Player Matchup

Bastet
Bastet
AXOL Aldana
Bastet
Level 42
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 5L
1,384 Elo+
Party 3
Osiris
Osiris
DiogenesPitch405
Osiris
Level 51
God Stats
8W - 5L
1,376 SR
Queue Stats
293W - 346L
1,346 Elo+
Party 2
Atlas
Atlas
ThrowStrategist
Atlas
Level 64
God Stats
93W - 101L
1,474 SR
Queue Stats
223W - 256L
1,382 Elo+
Party 2
Zeus
Zeus
golden-rethink4
Zeus
Level 34
God Stats
8W - 5L
1,525 SR
Queue Stats
359W - 358L
1,372 Elo+
Party 2
Fenrir
Fenrir
spartan leon118
Fenrir
Level 44
God Stats
3W - 4L
1,274 SR
Queue Stats
4W - 5L
1,201 Elo+
Party 3
Team Averages
Level 47
1,385 SR
1,337 Elo+

VS

Team Averages
Level 58
1,534 SR
1,343 Elo+
Charybdis
Charybdis
DrakoMgn781
Charybdis
Level 49
God Stats
5W - 7L
1,471 SR
Queue Stats
201W - 270L
1,357 Elo+
Party 1
Terra
Terra
Get Brunched
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 79L
1,249 Elo+
Solo
Chaac
Chaac
PandaZen1759
Chaac
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 27L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
V__Twinn
Ao Kuang
Level 108
God Stats
12W - 13L
1,518 SR
Queue Stats
436W - 479L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
Level 49
God Stats
14W - 8L
1,683 SR
Queue Stats
41W - 63L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
2 / 5 / 10
11,274
512
11,565
18,358
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 1 / 12
11,855
539
17,787
17,181
16,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 12
11,689
531
12,950
15,850
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 2 / 3
12,919
587
18,924
9,540
3,574
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 1
11,223
510
12,095
13,378
11,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrakoMgn781
Charybdis
12
0 / 8 / 0
8,145
370
4,739
13,546
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 1
7,973
362
2,929
23,786
21,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 4 / 1
11,301
514
10,013
25,373
17,801
Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
V__Twinn
Ao Kuang
18
7 / 4 / 2
11,854
539
13,908
20,229
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
17
3 / 10 / 4
11,298
514
10,165
18,441
8,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
35
Kills
14
14
Deaths
35
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
5
10
1.4
W
10
1
12
16
L
Charybdis
DrakoMgn781
Charybdis
0
8
0
0
L
0
9
1
0.06
L
4
4
1
1.13
W
9
2
12
7.5
L
Ao Kuang
V__Twinn
Ao Kuang
7
4
2
2
L
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
3
10
4
0.5
W
11
2
3
6.25
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,321
Damage
41,754
74,307
Taken
101,375
45,874
Mitigated
60,472
27,570
Healing
32,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,565
5,476
0
8,930
18,358
7,428
0
6,675
11,531
0
90,772
W
17,787
9,710
249
5,095
17,181
16,648
1,950
5,813
11,279
0
66,398
L
Charybdis
DrakoMgn781
Charybdis
4,739
2,236
0
3,284
13,546
4,420
1,768
3,979
9,117
0
42,728
L
2,929
771
1,073
5,177
23,786
21,561
0
8,482
14,837
24,701
0
L
10,013
3,119
0
6,663
25,373
17,801
74
3,717
21,549
0
67,917
W
12,950
2,687
109
3,400
15,850
6,332
1,263
7,702
8,012
50,332
0
L
Ao Kuang
V__Twinn
Ao Kuang
13,908
4,193
0
11,438
20,229
8,330
546
5,109
15,019
73,462
0
L
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
10,165
1,059
287
4,514
18,441
8,360
984
9,339
8,979
60,856
0
W
18,924
2,722
0
4,819
9,540
3,574
410
5,452
3,883
96,426
0
W
12,095
3,620
11
4,957
13,378
11,892
3,134
778
12,600
0
64,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,960
Gold Earned
50,571
592
Minions Killed
487
0
Camps Cleared
0
2,227,448
Distance Traveled
1,810,676
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,274
512
125
6
0
488,170
11
W
Osiris
11,855
539
102
5
0
475,099
5
L
Charybdis
8,145
370
78
4
0
282,888
2
L
Terra
7,973
362
31
1
0
400,266
1
L
Chaac
11,301
514
142
6
0
369,476
1
W
Atlas
11,689
531
84
4
0
440,533
1
L
Ao Kuang
11,854
539
119
5
0
416,218
3
L
Baron Samedi
11,298
514
117
5
0
341,828
6
W
Zeus
12,919
587
169
8
0
403,590
9
W
Fenrir
11,223
510
112
5
0
420,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role