
16
W
Horus
TRAAKK
Horus
3
2
20
6.5
L
Da Ji
illuviium
Da Ji
0
9
3
0.17
L
He Bo
xCharbyx
He Bo
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
29,643
50,930
Taken
47,926
47,303
Mitigated
22,624
23,824
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,878
475
603
2,142
7,369
4,761
1,761
2,495
4,874
22,425
0
W
Khepri
 
Khepri
4,384
962
684
2,175
12,677
15,664
399
3,146
9,531
10,711
0
L
11,488
892
409
457
7,185
2,323
0
3,837
3,305
21,586
0
W
Odin
7,688
982
1,028
3,721
10,933
7,860
688
6,214
4,719
0
15,853
L
Izanami
Ryan5227
Izanami
7,577
3,181
407
3,858
9,868
3,021
0
5,866
3,890
0
30,533
L
Sylvanus
SkiffedGrape
Sylvanus
3,781
908
851
3,251
13,678
12,791
0
8,305
5,139
6,363
0
W
13,213
1,351
1,458
1,378
9,467
6,390
1,093
3,862
5,605
38,526
0
W
Horus
TRAAKK
Horus
7,785
3,686
5,454
5,181
10,484
12,628
745
4,048
6,436
0
9,420
L
Da Ji
illuviium
Da Ji
2,301
490
89
170
10,380
2,660
0
6,241
4,101
0
2,881
L
He Bo
xCharbyx
He Bo
4,496
284
537
768
6,815
1,829
0
3,226
3,482
9,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
39,695
117
Minions Killed
99
0
Camps Cleared
0
1,006,267
Distance Traveled
827,483
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,562
869
24
2
0
166,609
0
W
Khepri
9,421
856
8
1
0
206,064
1
L
Agni
8,674
789
35
3
0
168,320
0
W
Odin
9,384
853
23
2
0
208,553
0
L
Izanami
8,608
783
48
4
0
194,391
2
L
Sylvanus
7,879
716
7
1
0
157,711
2
W
Raijin
10,660
969
58
5
0
215,092
4
W
Horus
8,820
802
4
0
0
209,949
0
L
Da Ji
6,577
598
0
0
0
123,468
0
L
He Bo
7,957
723
9
1
0
183,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role