Player Matchup

Ares
Ares
HOOGAR66
Ares
Level 144
God Stats
3W - 7L
1,479 SR
Queue Stats
237W - 306L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
KTuck1
Nu Wa
Level 99
God Stats
9W - 10L
1,444 SR
Queue Stats
141W - 181L
1,364 Elo+
Party 1
Anhur
Anhur
jodisaster
Anhur
Level 88
God Stats
2W - 6L
1,461 SR
Queue Stats
220W - 258L
1,368 Elo+
Party 1
Team Averages
Level 110
1,461 SR
1,367 Elo+

VS

Team Averages
Level 67
1,697 SR
1,670 Elo+
Horus
Horus
AiGreyGhost
Horus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 51L
1,739 Elo+
Party 2
Zeus
Zeus
Albeanz-
Zeus
Level 107
God Stats
5W - 1L
1,852 SR
Queue Stats
153W - 106L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
Level 28
God Stats
6W - 3L
1,739 SR
Queue Stats
6W - 4L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 6
9,038
603
5,617
16,713
16,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
KTuck1
Nu Wa
13
1 / 8 / 6
9,385
626
10,586
12,331
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
15
7 / 4 / 1
10,764
718
11,111
13,712
4,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
10,825
722
12,781
17,511
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
15
8 / 4 / 6
10,965
731
13,243
10,608
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Cthulhu_My_Lord
Sun Wukong
16
6 / 1 / 11
11,084
739
10,625
11,610
8,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
18
18
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
W
Zeus
8
4
6
2.75
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
6
1
11
11.5
L
Ares
0
6
6
0.5
L
Nu Wa
KTuck1
Nu Wa
1
8
6
0.5
L
Anhur
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
36,649
42,756
Taken
39,729
24,793
Mitigated
27,006
5,520
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,781
5,402
2,744
5,160
17,511
15,706
202
4,422
13,089
0
30,409
W
Zeus
13,243
2,272
0
250
10,608
3,252
1,512
5,546
5,062
43,657
0
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
10,625
1,429
0
3,948
11,610
8,048
944
6,950
4,660
0
41,495
L
Ares
5,617
96
0
1,232
16,713
16,781
125
3,785
12,324
12,490
0
L
Nu Wa
KTuck1
Nu Wa
10,586
2,958
0
272
12,331
3,761
0
6,040
5,772
30,581
0
L
Anhur
11,111
5,543
0
4,016
13,712
4,251
256
2,844
10,293
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
32,874
112
Minions Killed
176
4
Camps Cleared
6
658,775
Distance Traveled
800,832
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,825
722
42
3
2
276,675
1
W
Zeus
10,965
731
66
4
3
244,996
1
W
Sun Wukong
11,084
739
68
5
1
279,161
0
L
Ares
9,038
603
7
0
0
211,871
4
L
Nu Wa
9,385
626
44
3
1
219,321
3
L
Anhur
10,764
718
61
4
3
227,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role