Player Matchup

Ymir
Ymir
BKG BIOHAZARD
Ymir
Level 128
God Stats
2W - 2L
1,692 SR
Queue Stats
124W - 160L
1,371 Elo+
Solo
Yu Huang
Yu Huang
KingOfThe_Cosmos
Yu Huang
Level 147
God Stats
2W - 4L
1,475 SR
Queue Stats
8W - 10L
1,397 Elo+
Solo
Hun Batz
Hun Batz
NoobProGaming21
Hun Batz
Level 62
God Stats
0W - 3L
1,140 SR
Queue Stats
66W - 82L
1,409 Elo+
Solo
Team Averages
Level 112
1,436 SR
1,392 Elo+

VS

Team Averages
Level 89
1,538 SR
1,380 Elo+
Shiva
Shiva
DelayurUndoing
Shiva
Level 98
God Stats
18W - 26L
1,467 SR
Queue Stats
20W - 52L
1,308 Elo+
Solo
Danzaburou
Danzaburou
SLCxRaZR
Danzaburou
Level 87
God Stats
13W - 10L
1,886 SR
Queue Stats
245W - 211L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Unicorns11917
Kukulkan
Level 83
God Stats
4W - 8L
1,260 SR
Queue Stats
14W - 31L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,636
587
2,467
11,733
10,242
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 4 / 1
8,402
646
7,945
7,915
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
12
1 / 2 / 0
7,883
606
3,257
9,609
3,360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
9,418
724
7,468
8,582
7,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SLCxRaZR
Danzaburou
15
3 / 0 / 6
9,723
748
9,218
5,647
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Unicorns11917
Kukulkan
14
1 / 1 / 4
8,913
686
7,345
5,604
1,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
5
1
3
6.5
L
1
4
1
0.38
L
Hun Batz
1
2
0
0.5
W
Danzaburou
SLCxRaZR
Danzaburou
3
0
6
6
W
Kukulkan
Unicorns11917
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,669
Damage
24,031
29,257
Taken
19,833
16,488
Mitigated
11,119
2,056
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
246
305
974
11,733
10,242
0
2,271
9,462
11,821
0
W
7,468
801
78
1,497
8,582
7,503
70
3,468
4,870
0
30,055
L
7,945
145
0
527
7,915
2,886
0
1,984
5,931
31,929
0
L
Hun Batz
3,257
305
0
250
9,609
3,360
0
3,194
6,415
0
18,694
W
Danzaburou
SLCxRaZR
Danzaburou
9,218
1,894
0
1,259
5,647
1,988
1,886
3,181
2,244
0
26,976
W
Kukulkan
Unicorns11917
Kukulkan
7,345
356
436
1,666
5,604
1,628
625
3,948
1,474
45,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
28,054
123
Minions Killed
164
2
Camps Cleared
9
694,873
Distance Traveled
730,032
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,636
587
14
1
1
222,817
5
W
Shiva
9,418
724
42
3
3
252,048
1
L
Yu Huang
8,402
646
77
6
0
221,555
1
L
Hun Batz
7,883
606
32
2
1
250,501
5
W
Danzaburou
9,723
748
44
3
2
236,765
2
W
Kukulkan
8,913
686
78
6
4
241,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role