Player Matchup

Pele
Pele
BloodyNinexz_
Pele
Level 128
God Stats
4W - 2L
1,589 SR
Queue Stats
97W - 84L
1,537 Elo+
Solo
Jormungandr
Jormungandr
Lloyddehimos
Jormungandr
Level 87
God Stats
11W - 4L
1,797 SR
Queue Stats
438W - 296L
1,639 Elo+
Solo
Sol
Sol
egfshadow
Sol
Level 134
God Stats
1W - 1L
1,632 SR
Queue Stats
83W - 73L
1,498 Elo+
Solo
Janus
Janus
luis333
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,722 Elo+
Solo
Medusa
Medusa
ssnurf
Medusa
Level 86
God Stats
21W - 13L
1,499 SR
Queue Stats
285W - 271L
1,520 Elo+
Solo
Team Averages
Level 109
1,604 SR
1,583 Elo+

VS

Team Averages
Level 139
1,444 SR
1,557 Elo+
Osiris
Osiris
I Chic I
Osiris
Level 117
God Stats
6W - 5L
1,585 SR
Queue Stats
66W - 43L
1,561 Elo+
Party 1
Yu Huang
Yu Huang
Itadørii
Yu Huang
Level 149
God Stats
1W - 4L
1,320 SR
Queue Stats
69W - 52L
1,675 Elo+
Party 1
Ymir
Ymir
Thiccc diddy
Ymir
Level 113
God Stats
8W - 11L
1,467 SR
Queue Stats
28W - 43L
1,421 Elo+
Solo
Jing Wei
Jing Wei
demonicwizard04
Jing Wei
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 65L
1,601 Elo+
Party 1
He Bo
He Bo
j0o1s2e3ph
He Bo
Level 157
God Stats
1W - 2L
1,350 SR
Queue Stats
46W - 46L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
8,565
857
7,316
7,712
2,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Lloyddehimos
Jormungandr
13
1 / 1 / 13
7,565
757
5,967
9,575
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 11
7,684
768
9,487
9,087
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
luis333
Janus
15
6 / 0 / 10
8,223
822
10,453
4,800
1,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ssnurf
Medusa
14
5 / 1 / 7
7,793
779
7,756
8,525
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
I Chic I
Osiris
12
0 / 5 / 2
6,269
627
7,086
12,253
10,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Itadørii
Yu Huang
14
2 / 2 / 1
7,597
760
8,645
6,410
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,211
721
3,747
10,322
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
14
2 / 4 / 2
7,765
777
7,734
10,437
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
13
0 / 5 / 1
6,946
695
5,280
7,891
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
19
Kills
5
5
Deaths
19
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Osiris
I Chic I
Osiris
0
5
2
0.2
L
Yu Huang
Itadørii
Yu Huang
2
2
1
1.25
W
Jormungandr
Lloyddehimos
Jormungandr
1
1
13
7.5
L
1
3
2
0.67
L
Jing Wei
2
4
2
0.75
W
2
2
11
3.75
L
He Bo
0
5
1
0.1
W
Janus
luis333
Janus
6
0
10
11
W
Medusa
ssnurf
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
32,492
39,699
Taken
47,313
17,822
Mitigated
25,022
11,126
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,316
1,691
0
2,292
7,712
2,974
0
2,199
5,475
0
22,945
L
Osiris
I Chic I
Osiris
7,086
2,682
0
1,312
12,253
10,056
0
7,817
4,436
0
14,402
L
Yu Huang
Itadørii
Yu Huang
8,645
209
0
1,032
6,410
2,224
0
4,071
2,339
19,756
0
W
Jormungandr
Lloyddehimos
Jormungandr
5,967
2,083
0
986
9,575
7,327
168
3,273
6,013
12,828
0
L
3,747
800
16
854
10,322
6,016
0
5,334
4,988
9,836
0
L
Jing Wei
7,734
5,386
31
2,446
10,437
4,090
0
4,697
5,740
0
29,073
W
9,487
2,818
0
3,268
9,087
2,910
1,394
4,673
4,235
35,271
0
L
He Bo
5,280
172
0
1,596
7,891
2,636
0
3,988
3,903
24,190
0
W
Janus
luis333
Janus
10,453
379
335
1,704
4,800
1,386
582
3,078
1,471
26,489
0
W
Medusa
ssnurf
Medusa
7,756
4,197
0
2,541
8,525
3,225
685
3,488
4,833
0
22,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
35,788
199
Minions Killed
158
0
Camps Cleared
0
1,107,507
Distance Traveled
938,539
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,565
857
49
5
0
235,498
2
L
Osiris
6,269
627
14
1
0
211,492
0
L
Yu Huang
7,597
760
36
4
0
196,277
0
W
Jormungandr
7,565
757
12
1
0
220,065
4
L
Ymir
7,211
721
4
0
0
171,625
0
L
Jing Wei
7,765
777
55
6
0
178,663
1
W
Sol
7,684
768
52
5
0
214,512
0
L
He Bo
6,946
695
49
5
0
180,482
2
W
Janus
8,223
822
50
5
0
223,842
4
W
Medusa
7,793
779
36
4
0
213,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role