Player Matchup

Shiva
Shiva
Diamond III
Dread Sand Man
Shiva
Diamond III
Level 154
God Stats
17W - 6L
1,714 SR
Queue Stats
165W - 115L
2,168 MMR
Party 2
Persephone
Persephone
Diamond V
SGG Ymir
Persephone
Diamond V
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 38L
2,411 MMR
Party 2
Skadi
Skadi
Platinum V
VendettaVoo
Skadi
Platinum V
Level 130
God Stats
1W - 1L
1,821 SR
Queue Stats
138W - 73L
1,875 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,678 SR
2,151 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,671 SR
2,046 MMR
Tiamat
Tiamat
Diamond I
McThroat
Tiamat
Diamond I
Level 117
God Stats
23W - 15L
1,883 SR
Queue Stats
275W - 161L
2,343 MMR
Party 1
Bellona
Bellona
Platinum IV
WEEDAHOLICc
Bellona
Platinum IV
Level 145
God Stats
0W - 4L
1,474 SR
Queue Stats
648W - 512L
1,633 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
Watertakeallair
Jormungandr
Diamond V
Level 160
God Stats
74W - 59L
1,656 SR
Queue Stats
519W - 500L
2,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
16,872
675
25,865
31,319
54,031
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
SGG Ymir
Persephone
20
6 / 3 / 8
18,220
729
36,069
25,075
8,948
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 3 / 12
16,199
648
27,381
19,783
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetAtlasThothAh Muzen CabFenrir

VS

Bans
GilgameshGuan YuCabrakanAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
McThroat
Tiamat
20
6 / 4 / 2
16,631
665
29,091
27,534
22,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
WEEDAHOLICc
Bellona
20
2 / 4 / 4
15,751
630
17,897
36,088
39,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Watertakeallair
Jormungandr
19
2 / 7 / 4
15,770
631
14,311
37,000
46,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
10
10
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Tiamat
McThroat
Tiamat
6
4
2
1.75
W
Persephone
SGG Ymir
Persephone
6
3
8
3.33
W
3
3
12
3
L
Bellona
WEEDAHOLICc
Bellona
2
4
4
1
L
Jormungandr
Watertakeallair
Jormungandr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,315
Damage
61,299
76,177
Taken
100,622
69,222
Mitigated
107,923
20,125
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,865
3,445
1,161
5,765
31,319
54,031
449
15,064
15,536
1,553
59,883
L
Tiamat
McThroat
Tiamat
29,091
974
988
7,962
27,534
22,130
1,279
9,711
17,823
90,686
0
W
Persephone
SGG Ymir
Persephone
36,069
2,074
0
8,913
25,075
8,948
1,196
13,766
10,805
123,798
0
W
27,381
10,189
0
4,286
19,783
6,243
1,771
13,221
6,054
0
98,343
L
Bellona
WEEDAHOLICc
Bellona
17,897
3,751
555
8,406
36,088
39,317
861
12,206
23,882
0
50,211
L
Jormungandr
Watertakeallair
Jormungandr
14,311
2,469
816
2,681
37,000
46,476
1,044
15,452
21,548
61,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,291
Gold Earned
48,152
309
Minions Killed
282
10
Camps Cleared
11
1,462,782
Distance Traveled
1,391,723
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,872
675
47
2
2
521,909
0
L
Tiamat
16,631
665
131
5
8
457,817
2
W
Persephone
18,220
729
139
6
4
473,918
6
W
Skadi
16,199
648
123
5
4
466,955
4
L
Bellona
15,751
630
66
3
1
500,875
1
L
Jormungandr
15,770
631
85
3
2
433,031
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role