Player Matchup

King Arthur
King Arthur
AlexRFLestrange
King Arthur
Level 129
God Stats
39W - 47L
1,099 SR
Queue Stats
781W - 813L
1,425 Elo+
Solo
Awilix
Awilix
DreadDuke231
Awilix
Level 107
God Stats
9W - 15L
1,563 SR
Queue Stats
391W - 355L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
KerriganRose
Nu Wa
Level 153
God Stats
22W - 9L
1,568 SR
Queue Stats
261W - 254L
1,472 Elo+
Solo
Ullr
Ullr
Vibe Oni
Ullr
Level 62
God Stats
1W - 4L
1,196 SR
Queue Stats
25W - 31L
1,453 Elo+
Solo
Bacchus
Bacchus
hex1313jr
Bacchus
Level 118
God Stats
5W - 6L
1,677 SR
Queue Stats
256W - 228L
1,494 Elo+
Party 1
Team Averages
Level 114
1,420 SR
1,467 Elo+

VS

Team Averages
Level 102
1,493 SR
1,456 Elo+
Achilles
Achilles
Crimsonhunts
Achilles
Level 128
God Stats
3W - 9L
1,252 SR
Queue Stats
305W - 340L
1,408 Elo+
Party 2
Hou Yi
Hou Yi
KinGMellOx
Hou Yi
Level 108
God Stats
1W - 1L
1,700 SR
Queue Stats
90W - 121L
1,444 Elo+
Party 2
Ra
Ra
SlickColt954671
Ra
Level 104
God Stats
3W - 2L
1,538 SR
Queue Stats
96W - 84L
1,524 Elo+
Solo
Hel
Hel
glax56
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,491 Elo+
Solo
Hercules
Hercules
yktv JJx
Hercules
Level 68
God Stats
6W - 11L
1,474 SR
Queue Stats
256W - 323L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexRFLestrange
King Arthur
20
7 / 1 / 7
12,740
607
20,725
21,049
22,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
18
10 / 4 / 4
11,722
558
12,548
14,859
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 9
12,167
579
18,746
8,150
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
16
4 / 4 / 6
10,192
485
6,334
14,373
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
hex1313jr
Bacchus
15
4 / 2 / 13
10,655
507
10,647
17,389
21,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimsonhunts
Achilles
17
6 / 6 / 3
11,365
541
14,019
22,360
8,849
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
KinGMellOx
Hou Yi
14
4 / 9 / 5
9,316
444
14,783
20,068
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 6 / 4
9,884
471
7,349
14,397
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
glax56
Hel
15
1 / 5 / 3
9,264
441
6,865
13,712
9,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
yktv JJx
Hercules
15
0 / 3 / 2
9,269
441
5,317
18,535
16,305
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
29
Kills
12
12
Deaths
29
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlexRFLestrange
King Arthur
7
1
7
10.5
L
Achilles
Crimsonhunts
Achilles
6
6
3
1.25
W
Awilix
10
4
4
3
W
4
1
9
8.5
L
Hou Yi
KinGMellOx
Hou Yi
4
9
5
0.72
L
1
6
4
0.5
W
Ullr
4
4
6
1.75
L
Hel
glax56
Hel
1
5
3
0.5
W
Bacchus
hex1313jr
Bacchus
4
2
13
5.25
L
Hercules
yktv JJx
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,000
Damage
48,333
75,820
Taken
89,072
57,363
Mitigated
46,238
20,879
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlexRFLestrange
King Arthur
20,725
3,228
0
7,327
21,049
22,068
0
2,680
18,369
0
97,429
L
Achilles
Crimsonhunts
Achilles
14,019
4,039
0
3,550
22,360
8,849
0
5,610
16,050
0
67,226
W
Awilix
12,548
4,211
0
3,838
14,859
6,109
224
3,101
11,758
0
73,450
W
18,746
2,271
69
2,236
8,150
2,561
3,121
1,066
7,084
108,672
0
L
Hou Yi
KinGMellOx
Hou Yi
14,783
6,411
0
3,011
20,068
6,586
0
9,132
10,624
0
54,896
L
7,349
485
578
2,678
14,397
5,300
0
4,270
9,865
75,595
0
W
Ullr
6,334
1,956
0
2,864
14,373
5,075
864
3,635
10,738
0
59,811
L
Hel
glax56
Hel
6,865
276
2,659
5,076
13,712
9,198
693
5,432
8,002
49,788
5,113
W
Bacchus
hex1313jr
Bacchus
10,647
1,444
676
3,869
17,389
21,550
0
3,338
14,051
26,841
0
L
Hercules
yktv JJx
Hercules
5,317
2,057
0
3,124
18,535
16,305
0
3,505
14,792
0
53,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,476
Gold Earned
49,098
593
Minions Killed
522
0
Camps Cleared
0
2,118,208
Distance Traveled
1,860,576
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,740
607
183
9
0
405,888
2
L
Achilles
11,365
541
97
5
0
379,615
2
W
Awilix
11,722
558
120
6
0
475,776
7
W
Nu Wa
12,167
579
177
8
0
417,224
2
L
Hou Yi
9,316
444
91
4
0
346,683
1
L
Ra
9,884
471
125
6
0
378,261
3
W
Ullr
10,192
485
87
4
0
381,873
4
L
Hel
9,264
441
93
4
0
390,883
4
W
Bacchus
10,655
507
26
1
0
437,447
8
L
Hercules
9,269
441
116
6
0
365,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role