Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
InductionMotor
Anhur
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 202L
1,483 Elo+
Solo
Hercules
Hercules
KingNuke1K
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,681 Elo+
Party 1
He Bo
He Bo
TacoNinja7
He Bo
Level 140
God Stats
2W - 1L
1,480 SR
Queue Stats
54W - 45L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
Wolfie CPW
Cabrakan
Level 145
God Stats
2W - 2L
1,756 SR
Queue Stats
54W - 36L
1,632 Elo+
Party 1
Team Averages
Level 137
1,547 SR
1,552 Elo+

VS

Team Averages
Level 108
1,467 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
AutisticMeme
Tsukuyomi
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 79L
1,206 Elo+
Solo
Kukulkan
Kukulkan
JimboToTheSlice
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,308 Elo+
Solo
Hou Yi
Hou Yi
Jtyccon
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Solo
Hachiman
Hachiman
Pukk0
Hachiman
Level 158
God Stats
1W - 2L
1,334 SR
Queue Stats
228W - 225L
1,546 Elo+
Solo
Thor
Thor
foliagedwheat
Thor
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 159L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 21
9,242
711
6,666
18,238
8,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
14 / 2 / 13
11,453
881
12,687
9,023
4,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
KingNuke1K
Hercules
17
5 / 1 / 20
10,124
779
7,240
22,299
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
18
8 / 2 / 20
10,830
833
9,295
6,025
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Wolfie CPW
Cabrakan
16
2 / 2 / 24
10,374
798
7,472
16,781
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AutisticMeme
Tsukuyomi
14
2 / 6 / 3
9,000
692
7,306
9,458
4,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
0 / 5 / 3
7,973
613
10,283
6,435
2,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Jtyccon
Hou Yi
16
2 / 7 / 2
9,614
740
13,763
10,570
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Pukk0
Hachiman
14
1 / 6 / 3
8,192
630
8,693
8,974
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 6 / 3
8,695
669
10,008
11,248
7,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
30
Kills
7
8
Deaths
30
98
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
21
11.5
L
Tsukuyomi
AutisticMeme
Tsukuyomi
2
6
3
0.58
W
14
2
13
10.25
L
Kukulkan
0
5
3
0.3
L
Hou Yi
Jtyccon
Hou Yi
2
7
2
0.43
W
Hercules
KingNuke1K
Hercules
5
1
20
15
L
Hachiman
Pukk0
Hachiman
1
6
3
0.42
W
He Bo
8
2
20
9
W
Cabrakan
Wolfie CPW
Cabrakan
2
2
24
7
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
50,053
72,366
Taken
46,685
48,357
Mitigated
20,909
40,754
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,666
172
1,635
8,042
18,238
8,010
1,098
3,068
15,170
19,304
0
L
Tsukuyomi
AutisticMeme
Tsukuyomi
7,306
1,876
220
1,688
9,458
4,779
0
5,363
3,874
0
10,784
W
12,687
6,709
1,015
2,431
9,023
4,401
1,847
1,001
8,022
0
35,074
L
Kukulkan
10,283
412
49
283
6,435
2,277
0
3,036
3,181
24,567
0
L
Hou Yi
Jtyccon
Hou Yi
13,763
5,373
320
839
10,570
3,616
0
5,405
4,983
0
31,157
W
Hercules
KingNuke1K
Hercules
7,240
973
1,899
11,616
22,299
15,605
644
2,407
19,892
2,097
13,711
L
Hachiman
Pukk0
Hachiman
8,693
3,853
220
242
8,974
3,082
0
3,216
5,451
0
20,710
W
He Bo
9,295
441
3,581
1,408
6,025
1,932
1,641
775
5,250
30,739
0
W
Cabrakan
Wolfie CPW
Cabrakan
7,472
704
2,421
6,706
16,781
18,409
931
3,224
13,557
10,080
0
L
10,008
451
0
388
11,248
7,155
0
6,107
4,790
192
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,023
Gold Earned
43,474
152
Minions Killed
126
0
Camps Cleared
0
1,181,760
Distance Traveled
1,034,677
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,242
711
31
2
0
258,731
1
L
Tsukuyomi
9,000
692
8
1
0
234,681
5
W
Anhur
11,453
881
55
4
0
209,934
0
L
Kukulkan
7,973
613
37
3
0
230,721
0
L
Hou Yi
9,614
740
31
2
0
211,249
2
W
Hercules
10,124
779
16
1
0
245,508
1
L
Hachiman
8,192
630
29
2
0
173,876
5
W
He Bo
10,830
833
49
4
0
238,420
4
W
Cabrakan
10,374
798
1
0
0
229,167
0
L
Thor
8,695
669
21
2
0
184,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role