Player Matchup

Hercules
Hercules
BootyBanditty
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Fafnir
Fafnir
DivineElegy
Fafnir
Level 157
God Stats
0W - 1L
1,306 SR
Queue Stats
74W - 82L
1,512 Elo+
Party 2
Tiamat
Tiamat
Elenova
Tiamat
Level 128
God Stats
2W - 1L
1,843 SR
Queue Stats
322W - 328L
1,506 Elo+
Party 3
Cernunnos
Cernunnos
Jahcure
Cernunnos
Level 124
God Stats
13W - 5L
1,656 SR
Queue Stats
182W - 184L
1,491 Elo+
Party 3
Da Ji
Da Ji
Smencil
Da Ji
Level 129
God Stats
0W - 3L
1,229 SR
Queue Stats
69W - 81L
1,492 Elo+
Party 2
Team Averages
Level 131
1,507 SR
1,500 Elo+

VS

Team Averages
Level 134
1,663 SR
1,549 Elo+
Bacchus
Bacchus
ADM Ackpole
Bacchus
Level 95
God Stats
6W - 2L
1,937 SR
Queue Stats
46W - 43L
1,514 Elo+
Party 1
Ullr
Ullr
ASSIONG
Ullr
Level 149
God Stats
65W - 65L
1,629 SR
Queue Stats
248W - 237L
1,576 Elo+
Party 1
Loki
Loki
GANONx559
Loki
Level 144
God Stats
12W - 7L
1,585 SR
Queue Stats
80W - 71L
1,580 Elo+
Solo
Hercules
Hercules
WAC0
Hercules
Level 138
God Stats
6W - 3L
1,713 SR
Queue Stats
212W - 194L
1,555 Elo+
Solo
Scylla
Scylla
xxX Thi4go Xxx
Scylla
Level 146
God Stats
10W - 9L
1,451 SR
Queue Stats
352W - 384L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BootyBanditty
Hercules
15
0 / 10 / 7
9,779
575
9,797
23,253
23,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
18
3 / 7 / 6
11,730
690
8,603
23,131
18,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Elenova
Tiamat
17
1 / 9 / 4
11,082
652
10,149
16,418
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Jahcure
Cernunnos
20
6 / 4 / 2
12,536
737
13,675
13,833
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Smencil
Da Ji
17
1 / 4 / 6
10,620
625
8,624
16,309
9,664
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADM Ackpole
Bacchus
17
1 / 4 / 19
12,130
714
6,142
14,650
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
ASSIONG
Ullr
20
9 / 1 / 14
13,115
771
24,375
11,164
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
12 / 4 / 8
13,772
810
17,097
16,746
8,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
WAC0
Hercules
19
5 / 0 / 20
12,398
729
15,360
23,398
29,161
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 2 / 16
13,095
770
17,934
12,572
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
11
Kills
33
34
Deaths
11
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ADM Ackpole
Bacchus
1
4
19
2.63
W
Ullr
ASSIONG
Ullr
9
1
14
16
L
Hercules
BootyBanditty
Hercules
0
10
7
0.35
L
Fafnir
3
7
6
0.86
L
Tiamat
Elenova
Tiamat
1
9
4
0.33
W
Loki
12
4
8
4
L
Cernunnos
Jahcure
Cernunnos
6
4
2
1.75
L
Da Ji
Smencil
Da Ji
1
4
6
1
W
Hercules
WAC0
Hercules
5
0
20
15
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,848
Damage
80,908
92,944
Taken
78,530
65,011
Mitigated
66,655
14,737
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ADM Ackpole
Bacchus
6,142
746
500
3,710
14,650
20,122
153
3,616
10,205
23,285
0
W
Ullr
ASSIONG
Ullr
24,375
10,971
0
2,012
11,164
4,291
4,528
3,075
8,051
0
60,099
L
Hercules
BootyBanditty
Hercules
9,797
1,251
0
5,715
23,253
23,889
0
6,167
16,677
774
13,401
L
Fafnir
8,603
1,543
0
4,380
23,131
18,308
0
5,205
17,548
29,243
0
L
Tiamat
Elenova
Tiamat
10,149
531
0
2,091
16,418
8,026
0
4,479
11,707
38,844
0
W
Loki
17,097
5,412
0
5,744
16,746
8,887
1,768
4,080
12,355
0
61,492
L
Cernunnos
Jahcure
Cernunnos
13,675
5,397
0
1,895
13,833
5,124
0
3,199
10,390
0
53,984
L
Da Ji
Smencil
Da Ji
8,624
1,641
0
656
16,309
9,664
0
4,047
11,911
0
21,263
W
Hercules
WAC0
Hercules
15,360
5,849
0
10,337
23,398
29,161
971
5,685
17,059
136
21,742
W
17,934
1,184
0
3,977
12,572
4,194
2,144
3,070
9,349
57,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,747
Gold Earned
64,510
223
Minions Killed
270
0
Camps Cleared
0
1,407,594
Distance Traveled
1,681,424
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,130
714
23
1
0
340,718
0
W
Ullr
13,115
771
75
4
0
319,458
2
L
Hercules
9,779
575
8
0
0
292,352
3
L
Fafnir
11,730
690
41
2
0
304,459
5
L
Tiamat
11,082
652
49
3
0
226,989
2
W
Loki
13,772
810
65
4
0
338,228
6
L
Cernunnos
12,536
737
95
6
0
280,499
0
L
Da Ji
10,620
625
30
2
0
303,295
4
W
Hercules
12,398
729
24
1
0
342,096
1
W
Scylla
13,095
770
83
5
0
340,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role