Player Matchup

Zeus
Zeus
DJ-Heck
Zeus
Level 129
God Stats
0W - 3L
1,273 SR
Queue Stats
16W - 16L
1,913 Elo+
Party 1
Osiris
Osiris
Gz_WuzPanda
Osiris
Level 48
God Stats
1W - 2L
1,438 SR
Queue Stats
12W - 13L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Nymenor
Aphrodite
Level 48
God Stats
600W - 471L
1,580 SR
Queue Stats
1,380W - 1,295L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Tyrese2201
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
kittymia
Cerberus
Level 126
God Stats
0W - 1L
1,505 SR
Queue Stats
8W - 9L
1,780 Elo+
Party 1
Team Averages
Level 71
1,459 SR
1,630 Elo+

VS

Team Averages
Level 135
1,586 SR
1,752 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ChupitasoDeJager
Chiron
Level 125
God Stats
2W - 0L
1,635 SR
Queue Stats
119W - 91L
1,683 Elo+
Party 2
Scylla
Scylla
Tatsumaki-S2-_
Scylla
Level 84
God Stats
4W - 0L
1,606 SR
Queue Stats
7W - 1L
1,751 Elo+
Party 2
Atlas
Atlas
iKraynter
Atlas
Level 160
God Stats
78W - 16L
1,687 SR
Queue Stats
1,152W - 264L
1,867 Elo+
Party 2
Nu Wa
Nu Wa
payorision25
Nu Wa
Level 148
God Stats
10W - 0L
1,500 SR
Queue Stats
754W - 66L
1,957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DJ-Heck
Zeus
15
0 / 7 / 1
9,335
934
13,685
14,841
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
14
0 / 7 / 0
8,680
868
5,347
21,647
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Nymenor
Aphrodite
14
0 / 6 / 1
8,924
892
5,969
20,609
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tyrese2201
Danzaburou
14
1 / 5 / 0
9,080
908
4,605
14,780
4,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
kittymia
Cerberus
14
0 / 4 / 1
9,453
945
5,951
22,114
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

118

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 0 / 13
11,134
1,113
15,919
11,400
12,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 0 / 17
10,878
1,088
22,039
8,656
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 0 / 12
11,861
1,186
19,620
1,131
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
iKraynter
Atlas
17
2 / 1 / 23
10,563
1,056
12,501
11,238
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 22
11,013
1,101
16,903
6,422
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
116
1
Kills
29
29
Deaths
1
3
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
13
15.5
W
6
0
17
14.5
L
Zeus
DJ-Heck
Zeus
0
7
1
0.07
L
Osiris
0
7
0
0
L
Aphrodite
Nymenor
Aphrodite
0
6
1
0.08
W
9
0
12
15
L
Danzaburou
Tyrese2201
Danzaburou
1
5
0
0.2
W
Atlas
iKraynter
Atlas
2
1
23
13.5
L
Cerberus
kittymia
Cerberus
0
4
1
0.13
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
86,982
93,991
Taken
38,847
51,499
Mitigated
30,369
14,221
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,919
4,010
0
1,566
11,400
12,705
0
7,439
3,764
0
24,826
W
22,039
9,070
1,119
2,006
8,656
2,929
0
4,758
3,768
0
46,414
L
Zeus
DJ-Heck
Zeus
13,685
1,076
0
406
14,841
4,134
0
7,203
7,509
54,450
0
L
Osiris
5,347
1,227
0
425
21,647
13,881
0
8,776
12,704
0
15,185
L
Aphrodite
Nymenor
Aphrodite
5,969
349
4,325
5,391
20,609
9,017
0
12,498
7,767
22,186
0
W
19,620
609
0
0
1,131
373
0
857
246
40,553
0
L
Danzaburou
Tyrese2201
Danzaburou
4,605
1,995
0
998
14,780
4,365
0
7,840
6,877
0
12,259
W
Atlas
iKraynter
Atlas
12,501
2,844
0
1,010
11,238
11,800
0
7,404
3,532
17,594
0
L
Cerberus
kittymia
Cerberus
5,951
316
234
2,442
22,114
20,102
0
11,834
10,110
16,255
0
W
16,903
3,791
119
1,744
6,422
2,562
0
5,147
1,228
37,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
55,449
191
Minions Killed
195
5
Camps Cleared
9
898,017
Distance Traveled
1,019,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,134
1,113
12
1
1
205,605
0
W
Chiron
10,878
1,088
60
6
1
214,137
0
L
Zeus
9,335
934
84
8
3
183,135
0
L
Osiris
8,680
868
19
2
0
161,531
0
L
Aphrodite
8,924
892
40
4
0
190,188
0
W
Scylla
11,861
1,186
60
6
0
203,132
0
L
Danzaburou
9,080
908
10
1
0
167,131
0
W
Atlas
10,563
1,056
17
2
0
197,006
0
L
Cerberus
9,453
945
38
4
2
196,032
0
W
Nu Wa
11,013
1,101
46
5
7
199,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role